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Guys Can You Help Me How To Run This Server?????

Junior Spellweaver
Joined
Jan 11, 2008
Messages
139
Reaction score
0
need hlp guys??? i followed all the guide on how to make a RAN private server but everytime i start theres an error in SQL and i dont know whats the problem...guys can you take a look at this and can you tell me what did i miss or something i did wrong...please guys can you help me with this one please......


SESSION SERVER

Service Provider:Orionkrub THAILAND
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
ERROR:SQLConnect Failed
ERROR:User DB Open Error
Stop IOCP
Stop Message Queue
Stop DataBase
Stop CFG
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK


LOGIN SERVER

Service Provider:IANZ SERVER
CreateIoCompletionPort OK
--------------- System Information -------------------
Microsoft Windows XP
Pentium 4 processor 2800 Mhz
2 System Processor Detected
------------------------------------------------------
4 Worker Thread
1 st Worker Thread Create OK
2 st Worker Thread Create OK
3 st Worker Thread Create OK
4 st Worker Thread Create OK
Server Update Thread Create OK
WSASocket OK
bind Error. Error Code:10049
CloseAllClient
Stop IOCP
Stop Meessage Queue
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
Stop DataBase
Stop CFG
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK


FIELD SERVER 0

Service Provider:IANZ SERVER
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
ERROR:SQLConnect Failed
ERROR:User DB Open Error
== Please wait until server stop
== Update Thread stopped.
== Client Manager closed
== Message Manager closed
== Database Manager closed
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK


FIELD SERVER 1

Service Provider:IANZ SERVER
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
ERROR:SQLConnect Failed
ERROR:User DB Open Error
== Please wait until server stop
== Update Thread stopped.
== Client Manager closed
== Message Manager closed
== Database Manager closed
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK


FIELD SERVER 2

Service Provider:IANZ SERVER
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
ERROR:SQLConnect Failed
ERROR:User DB Open Error
== Please wait until server stop
== Update Thread stopped.
== Client Manager closed
== Message Manager closed
== Database Manager closed
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK


AGENT SERVER

Service Provider:IANZ SERVER
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
ERROR:SQLConnect Failed
ERROR:User DB Open Error
== Please wait until server stop
== Update Thread end
== Client Manager closed
== Message Manager closed
== Database Manager closed OK
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK



this is the notepad that i change.........

// ////////////////////////////////////////////////////////////////////////////
// Agentserver file IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name Agent
server_max_client 131
server_max_channel_client 131
server_channel_number 1
server_ip 192.168.2.1
server_service_port 2500
server_control_port 2600

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND

service_provider 6
heartbeat 1
max_thread 4

// /////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 4
server_group 0
server_number 0

// ////////////////////////////////////////////////////////////////////////////
// Session server
// session_server [server_name] [ip] [port] [userid] [userpass]
session_server session 192.168.2.1 ran ran

// ////////////////////////////////////////////////////////////////////////////
// Channel Setting
// channel [number] [pk on/off]
// 1 on
// 0 off
channel 0 1
//channel 1 0
//channel 2 0
//channel 3 0
//channel 4 0
//channel 5 0
//channel 6 0
//channel 7 0
//channel 8 0
//channel 9 0

// ////////////////////////////////////////////////////////////////////////////
// Field server list
// field_server [channel] [field num] [server_name] [ip] [port]
field_server 0 0 Field 192.168.2.1 2003
//field_server 1 0 Field 192.168.2.1 2004
//field_server 2 0 Field 192.168.2.1 2005
//
// ////////////////////////////////////////////////////////////////////////////
// user database setting value
user_odbc_name RanUser
user_odbc_user
user_odbc_pass
user_odbc_database RanUser
user_odbc_pool_size 5
user_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// game database setting value
game_odbc_name RanGame1
game_odbc_user
game_odbc_pass
game_odbc_database RanGame1
game_odbc_pool_size 5
game_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// log database setting value
log_odbc_name RanLog
log_odbc_user
log_odbc_pass
log_odbc_database RanLog
log_odbc_pool_size 5
log_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// shop database setting value
shop_odbc_name RanShop
shop_odbc_user
shop_odbc_pass
shop_odbc_database RanShop
shop_odbc_pool_size 5
shop_odbc_response_time 10
...

// ////////////////////////////////////////////////////////////////////////////
// Fieldserver0 IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name Field
server_max_client 131
server_ip 192.168.2.1
server_service_port 2003
server_control_port 2600

// ////////////////////////////////////////////////////////////////////////////
// Field Server PK Setting
// pk [on/off]
// 1 on
// 0 off
pk 1

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND

service_provider 6
heartbeat 1
max_thread 4

// ////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 3
server_group 0
server_number 0
server_channel 0
server_field 0

// ////////////////////////////////////////////////////////////////////////////
// Session server
// session_server [server_name] [ip] [port] [userid] [userpass]
session_server session 192.168.2.1 2001 ran ran

// ////////////////////////////////////////////////////////////////////////////
// Agent server
// agent_server [server_name] [ip]
agent_server Agent 192.168.2.1

// ////////////////////////////////////////////////////////////////////////////
// user database setting value
user_odbc_name RanUser
user_odbc_user
user_odbc_pass
user_odbc_database RanUser
user_odbc_pool_size 5
user_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// game database setting value
game_odbc_name RanGame1
game_odbc_user
game_odbc_pass
game_odbc_database RanGame1
game_odbc_pool_size 5
game_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// log database setting value
log_odbc_name RanLog
log_odbc_user
log_odbc_pass
log_odbc_database RanLog
log_odbc_pool_size 5
log_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// shop database setting value
shop_odbc_name RanShop
shop_odbc_user
shop_odbc_pass
shop_odbc_database RanShop
shop_odbc_pool_size 5
shop_odbc_response_time 10

...

// ////////////////////////////////////////////////////////////////////////////
// Fieldserver1 IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name Field
server_max_client 131
server_ip 192.168.2.1
server_service_port 2004
server_control_port 2600

// ////////////////////////////////////////////////////////////////////////////
// Field Server PK Setting
// pk [on/off]
// 1 on
// 0 off
pk 1

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND

service_provider 6
heartbeat 1
max_thread 4

// ////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 3
server_group 0
server_number 0
server_channel 0
server_field 0

// ////////////////////////////////////////////////////////////////////////////
// Session server
// session_server [server_name] [ip] [port] [userid] [userpass]
session_server session 192.168.2.1 2001 ran ran

// ////////////////////////////////////////////////////////////////////////////
// Agent server
// agent_server [server_name] [ip]
agent_server Agent 192.168.2.1

// ////////////////////////////////////////////////////////////////////////////
// user database setting value
user_odbc_name RanUser
user_odbc_user
user_odbc_pass
user_odbc_database RanUser
user_odbc_pool_size 5
user_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// game database setting value
game_odbc_name RanGame1
game_odbc_user
game_odbc_pass
game_odbc_database RanGame1
game_odbc_pool_size 5
game_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// log database setting value
log_odbc_name RanLog
log_odbc_user
log_odbc_pass
log_odbc_database RanLog
log_odbc_pool_size 5
log_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// shop database setting value
shop_odbc_name RanShop
shop_odbc_user
shop_odbc_pass
shop_odbc_database RanShop
shop_odbc_pool_size 5
shop_odbc_response_time 10

...

// ////////////////////////////////////////////////////////////////////////////
// Fieldserver2 IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name Field
server_max_client 131
server_ip 192.168.2.1
server_service_port 2005
server_control_port 2600

// ////////////////////////////////////////////////////////////////////////////
// Field Server PK Setting
// pk [on/off]
// 1 on
// 0 off
pk 1

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND

service_provider 6
heartbeat 1
max_thread 4

// ////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 3
server_group 0
server_number 0
server_channel 0
server_field 0

// ////////////////////////////////////////////////////////////////////////////
// Session server
// session_server [server_name] [ip] [port] [userid] [userpass]
session_server session 192.168.2.1 2001 ran ran

// ////////////////////////////////////////////////////////////////////////////
// Agent server
// agent_server [server_name] [ip]
agent_server Agent 192.168.2.1

// ////////////////////////////////////////////////////////////////////////////
// user database setting value
user_odbc_name RanUser
user_odbc_user
user_odbc_pass
user_odbc_database RanUser
user_odbc_pool_size 5
user_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// game database setting value
game_odbc_name RanGame1
game_odbc_user
game_odbc_pass
game_odbc_database RanGame1
game_odbc_pool_size 5
game_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// log database setting value
log_odbc_name RanLog
log_odbc_user
log_odbc_pass
log_odbc_database RanLog
log_odbc_pool_size 5
log_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// shop database setting value
shop_odbc_name RanShop
shop_odbc_user
shop_odbc_pass
shop_odbc_database RanShop
shop_odbc_pool_size 5
shop_odbc_response_time 10

...

// ////////////////////////////////////////////////////////////////////////////
// Loginserver file IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name login
server_max_client 131
server_ip 192.168.2.1
server_service_port 5001
server_control_port 2600

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND

service_provider 6
max_thread 4

// /////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 1
server_group 0 // server group
server_number 0 // server number

// ////////////////////////////////////////////////////////////////////////////
// Session server
// session_server [server_name] [ip] [port] [userid] [userpass]
session_server session 192.168.2.1 2001 ran ran

...

// ////////////////////////////////////////////////////////////////////////////
// Sessionserver file IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name session
server_max_client 131
server_ip 192.168.2.1
server_service_port 2001
server_control_port 2600

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND
//

service_provider 6
max_thread 4

// /////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 2
server_group 0 // server group
server_number 0 // server number

// ////////////////////////////////////////////////////////////////////////////
// ODBC user database setting value
user_odbc_name RanUser
user_odbc_user
user_odbc_pass
user_odbc_database RanUser
user_odbc_pool_size 5
user_odbc_response_time 5

// ////////////////////////////////////////////////////////////////////////////
// log database setting value
log_odbc_name RanLog
log_odbc_user
log_odbc_pass
log_odbc_database RanLog
log_odbc_pool_size 5
log_odbc_response_time 5
 
Initiate Mage
Joined
Nov 29, 2007
Messages
1
Reaction score
0
dude,,do you create the database..????you nid to have a database so that your server will run correctly,,go to the control panel then find ferpormance and maintenance,click it then admins, tools,,theen click data source qdbc,,thats were you crate the data base...then you nid to have the file complete
 
Upvote 0
Newbie Spellweaver
Joined
Sep 30, 2007
Messages
62
Reaction score
0
amir eto na lang problema ko paturo naman para matapos na ko....ano bang gagawin ko dito....yung sa agent na lang ang problema ko nag eeror parin tsaka yung sa client ko walang lumalabas na server blanko lang sya....please paturo naman kung anong mga dapat gawin....

check your agentserver's config. try to see if it matches all of the ports, passwords etc.etc. with the other .cfg files. of course if even just one of the four server file exes cannot load properly, you'll have a problem in the cilent.
note: please do not use other languages except english. mods here will warn you.
 
Upvote 0
Junior Spellweaver
Joined
Sep 4, 2007
Messages
111
Reaction score
0
check you map.lst ^_^

better read the stickies to boost your common sense...
 
Upvote 0
Newbie Spellweaver
Joined
May 25, 2007
Messages
18
Reaction score
0
need hlp guys??? i followed all the guide on how to make a RAN private server but everytime i start theres an error in SQL and i dont know whats the problem...guys can you take a look at this and can you tell me what did i miss or something i did wrong...please guys can you help me with this one please......


SESSION SERVER

Service Provider:Orionkrub THAILAND
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
ERROR:SQLConnect Failed
ERROR:User DB Open Error
Stop IOCP
Stop Message Queue
Stop DataBase
Stop CFG
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK


LOGIN SERVER

Service Provider:IANZ SERVER
CreateIoCompletionPort OK
--------------- System Information -------------------
Microsoft Windows XP
Pentium 4 processor 2800 Mhz
2 System Processor Detected
------------------------------------------------------
4 Worker Thread
1 st Worker Thread Create OK
2 st Worker Thread Create OK
3 st Worker Thread Create OK
4 st Worker Thread Create OK
Server Update Thread Create OK
WSASocket OK
bind Error. Error Code:10049
CloseAllClient
Stop IOCP
Stop Meessage Queue
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
Stop DataBase
Stop CFG
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK


FIELD SERVER 0

Service Provider:IANZ SERVER
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
ERROR:SQLConnect Failed
ERROR:User DB Open Error
== Please wait until server stop
== Update Thread stopped.
== Client Manager closed
== Message Manager closed
== Database Manager closed
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK


FIELD SERVER 1

Service Provider:IANZ SERVER
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
ERROR:SQLConnect Failed
ERROR:User DB Open Error
== Please wait until server stop
== Update Thread stopped.
== Client Manager closed
== Message Manager closed
== Database Manager closed
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK


FIELD SERVER 2

Service Provider:IANZ SERVER
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
ERROR:SQLConnect Failed
ERROR:User DB Open Error
== Please wait until server stop
== Update Thread stopped.
== Client Manager closed
== Message Manager closed
== Database Manager closed
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK


AGENT SERVER

Service Provider:IANZ SERVER
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
ERROR:SQLConnect Failed
ERROR:User DB Open Error
== Please wait until server stop
== Update Thread end
== Client Manager closed
== Message Manager closed
== Database Manager closed OK
=======================================================
Server Stop OK
=======================================================
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK



this is the notepad that i change.........

// ////////////////////////////////////////////////////////////////////////////
// Agentserver file IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name Agent
server_max_client 131
server_max_channel_client 131
server_channel_number 1
server_ip 192.168.2.1
server_service_port 2500
server_control_port 2600

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND

service_provider 6
heartbeat 1
max_thread 4

// /////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 4
server_group 0
server_number 0

// ////////////////////////////////////////////////////////////////////////////
// Session server
// session_server [server_name] [ip] [port] [userid] [userpass]
session_server session 192.168.2.1 ran ran

// ////////////////////////////////////////////////////////////////////////////
// Channel Setting
// channel [number] [pk on/off]
// 1 on
// 0 off
channel 0 1
//channel 1 0
//channel 2 0
//channel 3 0
//channel 4 0
//channel 5 0
//channel 6 0
//channel 7 0
//channel 8 0
//channel 9 0

// ////////////////////////////////////////////////////////////////////////////
// Field server list
// field_server [channel] [field num] [server_name] [ip] [port]
field_server 0 0 Field 192.168.2.1 2003
//field_server 1 0 Field 192.168.2.1 2004
//field_server 2 0 Field 192.168.2.1 2005
//
// ////////////////////////////////////////////////////////////////////////////
// user database setting value
user_odbc_name RanUser
user_odbc_user
user_odbc_pass
user_odbc_database RanUser
user_odbc_pool_size 5
user_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// game database setting value
game_odbc_name RanGame1
game_odbc_user
game_odbc_pass
game_odbc_database RanGame1
game_odbc_pool_size 5
game_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// log database setting value
log_odbc_name RanLog
log_odbc_user
log_odbc_pass
log_odbc_database RanLog
log_odbc_pool_size 5
log_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// shop database setting value
shop_odbc_name RanShop
shop_odbc_user
shop_odbc_pass
shop_odbc_database RanShop
shop_odbc_pool_size 5
shop_odbc_response_time 10
...

// ////////////////////////////////////////////////////////////////////////////
// Fieldserver0 IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name Field
server_max_client 131
server_ip 192.168.2.1
server_service_port 2003
server_control_port 2600

// ////////////////////////////////////////////////////////////////////////////
// Field Server PK Setting
// pk [on/off]
// 1 on
// 0 off
pk 1

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND

service_provider 6
heartbeat 1
max_thread 4

// ////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 3
server_group 0
server_number 0
server_channel 0
server_field 0

// ////////////////////////////////////////////////////////////////////////////
// Session server
// session_server [server_name] [ip] [port] [userid] [userpass]
session_server session 192.168.2.1 2001 ran ran

// ////////////////////////////////////////////////////////////////////////////
// Agent server
// agent_server [server_name] [ip]
agent_server Agent 192.168.2.1

// ////////////////////////////////////////////////////////////////////////////
// user database setting value
user_odbc_name RanUser
user_odbc_user
user_odbc_pass
user_odbc_database RanUser
user_odbc_pool_size 5
user_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// game database setting value
game_odbc_name RanGame1
game_odbc_user
game_odbc_pass
game_odbc_database RanGame1
game_odbc_pool_size 5
game_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// log database setting value
log_odbc_name RanLog
log_odbc_user
log_odbc_pass
log_odbc_database RanLog
log_odbc_pool_size 5
log_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// shop database setting value
shop_odbc_name RanShop
shop_odbc_user
shop_odbc_pass
shop_odbc_database RanShop
shop_odbc_pool_size 5
shop_odbc_response_time 10

...

// ////////////////////////////////////////////////////////////////////////////
// Fieldserver1 IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name Field
server_max_client 131
server_ip 192.168.2.1
server_service_port 2004
server_control_port 2600

// ////////////////////////////////////////////////////////////////////////////
// Field Server PK Setting
// pk [on/off]
// 1 on
// 0 off
pk 1

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND

service_provider 6
heartbeat 1
max_thread 4

// ////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 3
server_group 0
server_number 0
server_channel 0
server_field 0

// ////////////////////////////////////////////////////////////////////////////
// Session server
// session_server [server_name] [ip] [port] [userid] [userpass]
session_server session 192.168.2.1 2001 ran ran

// ////////////////////////////////////////////////////////////////////////////
// Agent server
// agent_server [server_name] [ip]
agent_server Agent 192.168.2.1

// ////////////////////////////////////////////////////////////////////////////
// user database setting value
user_odbc_name RanUser
user_odbc_user
user_odbc_pass
user_odbc_database RanUser
user_odbc_pool_size 5
user_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// game database setting value
game_odbc_name RanGame1
game_odbc_user
game_odbc_pass
game_odbc_database RanGame1
game_odbc_pool_size 5
game_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// log database setting value
log_odbc_name RanLog
log_odbc_user
log_odbc_pass
log_odbc_database RanLog
log_odbc_pool_size 5
log_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// shop database setting value
shop_odbc_name RanShop
shop_odbc_user
shop_odbc_pass
shop_odbc_database RanShop
shop_odbc_pool_size 5
shop_odbc_response_time 10

...

// ////////////////////////////////////////////////////////////////////////////
// Fieldserver2 IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name Field
server_max_client 131
server_ip 192.168.2.1
server_service_port 2005
server_control_port 2600

// ////////////////////////////////////////////////////////////////////////////
// Field Server PK Setting
// pk [on/off]
// 1 on
// 0 off
pk 1

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND

service_provider 6
heartbeat 1
max_thread 4

// ////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 3
server_group 0
server_number 0
server_channel 0
server_field 0

// ////////////////////////////////////////////////////////////////////////////
// Session server
// session_server [server_name] [ip] [port] [userid] [userpass]
session_server session 192.168.2.1 2001 ran ran

// ////////////////////////////////////////////////////////////////////////////
// Agent server
// agent_server [server_name] [ip]
agent_server Agent 192.168.2.1

// ////////////////////////////////////////////////////////////////////////////
// user database setting value
user_odbc_name RanUser
user_odbc_user
user_odbc_pass
user_odbc_database RanUser
user_odbc_pool_size 5
user_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// game database setting value
game_odbc_name RanGame1
game_odbc_user
game_odbc_pass
game_odbc_database RanGame1
game_odbc_pool_size 5
game_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// log database setting value
log_odbc_name RanLog
log_odbc_user
log_odbc_pass
log_odbc_database RanLog
log_odbc_pool_size 5
log_odbc_response_time 10

// ////////////////////////////////////////////////////////////////////////////
// shop database setting value
shop_odbc_name RanShop
shop_odbc_user
shop_odbc_pass
shop_odbc_database RanShop
shop_odbc_pool_size 5
shop_odbc_response_time 10

...

// ////////////////////////////////////////////////////////////////////////////
// Loginserver file IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name login
server_max_client 131
server_ip 192.168.2.1
server_service_port 5001
server_control_port 2600

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND

service_provider 6
max_thread 4

// /////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 1
server_group 0 // server group
server_number 0 // server number

// ////////////////////////////////////////////////////////////////////////////
// Session server
// session_server [server_name] [ip] [port] [userid] [userpass]
session_server session 192.168.2.1 2001 ran ran

...

// ////////////////////////////////////////////////////////////////////////////
// Sessionserver file IaNz

// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 4
patch_version 350
server_name session
server_max_client 131
server_ip 192.168.2.1
server_service_port 2001
server_control_port 2600

// /////////////////////////////////////////////////////////////////////////////
// 0 Korea (Mincoms) (default)
// 1 Korea (Daum game)
// 2 Taiwan / Hong Kong (Feya)
// 3 China
// 4 Japan (Excite)
// 5 Malaysia (Terra)
// 6 Orionkrub THAILAND
//

service_provider 6
max_thread 4

// /////////////////////////////////////////////////////////////////////////////
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 2
server_group 0 // server group
server_number 0 // server number

// ////////////////////////////////////////////////////////////////////////////
// ODBC user database setting value
user_odbc_name RanUser
user_odbc_user
user_odbc_pass
user_odbc_database RanUser
user_odbc_pool_size 5
user_odbc_response_time 5

// ////////////////////////////////////////////////////////////////////////////
// log database setting value
log_odbc_name RanLog
log_odbc_user
log_odbc_pass
log_odbc_database RanLog
log_odbc_pool_size 5
log_odbc_response_time 5



to solve ur problem pls follow the instruction of mr ian... about the database error pls check ur database management,,, goto control panel clik administrative tool den coonect ur database




just follow the instruction CHK dis link: http://forum.ragezone.com/f248/guide-how-make-your-own-server-here-193104/
 
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Elite Diviner
Joined
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Messages
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Geez, it would be much better if you read the stickies carefully. its all there.
 
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Junior Spellweaver
Joined
Sep 4, 2007
Messages
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why are you yelling!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

We just follow the threads here why did we successfully set up our server???

Read Properly Mr.!!!!!!!!!!!!!!!!!!!!!!!
 
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