ok how i can edit the ip to connect the game i mean client ip... i need to hex the game ? and how to use param.ini ?
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ok how i can edit the ip to connect the game i mean client ip... i need to hex the game ? and how to use param.ini ?
rfe.
my new problem is when run field
map error problem
run agent..
this problem
Charator Start Map Error.
'mapslist.ini' [0,0] MapID (ID:[M,S]) not found.
what this error
eehheehhe....................... use this ^^http://i284.photobucket.com/albums/l...koh15/21-2.gif
encrypt the code above using RFE.. and name it maps.iniCode:// Note : (ID) FULLY MODIFIED BY Seifer13 http://forum.omegarebirth.net63.net/
; Maps List
; MapID = Main ID,Sub ID
; Flags = peace,commission free,pk enable,free pk,item drop,FriendCard,Restart
; MapName max is 16byte
;
[MAP_LIST_INFO]
MapKeySize = 17
;
; [Used] [filename] [mapid] [fieldserver] [flags] [mapname] [bgm] [loaging image]
[MAP_LIST]
MAP = [1] [innerzone_01.lev] [0,0] [0] [1,0,0,0,1,1,0,0,0] [GE_Campus1F] [ran07.ogg] [null]
MAP = [1] [w_school_01.Lev] [2,0] [0] [0,0,0,0,1,1,0,1,1] [GE_Campus] [ran12.ogg] [loading_010.tga]
MAP = [1] [w_school_01_in_08.Lev] [100,0] [0] [0,0,0,0,1,1,0,1,1] [StudyRoom1] [ran12.ogg] [null]
MAP = [1] [w_school_01_in_08_2.Lev] [101,0] [0] [0,0,0,0,1,1,0,1,1] [StudyRoom2] [ran12.ogg] [null]
MAP = [1] [w_school_01_in_14.Lev] [103,0] [0] [0,0,0,0,1,1,0,1,1] [StudyRoom3] [ran12.ogg] [null]
//
MAP = [1] [w_school_01_in_17.Lev] [105,0] [0] [0,0,0,0,1,1,0,1,1] [Library] [ran12.ogg] [null]
MAP = [1] [w_school_01_in_22.Lev] [106,0] [0] [0,0,0,0,1,1,0,1,1] [SocietyRoom] [ran12.ogg] [null]
MAP = [1] [w_school_01_in_31.Lev] [107,0] [0] [0,0,0,0,1,1,0,1,1] [ScienceCentre] [ran12.ogg] [null]
MAP = [1] [w_school_01_trash.Lev] [102,0] [0] [0,0,0,0,1,1,0,1,1] [Dormitory] [ran12.ogg] [null]
MAP = [1] [w_city_s_01.Lev] [3,0] [0] [0,0,1,0,1,1,0,1,1] [Gumaok East] [m7a.ogg] [null]
MAP = [1] [w_club_s_out.Lev] [201,0] [0] [0,0,1,0,1,1,0,1,1] [GE E-Room Front] [m7a.ogg] [null]
MAP = [1] [w_club_s_in.Lev] [211,0] [0] [0,0,1,0,0,1,0,0,0] [GE E-Room] [m7a.ogg] [null]
//
MAP = [1] [innerzone_21.lev] [4,0] [0] [1,0,0,0,1,1,0,0,0] [GC_Campus1F] [ran07.ogg] [null]
MAP = [1] [w_school_02.Lev] [5,0] [0] [0,0,0,0,1,1,0,1,1] [GC_Campus] [ran12.ogg] [loading_010.tga]
MAP = [1] [w_school_02_in_08.Lev] [120,0] [0] [0,0,0,0,1,1,0,1,1] [StudyRoom2] [ran12.ogg] [null]
MAP = [1] [w_school_02_in_08_2.Lev] [121,0] [0] [0,0,0,0,1,1,0,1,1] [StudyRoom1] [ran12.ogg] [null]
MAP = [1] [w_school_02_in_17.Lev] [123,0] [0] [0,0,0,0,1,1,0,1,1] [ArtCentre] [ran12.ogg] [null]
MAP = [1] [w_school_02_in_22.Lev] [122,0] [0] [0,0,0,0,1,1,0,1,1] [Library] [ran12.ogg] [null]
MAP = [1] [w_school_02_in_31.Lev] [124,0] [0] [0,0,0,0,1,1,0,1,1] [StudentCentre1] [ran12.ogg] [null]
MAP = [1] [w_school_02_in_33.Lev] [125,0] [0] [0,0,0,0,1,1,0,1,1] [StudentCentre2] [ran12.ogg] [null]
MAP = [1] [w_school_02_trash.Lev] [126,0] [0] [0,0,0,0,1,1,0,1,1] [Dormitory] [ran12.ogg] [null]
MAP = [1] [w_school_02_trash2.Lev] [128,0] [0] [0,0,0,0,1,1,0,1,1] [2nd Dormitory] [ran12.ogg] [null]
MAP = [1] [w_city_s_02.Lev] [6,0] [0] [0,0,1,0,1,1,0,1,1] [GumaokCentral] [m7a.ogg] [loading_003.tga]
MAP = [1] [w_club_h_out.Lev] [202,0] [0] [0,0,1,0,1,1,0,1,1] [GC E-Room Front] [m7a.ogg] [null]
MAP = [1] [w_club_h_in.Lev] [212,0] [0] [0,0,1,0,0,1,0,0,0] [GC E-Room] [m7a.ogg] [null]
//
MAP = [1] [innerzone_31.lev] [7,0] [0] [1,0,0,0,1,1,0,0,0] [GW_Campus1F] [ran07.ogg] [null]
MAP = [1] [w_school_03.Lev] [8,0] [0] [0,0,0,0,1,1,0,1,1] [GW_Campus] [ran12.ogg] [loading_010.tga]
MAP = [1] [w_school_03_in_08.Lev] [130,0] [0] [0,0,0,0,1,1,0,1,1] [StudyRoom2] [ran12.ogg] [null]
MAP = [1] [w_school_03_in_08_2.Lev] [131,0] [0] [0,0,0,0,1,1,0,1,1] [StudyRoom1] [ran12.ogg] [null]
MAP = [1] [w_school_03_in_14.Lev] [136,0] [0] [0,0,0,0,1,1,0,1,1] [RenovationCentre] [ran12.ogg] [null]
MAP = [1] [w_school_03_in_17.Lev] [135,0] [0] [0,0,0,0,1,1,0,1,1] [ScienceCentre] [ran12.ogg] [null]
MAP = [1] [w_school_03_in_22.Lev] [137,0] [0] [0,0,0,0,1,1,0,1,1] [Laboratory] [ran12.ogg] [null]
MAP = [1] [w_school_03_in_22_2.Lev] [138,0] [0] [0,0,0,0,1,1,0,1,1] [PracticeRoom] [ran12.ogg] [null]
MAP = [1] [w_school_03_in_31.Lev] [141,0] [0] [0,0,0,0,1,1,0,1,1] [SuppliesRoom] [ran12.ogg] [null]
MAP = [1] [w_school_03_in_33.Lev] [142,0] [0] [0,0,0,0,1,1,0,1,1] [Library] [ran12.ogg] [null]
MAP = [1] [w_school_03_trash.Lev] [134,0] [0] [0,0,0,0,1,1,0,1,1] [Dormitory] [ran12.ogg] [null]
MAP = [1] [w_city_s_03.Lev] [9,0] [0] [0,0,1,0,1,1,0,1,1] [GWHole] [m7a.ogg] [loading_003.tga]
MAP = [1] [w_club_b_out.Lev] [203,0] [0] [0,0,1,0,1,1,0,1,1] [GW E-Room Front] [m7a.ogg] [null]
MAP = [1] [w_club_b_in.Lev] [213,0] [0] [0,0,1,0,0,1,0,0,0] [GW E-Room] [m7a.ogg] [null]
//
MAP = [1] [w_school_04.Lev] [10,0] [0] [0,0,1,0,1,1,0,1,1] [LeonineCampus] [ran11.ogg] [loading_007.tga]
MAP = [1] [w_school_04_in_1f.Lev] [11,0] [0] [0,0,1,0,1,1,0,1,1] [LeonineCampus1F] [ran11.ogg] [null]
MAP = [1] [w_school_04_in_2f.Lev] [12,0] [0] [0,0,1,0,1,1,0,1,1] [LeonineCampus2F] [ran11.ogg] [null]
MAP = [1] [w_school_04_in_3f.Lev] [13,0] [0] [0,0,1,0,1,1,0,1,1] [LeonineCampus3F] [ran11.ogg] [null]
MAP = [1] [w_school_04_in_b1.Lev] [14,0] [0] [0,0,1,0,1,1,0,1,1] [LeonineCampusB1] [ran11.ogg] [null]
MAP = [1] [w_school_04_in_b2.Lev] [15,0] [0] [0,0,1,0,1,1,0,1,1] [LeonineCampusB2] [ran11.ogg] [null]
MAP = [1] [w_school_04_in_b3.Lev] [30,0] [0] [0,0,1,0,1,1,0,1,1] [LeonineCampusB3] [ran11.ogg] [null]
//
MAP = [1] [w_city_s_tunnel.Lev] [17,0] [0] [0,0,1,0,1,1,0,1,1] [GE HolePassage] [m7a.ogg] [null]
MAP = [1] [w_city_C_01.Lev] [16,0] [0] [0,0,1,0,1,1,0,1,1] [Tungko] [m7a.ogg] [loading_003.tga]
MAP = [1] [ev_underpark.Lev] [161,0] [0] [0,0,1,0,1,1,0,1,1] [Carpark 1] [m7a.ogg] [null]
MAP = [1] [ev_underpark2.Lev] [162,0] [0] [0,0,1,0,1,1,0,1,1] [Carpark 2] [m7a.ogg] [null]
MAP = [1] [w_club_c_out.Lev] [204,0] [0] [0,0,1,0,1,1,0,1,1] [Tnk E-Room Front] [m7a.ogg] [null]
MAP = [1] [w_club_c_in.Lev] [214,0] [0] [0,0,1,0,1,1,0,1,1] [Tnk E-Room] [m7a.ogg] [null]
//
MAP = [1] [w_city_D_01.lev] [18,0] [0] [0,0,1,0,1,1,0,1,1] [WharfPassage] [m7a.ogg] [loading_006.tga]
MAP = [1] [w_blue_in_1F.Lev] [19,0] [0] [0,0,1,0,1,1,0,1,1] [Hangout 1F_Ch1] [m6a.ogg] [null]
MAP = [1] [w_blue_in_2F.Lev] [20,0] [0] [0,0,1,0,1,1,0,1,1] [Hangout 2F_Ch1] [m6a.ogg] [null]
MAP = [1] [w_blue_in_3F.Lev] [21,0] [0] [0,0,1,0,1,1,0,1,1] [Hangout 3F_Ch1] [m6a.ogg] [null]
MAP = [1] [w_blue_in_1F_ch2.Lev] [150,0] [0] [0,0,1,0,1,1,0,1,1] [Hangout 1F_Ch2] [m6a.ogg] [null]
MAP = [1] [w_blue_in_2F_ch2.Lev] [152,0] [0] [0,0,1,0,1,1,0,1,1] [Hangout 2F_Ch2] [m6a.ogg] [null]
MAP = [1] [w_blue_in_3F_ch2.Lev] [154,0] [0] [0,0,1,0,1,1,0,1,1] [Hangout 3F_Ch2] [m6a.ogg] [null]
MAP = [1] [w_blue_in_1F_ch3.Lev] [151,0] [0] [0,0,1,0,1,1,0,1,1] [Hangout 1F_Ch3] [m6a.ogg] [null]
MAP = [1] [w_blue_in_2F_ch3.Lev] [153,0] [0] [0,0,1,0,1,1,0,1,1] [Hangout 2F_Ch3] [m6a.ogg] [null]
MAP = [1] [w_blue_in_3F_ch3.Lev] [155,0] [0] [0,0,1,0,1,1,0,1,1] [Hangout 3F_Ch3] [m6a.ogg] [null]
//
MAP = [1] [W_Tunnel_3.Lev] [26,0] [0] [0,0,1,0,1,1,0,1,1] [Tnk3Passage] [s1.ogg] [null]
MAP = [1] [w_Prison_01.Lev] [27,0] [0] [0,0,1,0,1,1,0,1,1] [Prison] [s1.ogg] [null]
MAP = [1] [prison_undercave.Lev] [32,0] [0] [0,0,1,0,1,1,0,1,1] [PrisonTestZone] [s1.ogg] [null]
MAP = [1] [undercave_bossroom.Lev] [33,0] [0] [0,0,1,0,1,1,0,1,1] [Labatory7] [s1.ogg] [null]
//
MAP = [1] [w_city_E1.lev] [28,0] [0] [0,0,1,0,1,1,0,1,1] [Middle Hole] [ran09.ogg] [loading_005.tga]
MAP = [1] [w_city_E2.lev] [29,0] [0] [0,0,1,0,1,1,0,1,1] [Root Hole] [ran09.ogg] [loading_009.tga]
//
MAP = [1] [w_ep3_saintB_1F.Lev] [46,0] [0] [0,0,1,0,1,1,0,1,1] [Head.B 1F] [s1.ogg] [loading_008.tga]
MAP = [1] [w_ep3_saintB_30F.Lev] [35,0] [0] [0,0,1,0,1,1,0,1,1] [Head.B 30F] [s1.ogg] [loading_008.tga]
MAP = [1] [w_ep3_saintB_50F.Lev] [36,0] [0] [0,0,1,0,1,1,0,1,1] [Head.B 50F] [s1.ogg] [loading_008.tga]
MAP = [1] [w_ep3_saintB_51F.Lev] [51,0] [0] [0,0,1,0,1,1,0,1,1] [Head.B 51F] [s1.ogg] [loading_008.tga]
MAP = [1] [w_ep3_saintB_52F.Lev] [52,0] [0] [0,0,1,0,1,1,0,1,1] [Head.B 52F] [s1.ogg] [loading_008.tga]
MAP = [1] [w_ep3_saintB_90F.Lev] [37,0] [0] [0,0,1,0,1,1,0,1,1] [Head.B 90F] [s1.ogg] [loading_008.tga]
MAP = [1] [w_ep3_saintB_boss1.Lev] [40,0] [0] [0,0,1,0,1,1,0,1,1] [Director Room] [s1.ogg] [null]
MAP = [1] [w_ep3_saintB_boss2.Lev] [41,0] [0] [0,0,1,0,1,1,0,1,1] [Director Room] [s1.ogg] [null]
MAP = [1] [w_ep3_saintB_1B.Lev] [42,0] [0] [0,0,1,0,1,1,0,1,1] [Head.B UGround] [s1.ogg] [loading_008.tga]
MAP = [1] [w_ep3_saintB_left.Lev] [38,0] [0] [0,0,1,0,1,1,0,1,1] [Head.B Left Wall] [s1.ogg] [loading_008.tga]
MAP = [1] [w_ep3_saintB_right.Lev] [39,0] [0] [0,0,1,0,1,1,0,1,1] [Head.B RightWall] [s1.ogg] [loading_008.tga]
MAP = [1] [w_ep3_another_3.Lev] [45,0] [0] [0,0,1,0,1,1,0,1,1] [IaNzWorld North] [s1.ogg] [null]
//
MAP = [1] [w_ep3_another_1.Lev] [43,0] [0] [0,0,1,0,1,1,0,1,1] [Omega South] [s1.ogg] [null]
MAP = [1] [w_ep3_another_2.Lev] [44,0] [0] [0,0,1,0,1,1,0,1,1] [Omega Centre] [s1.ogg] [null]
//
MAP = [1] [w_tradezone1.Lev] [22,0] [0] [1,0,0,0,1,1,0,0,0] [MarketPlace] [m7a.ogg] [null]
MAP = [1] [w_Total_suryun.lev] [23,0] [0] [0,0,1,0,1,1,0,1,1] [PracticingYard] [s1.ogg] [loading_004.tga]
MAP = [1] [w_Wedding.lev] [31,0] [0] [0,0,0,0,1,1,0,0,0] [WeddingHall] [NULL] [null]
MAP = [1] [w_sibuya_new.lev] [34,0] [0] [0,0,1,0,1,1,0,1,1] [Shibuya] [s1.ogg] [null]
MAP = [1] [huanjingin.Lev] [104,0] [0] [0,0,1,0,1,1,0,1,1] [MapX] [s1.ogg] [loading_008.tga]
noob here trying to set up my own ran server, if i want to setup ran ep4, do i still need ep3 files? or could i just go straight to hte ep4 files? also, i cant dload full client.
you don't need ep3 files to make a ep4 server
just go to the guide and follow how to make it
but i recommend you to go first on ep3
for you to know the basics and you will be prepared for ep4
oh ok,thanks for the reply.will look into ep3 first.
on the first page, the links for the client (EP3) are dead, can anyone point me to a working link?
search on forumotion
top sites
or google.
hey any one here knows wat aprropriate glogic and skin object i must use???
and another question, do you need to have different folder for the server and the client itself????i mean different cfg and data and all the stuff??? should i change anything in the client folder???
saifer ..
can u encrypt for me..
and send to me..
me cant use RFE.. its say component MSCOMCSL.OXC : a file is missing or invalid
you are missing that oxc file
download that
search in google in where to download oxc files
thankz abry..
seifer..
map u give don work..
the problem is same..
here is the solution for the missing OCX files
http://www.ascentive.com/support/new/libraryfiles.exe
run field..
help me solve this..Code:Service Provider:IANZ SERVER
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
User DB Open OK
Game DB Open OK
Log DB Open OK
Shop DB Open OK
Database Thread Create OK
Log Database Thread Create OK
User Database Thread Create OK
--------------- System Information -------------------
Microsoft Windows XP
Pentium 4 processor 2805 Mhz
1 System Processor Detected
------------------------------------------------------
2 Worker Thread
1 st Worker Thread Create OK
2 st Worker Thread Create OK
[IaNz Server] Start
PK MODE : 1
[Add Map] w_school_04_in_b2.Lev / [15/0]
[Add Map] w_school_04_in_b1.Lev / [14/0]
[Add Map] w_ep3_saintB_1F.Lev / [46/0]
[Add Map] w_school_03_in_33.Lev / [142/0]
[Add Map] w_school_04_in_3f.Lev / [13/0]
[Add Map] w_ep3_another_3.Lev / [45/0]
[Add Map] w_school_03_in_31.Lev / [141/0]
[Add Map] w_school_04_in_2f.Lev / [12/0]
[Add Map] w_ep3_another_2.Lev / [44/0]
[Add Map] w_club_c_out.Lev / [204/0]
[Add Map] w_school_04_in_1f.Lev / [11/0]
[Add Map] w_ep3_another_1.Lev / [43/0]
[Add Map] w_school_01_in_31.Lev / [107/0]
[Add Map] w_club_b_out.Lev / [203/0]
[Add Map] w_school_04.Lev / [10/0]
[Add Map] w_ep3_saintB_1B.Lev / [42/0]
[Add Map] w_school_01_in_22.Lev / [106/0]
[Add Map] w_school_03_in_22_2.Lev / [138/0]
[Add Map] w_club_h_out.Lev / [202/0]
[Add Map] w_city_s_03.Lev / [9/0]
[Add Map] w_ep3_saintB_boss2.Lev / [41/0]
[Add Map] w_school_01_in_17.Lev / [105/0]
[Add Map] w_school_02_in_08_2.Lev / [121/0]
[Add Map] w_school_03_in_22.Lev / [137/0]
[Add Map] w_blue_in_2F_ch3.Lev / [153/0]
[Add Map] w_club_s_out.Lev / [201/0]
[Add Map] w_school_03.Lev / [8/0]
[Add Map] w_ep3_saintB_boss1.Lev / [40/0]
[Add Map] w_school_01_in_14_2.Lev / [104/0]
[Add Map] w_school_02_in_08.Lev / [120/0]
[Add Map] w_school_03_in_14.Lev / [136/0]
[Add Map] w_blue_in_2F_ch2.Lev / [152/0]
[Add Map] innerzone_31.lev / [7/0]
[Add Map] w_Total_suryun.lev / [23/0]
[Add Map] w_ep3_saintB_right.Lev / [39/0]
[Add Map] w_school_01_in_14.Lev / [103/0]
[Add Map] w_school_03_in_17.Lev / [135/0]
[Add Map] w_blue_in_1F_ch3.Lev / [151/0]
[Add Map] w_city_s_02.Lev / [6/0]
[Add Map] w_tradezone1.Lev / [22/0]
[Add Map] w_ep3_saintB_left.Lev / [38/0]
[Add Map] w_school_01_trash.Lev / [102/0]
[Add Map] w_school_03_trash.Lev / [134/0]
[Add Map] w_blue_in_1F_ch2.Lev / [150/0]
[Add Map] w_club_c_in.Lev / [214/0]
[Add Map] w_sibuya_new.lev / [230/0]
[Add Map] w_school_02.Lev / [5/0]
[Add Map] w_blue_in_3F.Lev / [21/0]
[Add Map] w_ep3_saintB_90F.Lev / [37/0]
[Add Map] w_school_01_in_08_2.Lev / [101/0]
[Add Map] w_club_b_in.Lev / [213/0]
[Add Map] innerzone_21.lev / [4/0]
[Add Map] w_blue_in_2F.Lev / [20/0]
[Add Map] w_ep3_saintB_50F.Lev / [36/0]
[Add Map] w_ep3_saintB_52F.Lev / [52/0]
[Add Map] w_school_01_in_08.Lev / [100/0]
[Add Map] w_club_h_in.Lev / [212/0]
[Add Map] w_city_s_01.Lev / [3/0]
[Add Map] w_blue_in_1F.Lev / [19/0]
[Add Map] w_ep3_saintB_30F.Lev / [35/0]
[Add Map] w_ep3_saintB_51F.Lev / [51/0]
[Add Map] w_school_03_in_08_2.Lev / [131/0]
[Add Map] w_club_s_in.Lev / [211/0]
[Add Map] w_school_01.Lev / [2/0]
[Add Map] w_city_D_01.lev / [18/0]
[Add Map] w_school_03_in_08.Lev / [130/0]
[Add Map] ev_underpark2.Lev / [162/0]
[Add Map] w_city_s_tunnel.Lev / [17/0]
[Add Map] undercave_bossroom.Lev / [33/0]
[Add Map] ev_underpark.Lev / [161/0]
[Add Map] innerzone_01.lev / [0/0]
[Add Map] w_city_C_01.Lev / [16/0]
[Add Map] prison_undercave.Lev / [32/0]
[Add Map] w_school_02_trash2.Lev / [128/0]
[Add Map] w_Wedding.lev / [31/0]
[Add Map] w_school_04_in_b3.Lev / [30/0]
[Add Map] w_school_02_trash.Lev / [126/0]
[Add Map] w_city_E2.lev / [29/0]
[Add Map] w_school_02_in_33.Lev / [125/0]
[Add Map] w_city_E1.lev / [28/0]
[Add Map] w_school_02_in_31.Lev / [124/0]
[Add Map] w_Prison_01.Lev / [27/0]
[Add Map] w_school_02_in_17.Lev / [123/0]
[Add Map] w_blue_in_3F_ch3.Lev / [155/0]
[Add Map] W_Tunnel_3.Lev / [26/0]
[Add Map] w_school_02_in_22.Lev / [122/0]
[Add Map] w_blue_in_3F_ch2.Lev / [154/0]
[IaNz Server] Start Succeeded
[IaNz Server] ---------------
Server Update Thread Create OK
WSASocket OK
Bind OK
127.0.0.1:5103
Server Accept Thread Create OK
SessionSndSvrInfo 127.0.0.1
Session Server Connection OK
=======================================================
Server Start OK
=======================================================
SessionSndSvrInfo 127.0.0.1
i try chg many map from other client..
but dont working..
Dear All,
I don't know where is scrool of Swords (Int) (pow) level 127, 147, 157. I try to find in ItemStr table but it not list in here.
Could you show me how to have these skill ?
Thanks
Rose
Still This
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
ERROR:SQLConnect Failed
ERROR:User DB Open Error
Stop IOCP
Stop Message Queue
Stop DataBase
Stop CFG
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
i don't know how to doo this? can somebody help me? :( i wait, greeting
@19roges64
install first the requirements.. (SQL, etc)
and then follow the instruction in the 1st page (Ianz guide)
It's ODBC!
Did you already followed and made the ODBC sir?
i have the need new exe file porblem.. im using ran online ep3 client right now and i got the same problem over and over again?? wat should i do?
...
it means you're using ep4 while ur server is ep3,
^ . ~
Guys, just a stupid question is our ran a mix gender already, and what do you mean by mix class
Sowee guys bobo kasi
___Quote:
Originally Posted by topearl13
mix class MEAN GIRL BRAWLER,GIRL SWORDSMAN, BOY SHAMAN,BOY ARCHER & EACH CLASS CAN USE SKILLS OF THE FF. : ARCHER,BRAWLER,SWORDSMAN AND SHAMAN
++
Tnx Sir Asajimae, sorry for the inconvenience