[Ask] found error when i run the svrsession.exe

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  1. #1
    Registered nubkau is offline
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    [Ask] found error when i run the svrsession.exe

    [Ask] found error when i run the svrsession.exe
    Please help, found an error when i run the svrsession.exe..
    thx before...





    my cfg folder



    my svrsession.ini



  2. #2
    Fug this sh!t I'm out cus is offline
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    Re: [Ask] found error when i run the svrsession.exe

    Try to rename and delete [1], [2], [3], [4]
    Your server tools must be located at main folder and your .ini must be at main folder\cfg folder
    Btw, wrong section!
    Morning! Nice day for gaming ain't it! Hu ha!

  3. #3
    Registered nubkau is offline
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    Re: [Ask] found error when i run the svrsession.exe

    what do you mean by main folder ?

    - - - Updated - - -

    Quote Originally Posted by cus View Post
    Try to rename and delete [1], [2], [3], [4]
    Your server tools must be located at main folder and your .ini must be at main folder\cfg folder
    Btw, wrong section!
    still error ma fren...



    thin my main folder and cfg folder... still error mate..

  4. #4
    Fug this sh!t I'm out cus is offline
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    Re: [Ask] found error when i run the svrsession.exe

    Rename and delete the number of ini files, not exe.
    It said your ini files not found.
    Morning! Nice day for gaming ain't it! Hu ha!

  5. #5
    Registered nubkau is offline
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    Re: [Ask] found error when i run the svrsession.exe

    Quote Originally Posted by cus View Post
    Rename and delete the number of ini files, not exe.
    It said your ini files not found.
    i already rename it mate but still error same "server session configuration files not found...


  6. #6
    Fug this sh!t I'm out cus is offline
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    Re: [Ask] found error when i run the svrsession.exe

    Let open s_CServer.cpp and find out what was the correct files name.
    Morning! Nice day for gaming ain't it! Hu ha!

  7. #7
    Registered nubkau is offline
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    Re: [Ask] found error when i run the svrsession.exe

    Quote Originally Posted by cus View Post
    Let open s_CServer.cpp and find out what was the correct files name.
    in my main folder there isnt files *.cpp mate.. where is that files.cpp should be ?

  8. #8
    Fug this sh!t I'm out cus is offline
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    Re: [Ask] found error when i run the svrsession.exe

    Quote Originally Posted by nubkau View Post
    in my main folder there isnt files *.cpp mate.. where is that files.cpp should be ?
    Find it on source code.
    Morning! Nice day for gaming ain't it! Hu ha!

  9. #9
    Registered nubkau is offline
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    Re: [Ask] found error when i run the svrsession.exe

    Quote Originally Posted by cus View Post
    Find it on source code.
    i wanna ask. are all files in source code has to all copied to client files folder in server vps mate ?? i confuse about that ?

    <<< my main folder client files in vps ran

    <<< my source code

    have i copy all folder and files in source code to client files ? or else ? very confused mate..

    - - - Updated - - -

    Quote Originally Posted by cus View Post
    Find it on source code.
    ///////////////////////////////////////////////////////////////////////////////
    // s_CServer.cpp
    //
    // class CServer
    //
    // * History
    // 2002.05.30 jgkim Create
    //
    // Copyright 2002-2003 (c) Mincoms. All rights reserved.
    //
    // * Note :
    //
    ///////////////////////////////////////////////////////////////////////////////


    #include "stdafx.h"
    #include <Mmsystem.h>
    #include <stdio.h>
    #include "s_CServer.h"

    #ifdef _DEBUG
    #define new DEBUG_NEW
    #undef THIS_FILE
    static char THIS_FILE[] = __FILE__;
    #endif

    static DWORD WINAPI CServerListenProc(CServer *pThis)
    {
    return pThis->ListenProc();
    }

    static DWORD WINAPI CServerWorkProc(CServer *pThis)
    {
    return pThis->WorkProc();
    }

    static DWORD WINAPI CServerUpdateProc(CServer *pThis)
    {
    return pThis->UpdateProc();
    }

    CServer::CServer(HWND hWnd, HWND hEditBox, HWND hEditBoxInfo)
    {
    // 초기화
    m_hWnd = hWnd;
    m_hEditBox = hEditBox;
    m_hEditBoxInfo = hEditBoxInfo;
    m_hIOServer = NULL;
    m_hAcceptThread = NULL;
    m_hUpdateThread = NULL;

    m_pOverlapped = NULL;
    m_pDB = NULL;
    m_pIOCP = NULL;
    m_pDB = NULL;
    m_pMsgManager = NULL;

    m_sServer = INVALID_SOCKET; // Server Socket

    m_bIsRunning = FALSE;
    m_nStatus = S_SERVER_STOP;
    m_dwWorkerThreadNumber = 0; // Worker Thread 의 갯수
    m_dwCompKey = 0;
    m_nPort = 0; // Server port
    m_nVersion = 0; // Server version
    m_nServerGroup = 0; // Server group

    m_nPacketCount = 0; // 서버 처리량 계산을 위한 패킷 카운터 변수
    m_nPacketSize = 0; // 서버 처리량 계산을 위한 패킷 사이즈 변수
    m_dwLastDropClient = 0;

    // Create Console Manager
    CConsoleMessage::GetInstance()->SetControl(hEditBox, hEditBoxInfo);

    // Set work thread handle to invaild
    for (int i=0; i < NET_MAX_WORKER_THREAD; i++)
    m_hWorkerThread[i] = INVALID_HANDLE_VALUE;

    // Initialize Database
    DB_Initialize();
    NET_InitializeSocket();
    }

    CServer::~CServer()
    {
    CCfg::GetInstance()->ReleaseInstance();

    SAFE_DELETE(m_pIOCP);
    // Message Queue 종료
    SAFE_DELETE(m_pMsgManager);
    SAFE_DELETE(m_pDB);
    CConsoleMessage::GetInstance()->ReleaseInstance();
    // Clear Winsock2
    NET_CloseSocket();
    // Clear Database
    DB_Shutdown();
    // Releases all resources
    }

    // Create CFG file loader and open cfg file
    int CServer::StartCfg()
    {
    int nRetCode;
    nRetCode = CCfg::GetInstance()->Load("server.cfg");
    if (nRetCode != 0)
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "CFG file load error");
    m_bIsRunning = FALSE;
    return NET_ERROR;
    }

    m_nPort = CCfg::GetInstance()->GetServicePort(); // 포트 저장
    m_nVersion = CCfg::GetInstance()->GetServerVersion(); // 버전저장
    m_nPatchVersion = CCfg::GetInstance()->GetPatchVersion(); // 패치프로그램 버전
    m_nServerGroup = CCfg::GetInstance()->GetServerGroup(); // 서버 그룹
    m_nMaxClient = CCfg::GetInstance()->GetMaxClient(); // 최대 접속자수
    m_dwCompKey = (DWORD) ((m_nMaxClient * 2) + 1); // Completion Key
    ::CopyMemory(m_cAddress, CCfg::GetInstance()->GetServerIP(), 20); // 서버 IP

    return NET_OK;
    }

    // IOCP 리스트를 생성한다.
    int CServer::StartIOCPList()
    {
    if (m_pIOCP == NULL)
    {
    m_pIOCP = new COverlapped(m_nMaxClient * 4);
    return NET_OK;
    }
    else
    {
    m_bIsRunning = FALSE;
    return NET_ERROR;
    }
    }

    // Create message queue
    int CServer::StartMsgManager()
    {
    if (m_pMsgManager == NULL)
    {
    m_pMsgManager = new CSMsgManager(m_nMaxClient * 4);
    return NET_OK;
    }
    else
    {
    m_bIsRunning = FALSE;
    return NET_ERROR;
    }
    }

    // Create I/O completion port
    int CServer::StartIOCP(void)
    {
    if (m_hIOServer == NULL)
    m_hIOServer = ::CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0);

    if(m_hIOServer == NULL)
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "CreateIoCompletionPort Error");
    m_bIsRunning = FALSE;
    return NET_ERROR;
    }
    else
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "CreateIoCompletionPort OK");
    return NET_OK;
    }
    }


    // Create IOCP Work Thread
    int CServer::StartWorkThread(void)
    {
    SERVER_UTIL::CSystemInfo pSInfo;
    char lpPname[100];
    char lpSname[100];

    // Determine how many processors are on the system
    // Calcurate number of threads
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "--------------- System Information -------------------");
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "%s", pSInfo.GetOSName(lpSname));
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "%s %u Mhz", pSInfo.GetProcessorName(lpPname), pSInfo.GetCpuSpeed());
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "%u System Processor Detected", pSInfo.GetProcessorNumber());
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "------------------------------------------------------");
    m_dwWorkerThreadNumber = pSInfo.GetProcessorNumber() * S_HEURISTIC_NUM; // Processor * 2

    // Creaate worker threads based on the number of processors
    DWORD dwThreadId;
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "%d Worker Thread", m_dwWorkerThreadNumber);

    for(DWORD dwCPU=0; dwCPU < m_dwWorkerThreadNumber; dwCPU++)
    {
    HANDLE hThread;
    hThread = ::CreateThread(NULL,
    0,
    (LPTHREAD_START_ROUTINE)CServerWorkProc,
    this,
    0,
    &dwThreadId);
    if (hThread == NULL)
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "%d Worker Thread Create Error code : %d", dwCPU+1, GetLastError());
    return NET_ERROR;
    }
    else
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "%d st Worker Thread Create OK", dwCPU+1);

    // The system schedules threads on their preferred processors whenever possible.
    ::SetThreadIdealProcessor(hThread, dwCPU % S_HEURISTIC_NUM);
    }
    // store thread handle
    m_hWorkerThread[dwCPU] = hThread;
    ::CloseHandle(hThread);
    }
    return NET_OK;
    }


    // Start game update thread
    int CServer::StartUpdateThread()
    {
    DWORD dwThreadId;

    m_hUpdateThread = ::CreateThread(NULL,
    0,
    (LPTHREAD_START_ROUTINE) CServerUpdateProc,
    this,
    0,
    &dwThreadId);
    if (!m_hUpdateThread)
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "Server Update Thread Create Failed Error code : %d", GetLastError());
    m_bIsRunning = FALSE;
    return NET_ERROR;
    }
    else
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "Server Update Thread Create OK");
    return NET_OK;
    }
    }

    int CServer::StartListenThread()
    {
    int nRetCode;
    DWORD dwThreadId;
    ///////////////////////////////////////////////////////////////////////////
    // Prepare server socket
    m_sServer = ::WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0, WSA_FLAG_OVERLAPPED);
    if(m_sServer == SOCKET_ERROR)
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "CLoginServer::Start WSASocket failed. Error code : %d", WSAGetLastError());
    ::WSACleanup();
    m_bIsRunning = FALSE;
    return NET_ERROR;
    }
    else
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "WSASocket OK");
    }

    //////////////////////////////////////////////////////////////////////////////
    // bind socket
    // 바인드될 로칼어드레스, 2개 이상의 랜카드일때..
    // 주의 : Ipv4 에 대응, ipv6 으로 변경시 코딩변경 필수~!
    struct sockaddr_in local;

    // The inet_addr function converts a string
    // containing an (Ipv4) Internet Protocol dotted address
    // into a proper address for the IN_ADDR structure.
    const char* a = CCfg::GetInstance()->GetServerIP();

    local.sin_addr.s_addr = ::inet_addr(CCfg::GetInstance()->GetServerIP());

    if (local.sin_addr.s_addr == INADDR_NONE)
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "inet_addr error");
    local.sin_addr.s_addr = ::htonl(INADDR_ANY);
    }

    local.sin_family = AF_INET;
    local.sin_port = ::htons(m_nPort);

    nRetCode = ::bind(m_sServer, (struct sockaddr *)&local, sizeof(local));
    if (nRetCode == SOCKET_ERROR)
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "bind Error. Error Code : %d", WSAGetLastError());
    ::closesocket(m_sServer);
    ::WSACleanup();
    m_bIsRunning = FALSE;
    return NET_ERROR;
    }
    else
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "bind OK");
    }

    //////////////////////////////////////////////////////////////////////////////
    // Server 의 ip Address 를 얻는다.
    char szHostName[128];
    if (::gethostname(szHostName, 128) == 0 )
    {
    // Get host adresses
    struct hostent * pHost;
    int i;
    pHost = ::gethostbyname(szHostName);
    for (i=0; pHost!= NULL && pHost->h_addr_list[i]!= NULL; i++ )
    {
    char str[20] = "";
    int j;
    for (j=0; j<pHost->h_length; j++)
    {
    char addr[10];
    if (j>0)
    ::strcat(str, ".");
    ::sprintf(addr, "%u", (unsigned int)((unsigned char*)pHost->h_addr_list[i])[j]);
    ::strcat(str, addr);
    }
    }
    }
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE,"%s:%d",m_cAddress, m_nPort);

    ///////////////////////////////////////////////////////////////////////////
    // Set the socket option

    // Disable send buffering on the socket. Setting SO_SNDBUF
    // to 0 causes winsock to stop bufferring sends and perform
    // sends directly from our buffers, thereby reducing CPU usage.
    int nZero = 0;
    nRetCode = ::setsockopt(m_sServer, SOL_SOCKET, SO_SNDBUF, (char *)&nZero, sizeof(nZero));
    if (SOCKET_ERROR == nRetCode)
    {
    m_bIsRunning = FALSE;
    return NET_ERROR;
    }

    LINGER lingerStruct;
    lingerStruct.l_onoff = 1;
    lingerStruct.l_linger = 0;
    nRetCode = ::setsockopt(m_sServer, SOL_SOCKET, SO_LINGER,
    (char *)&lingerStruct, sizeof(lingerStruct) );
    if (SOCKET_ERROR == nRetCode)
    {
    m_bIsRunning = FALSE;
    return NET_ERROR;
    }

    // Prepare socket for listening
    nRetCode = ::listen(m_sServer, NET_CLIENT_LISTEN);
    if (nRetCode == SOCKET_ERROR)
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "listen error. Error code : %d", WSAGetLastError());
    ::closesocket(m_sServer);
    ::WSACleanup();
    m_bIsRunning = FALSE;
    return NET_ERROR;
    }

    //////////////////////////////////////////////////////////////////////////////
    // Create Listen (Accept) Thread
    m_hAcceptThread = ::CreateThread(NULL,
    0,
    (LPTHREAD_START_ROUTINE) CServerListenProc,
    this,
    0, &dwThreadId);

    if (m_hAcceptThread == NULL)
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "Server Accept Thread Create Failed Error code : %d", GetLastError());
    m_bIsRunning = FALSE;
    return NET_ERROR;
    }
    else
    {
    CConsoleMessage::GetInstance()->Write(C_MSG_FILE_CONSOLE, "Server Accept Thread Create OK");
    return NET_OK;
    }
    }


    int CServer::StopListenThread()
    {
    // Close socket, will close Listen Thread
    int nRetCode = ::closesocket(m_sServer);
    if (nRetCode == SOCKET_ERROR)
    {
    TRACE("StopListenThread closesocket ERROR \n");
    return NET_ERROR;
    }
    else
    {
    return NET_OK;
    }
    }

    // Delete iocp queue
    int CServer::StopIOCPList()
    {
    int nCount;
    if (m_pIOCP)
    {
    nCount = m_pIOCP->GetUseCount();
    for (int i=0; i<nCount; i++)
    {
    ::PostQueuedCompletionStatus(m_hIOServer,
    0,
    m_dwCompKey,
    NULL);
    }
    Sleep(1000);
    }
    return NET_OK;
    }

    // Stop Work Thread
    int CServer::StopWorkThread()
    {
    for (DWORD dwNum=0; dwNum<m_dwWorkerThreadNumber; dwNum++)
    {
    ::PostQueuedCompletionStatus(m_hIOServer,
    0,
    m_dwCompKey,
    NULL);
    }
    // Wait until all worker thread exit...
    ::Sleep(1000);
    return NET_OK;
    }

    int CServer::StopIOCP()
    {
    DWORD dwExitCode;
    if (m_hIOServer)
    {
    dwExitCode = ::WaitForSingleObject(m_hIOServer, 2000);
    if (dwExitCode == WAIT_FAILED)
    ::CloseHandle(m_hIOServer);
    m_hIOServer = NULL;
    }
    return NET_OK;
    }

  10. #10
    Fug this sh!t I'm out cus is offline
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    Re: [Ask] found error when i run the svrsession.exe

    int CServer::StartCfg()
    {
    int nRetCode;
    nRetCode = CCfg::GetInstance()->Load("server.cfg");
    if (nRetCode != 0)

    - - - Updated - - -
    My cpp:

    nRetCode = CCfg::GetInstance()->Load(_T("session.ini"));
    if (nRetCode != 0)
    {
    CConsoleMessage::GetInstance()->Write(_T("ERROR:Session Server Configuration ini files not found. Please Check CFG Folder"));
    m_bIsRunning = false; return NET_ERROR;
    }

    Btw, you can use IP 127.0.0.1 for only session and remember to hide your IP before uploading an image.
    Last edited by cus; 04-09-20 at 10:04 AM.
    Morning! Nice day for gaming ain't it! Hu ha!

  11. #11
    Registered nubkau is offline
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    Re: [Ask] found error when i run the svrsession.exe

    Quote Originally Posted by cus View Post
    int CServer::StartCfg()
    {
    int nRetCode;
    nRetCode = CCfg::GetInstance()->Load("server.cfg");
    if (nRetCode != 0)

    - - - Updated - - -
    My cpp:

    nRetCode = CCfg::GetInstance()->Load(_T("session.ini"));
    if (nRetCode != 0)
    {
    CConsoleMessage::GetInstance()->Write(_T("ERROR:Session Server Configuration ini files not found. Please Check CFG Folder"));
    m_bIsRunning = false; return NET_ERROR;
    }

    Btw, you can use IP 127.0.0.1 for only session and remember to hide your IP before uploading an image.
    mate, i already find the files in source code. where do you copy or install the source code ? copy all in client files ? or else ?

  12. #12
    Fug this sh!t I'm out cus is offline
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    Re: [Ask] found error when i run the svrsession.exe

    Quote Originally Posted by nubkau View Post
    mate, i already find the files in source code. where do you copy or install the source code ? copy all in client files ? or else ?
    You have to know exactly server session file name and rename it to be, then you will run it well.
    So I asked you to find its name on your source code.
    Morning! Nice day for gaming ain't it! Hu ha!

  13. #13
    Registered nubkau is offline
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    Re: [Ask] found error when i run the svrsession.exe

    mate do you have tutorial setting from all beggining mate ?

    im follow this : http://forum.ragezone.com/f528/ep11-...lient-1137140/

    - - - Updated - - -

    Quote Originally Posted by cus View Post
    You have to know exactly server session file name and rename it to be, then you will run it well.
    So I asked you to find its name on your source code.
    mate do u have tutorial from the begining ? i use this tutorial : http://forum.ragezone.com/f528/ep11-updated-source-fixed-client-1137140/ but still confused and the problem not solved

  14. #14
    Fug this sh!t I'm out cus is offline
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    Re: [Ask] found error when i run the svrsession.exe

    Quote Originally Posted by nubkau View Post
    mate do you have tutorial setting from all beggining mate ?

    im follow this : http://forum.ragezone.com/f528/ep11-...lient-1137140/

    - - - Updated - - -


    mate do u have tutorial from the begining ? i use this tutorial : http://forum.ragezone.com/f528/ep11-...lient-1137140/ but still confused and the problem not solved
    Sorry I don't have any.
    Just try, fail and repeat.
    Morning! Nice day for gaming ain't it! Hu ha!

  15. #15
    Registered nubkau is offline
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    Re: [Ask] found error when i run the svrsession.exe

    Quote Originally Posted by cus View Post
    Sorry I don't have any.
    Just try, fail and repeat.
    ok mate thx.



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