Code:
// [MAPNAME] [M,S] [F-SVR] [FLAGS] [NAME] [BGM]
// peace
// | commission free
// | | pk enable
// | | | free pk
// | | | | item drop
// | | | | |
innerzone_01.lev [0,0] [0] [0,0,1,0,1] [SG_Campus1F] ran07.ogg
w_school_01.Lev [2,0] [0] [0,0,1,0,1] [SG_Campus] ran12.ogg
w_school_01_in_08.Lev [100,0] [0] [0,0,1,0,1] [StudyRoom1] ran12.ogg
w_school_01_in_08_2.Lev [101,0] [0] [0,0,1,0,1] [StudyRoom2] ran12.ogg
w_school_01_in_14.Lev [103,0] [0] [0,0,1,0,1] [StudyRoom3] ran12.ogg
w_school_01_in_14_2.Lev [104,0] [0] [0,0,1,0,1] [HistoryCentre] ran12.ogg
w_school_01_in_17.Lev [105,0] [0] [0,0,1,0,1] [Library] ran12.ogg
w_school_01_in_22.Lev [106,0] [0] [0,0,1,0,1] [SocietyRoom] ran12.ogg
w_school_01_in_31.Lev [107,0] [0] [0,0,1,0,1] [ScienceCentre] ran12.ogg
w_school_01_trash.Lev [102,0] [0] [0,0,0,0,1] [Dormitory] ran12.ogg
w_city_s_01.Lev [3,0] [0] [0,0,0,0,1] [SacredGateHole] ran12.ogg
w_club_s_out.Lev [201,0] [0] [0,0,1,0,1] [SG E-Room Front] ran12.ogg
w_club_s_in.Lev [211,0] [0] [0,0,1,0,1] [SG E-Room] ran12.ogg
innerzone_21.lev [4,0] [0] [0,0,1,0,1] [MP_Campus1F] ran07.ogg
w_school_02.Lev [5,0] [0] [0,0,1,0,1] [MP_Campus] ran12.ogg
w_school_02_in_08.Lev [120,0] [0] [0,0,1,0,1] [StudyRoom2] ran12.ogg
w_school_02_in_08_2.Lev [121,0] [0] [0,0,1,0,1] [StudyRoom1] ran12.ogg
w_school_02_in_17.Lev [123,0] [0] [0,0,1,0,1] [ArtCentre] ran12.ogg
w_school_02_in_22.Lev [122,0] [0] [0,0,1,0,1] [Library] ran12.ogg
w_school_02_in_31.Lev [124,0] [0] [0,0,1,0,1] [StudentCentre1] ran12.ogg
w_school_02_in_33.Lev [125,0] [0] [0,0,1,0,1] [StudentCentre2] ran12.ogg
w_school_02_trash.Lev [126,0] [0] [0,0,0,0,1] [Dormitory] ran12.ogg
w_school_02_trash2.Lev [128,0] [0] [0,0,1,0,1] [2nd Dormitory] ran12.ogg
w_city_s_02.Lev [6,0] [0] [0,0,0,0,1] [MysticPeakHole] ran12.ogg
w_club_h_out.Lev [202,0] [0] [0,0,1,0,1] [MP E-Room Front] ran12.ogg
w_club_h_in.Lev [212,0] [0] [0,0,1,0,1] [MP E-Room] ran12.ogg
innerzone_31.lev [7,0] [0] [0,0,1,0,1] [PhoenixCampus1F] ran07.ogg
w_school_03.Lev [8,0] [0] [0,0,1,0,1] [PhoenixCampus] ran12.ogg
w_school_03_in_08.Lev [130,0] [0] [0,0,1,0,1] [StudyRoom2] ran12.ogg
w_school_03_in_08_2.Lev [131,0] [0] [0,0,1,0,1] [StudyRoom1] ran12.ogg
w_school_03_in_14.Lev [136,0] [0] [0,0,1,0,1] [RenovationCentre] ran12.ogg
w_school_03_in_17.Lev [135,0] [0] [0,0,1,0,1] [ScienceCentre] ran12.ogg
w_school_03_in_22.Lev [137,0] [0] [0,0,1,0,1] [Laboratory] ran12.ogg
w_school_03_in_22_2.Lev [138,0] [0] [0,0,1,0,1] [PracticeRoom] ran12.ogg
w_school_03_in_31.Lev [141,0] [0] [0,0,1,0,1] [SuppliesRoom] ran12.ogg
w_school_03_in_33.Lev [142,0] [0] [0,0,1,0,1] [Library] ran12.ogg
w_school_03_trash.Lev [134,0] [0] [0,0,0,0,1] [Dormitory] ran12.ogg
w_city_s_03.Lev [9,0] [0] [0,0,0,0,1] [PhoenixHole] ran12.ogg
w_club_b_out.Lev [203,0] [0] [0,0,1,0,1] [Pnx E-Room Front] ran12.ogg
w_club_b_in.Lev [213,0] [0] [0,0,1,0,0] [Phoenix E-Room] ran12.ogg
w_school_04.Lev [10,0] [0] [0,0,1,0,1] [LeonineCampus] s1.ogg
w_school_04_in_1f.Lev [11,0] [0] [0,0,1,0,1] [LeonineCampus1F] s1.ogg
w_school_04_in_2f.Lev [12,0] [0] [0,0,1,0,1] [LeonineCampus2F] s1.ogg
w_school_04_in_3f.Lev [13,0] [0] [0,0,1,0,1] [LeonineCampus3F] s1.ogg
w_school_04_in_b1.Lev [14,0] [0] [0,0,1,0,1] [LeonineCampusB1] s1.ogg
w_school_04_in_b2.Lev [15,0] [0] [0,0,1,0,1] [LeonineCampusB2] s1.ogg
w_school_04_in_b3.Lev [30,0] [0] [0,0,1,0,1] [LeonineCampusB3] s1.ogg //Ep2.
w_city_s_tunnel.Lev [17,0] [0] [0,0,1,0,1] [SG HolePassage] ran12.ogg
w_city_C_01.Lev [16,0] [0] [0,0,1,0,1] [TradingHole] ran12.ogg
ev_underpark.Lev [161,0] [0] [0,0,1,0,1] [Carpark 1] ran12.ogg
ev_underpark2.Lev [162,0] [0] [0,0,1,0,1] [Carpark 2] ran12.ogg
w_club_c_out.Lev [204,0] [0] [0,0,1,0,1] [Trd E-Room Front] ran12.ogg
w_club_c_in.Lev [214,0] [0] [0,0,1,0,1] [Trading E-Room] ran12.ogg
w_city_D_01.lev [18,0] [0] [0,0,1,0,1] [WharfPassage] ran12.ogg
w_blue_in_1F.Lev [19,0] [0] [0,0,1,0,1] [Hangout 1F_Ch1] m6a.ogg
w_blue_in_2F.Lev [20,0] [0] [0,0,1,0,1] [Hangout 2F_Ch1] m6a.ogg
w_blue_in_3F.Lev [21,0] [0] [0,0,1,0,1] [Hangout 3F_Ch1] m6a.ogg
w_blue_in_1F_ch2.Lev [150,0] [0] [0,0,1,0,1] [Hangout 1F_Ch2] m6a.ogg
w_blue_in_2F_ch2.Lev [152,0] [0] [0,0,1,0,1] [Hangout 2F_Ch2] m6a.ogg
w_blue_in_3F_ch2.Lev [154,0] [0] [0,0,1,0,1] [Hangout 3F_Ch2] m6a.ogg
w_blue_in_1F_ch3.Lev [151,0] [0] [0,0,1,0,1] [Hangout 1F_Ch3] m6a.ogg
w_blue_in_2F_ch3.Lev [153,0] [0] [0,0,1,0,1] [Hangout 2F_Ch3] m6a.ogg
w_blue_in_3F_ch3.Lev [155,0] [0] [0,0,1,0,1] [Hangout 3F_Ch3] m6a.ogg
W_Tunnel_3.Lev [26,0] [0] [0,0,1,0,1] [Trading3Passage] s1.ogg
w_Prison_01.Lev [27,0] [0] [0,0,1,0,1] [Prison] s1.ogg
prison_undercave.Lev [32,0] [0] [0,0,1,0,1] [PrisonTestZone] s1.ogg
undercave_bossroom.Lev [33,0] [0] [0,0,1,0,1] [Labatory7] s1.ogg
w_city_E1.lev [28,0] [0] [0,0,1,0,1] [Middle Hole] ran12.ogg
w_city_E2.lev [29,0] [0] [0,0,1,0,1] [Root Hole] ran12.ogg
w_tradezone1.Lev [22,0] [0] [1,1,0,0,1] [MarketPlace] safe_zone.ogg
w_Total_suryun.lev [23,0] [0] [0,0,1,0,1] [PracticingYard] ran12.ogg
w_sibuya_new.Lev [34,0] [0] [0,0,1,0,1] [Shibuya] m7a.ogg
w_Wedding.lev [31,0] [0] [0,0,0,0,1] [WeddingHall] NULL
w_ep3_saintB_1F.Lev [46,0] [0] [0,0,1,0,1] [SaintBuilding1F] s1.ogg
w_ep3_saintB_30F.Lev [35,0] [0] [0,0,1,0,1] [SaintBuilding30F] s1.ogg
w_ep3_saintB_50F.Lev [36,0] [0] [0,0,1,0,1] [SaintBuilding50F] s1.ogg
w_ep3_saintB_90F.Lev [37,0] [0] [0,0,1,0,1] [SaintBuilding90F] s1.ogg
w_ep3_saintB_left.Lev [38,0] [0] [0,0,1,0,1] [UndergroundLeFt] s1.ogg
w_ep3_saintB_right.Lev [39,0] [0] [0,0,1,0,1] [UndergroundRight] s1.ogg
w_ep3_saintB_boss1.Lev [40,0] [0] [0,0,1,0,1] [UndergroundB1] s1.ogg
w_ep3_saintB_boss2.Lev [41,0] [0] [0,0,1,0,1] [UndergroundB2] s1.ogg
w_ep3_saintB_1B.Lev [42,0] [0] [0,0,1,0,1] [SaintBuilding1B] s1.ogg
w_ep3_another_1.Lev [43,0] [0] [0,0,1,0,1] [AnotherWorld C1F] s1.ogg
w_ep3_another_2.Lev [44,0] [0] [0,0,1,0,1] [AnotherWorld C2F] s1.ogg
w_ep3_another_3.Lev [45,0] [0] [0,0,1,1,1] [AnotherWorld C3F] s1.ogg
//w_gymnasium_01.Lev.Lev [215,0] [0] [0,0,1,1,1] [Gymnasium] s1.ogg
w_ep3_saintB_51F.Lev [51,0] [0] [0,0,1,0,1] [SaintBuilding51F] m7a.ogg
w_ep3_saintB_52F.Lev [52,0] [0] [0,0,1,0,1] [SaintBuilding52F] m7a.ogg
//w_club_s_bossroom.Lev [216,0] [0] [0,0,1,0,1] [SG Bossroom] m7a.ogg
//w_club_h_bossroom.Lev [217,0] [0] [0,0,1,0,1] [MP Bossroom] m7a.ogg
//w_club_b_bossroom.Lev [218,0] [0] [0,0,1,0,1] [Pnx Bossroom] m7a.ogg
//w_club_c_bossroom.Lev [219,0] [0] [0,0,1,0,1] [Trd Bossroom] m7a.ogg
w_cube_a.Lev [80,0] [0] [0,0,1,0,1] [Cube A] NULL
//w_cube_b.Lev [81,0] [0] [0,0,1,0,1] [Cube B] NULL
//w_cube_c.Lev [82,0] [0] [0,0,1,0,1] [Cube C] NULL
//w_cube_d.Lev [83,0] [0] [0,0,1,0,1] [Cube D] NULL
//w_cube_e.Lev [84,0] [0] [0,0,1,0,1] [Cube E] NULL
//w_cube_f.Lev [85,0] [0] [0,0,1,0,1] [Cube F] NULL
//w_cube_g.Lev [86,0] [0] [0,0,1,0,1] [Cube G] NULL
//w_cube_h.Lev [87,0] [0] [0,0,1,0,1] [Cube H] NULL
//w_cube_i.Lev [88,0] [0] [0,0,1,0,1] [Cube I] NULL
//w_cube_j.Lev [89,0] [0] [0,0,1,0,1] [Cube J] NULL
//w_cube_k.Lev [90,0] [0] [0,0,1,0,1] [Cube K] NULL
//w_NPC_in_NPC_1.lev [70,0] [0] [0,0,1,0,1] [Dorm 1] m7a.ogg
//w_NPC_in_NPC_2.lev [71,0] [0] [0,0,1,0,1] [Dorm 2] m7a.ogg
//w_NPC_in_NPC_3.lev [72,0] [0] [0,0,1,0,1] [Dorm 3] m7a.ogg
//w_event_uhaha.Lev [73,0] [0] [0,0,1,0,1] [UHAHA] m7a.ogg
//w_city_turnal_kangsi.Lev[74,0] [0] [0,0,1,0,1] [City Tunnel] m7a.ogg
Code:
// [bus station]
//
// [map id],[gate id],[map name],[gate name]
STATION [3/0],[5],[Sacred Gate Hole],[Campus Enterance]
STATION [3/0],[6],[Sacred Gate Hole],[No.4 Construction Site]
STATION [3/0],[7],[Sacred Gate Hole],[No.3 Construction Site]
STATION [3/0],[8],[Sacred Gate Hole],[Sacred Rotary]
STATION [3/0],[9],[Sacred Gate Hole],[South Intersection]
STATION [3/0],[10],[Sacred Gate Hole],[North Intersection]
STATION [3/0],[11],[Sacred Gate Hole],[Sacred Hole Passage]
STATION [3/0],[14],[Sacred Gate Hole],[Sacred Gate T-junction]
STATION [6/0],[3],[Mystic Peak Hole],[Campus Enterance]
STATION [6/0],[4],[Mystic Peak Hole],[Restaurant]
STATION [6/0],[5],[Mystic Peak Hole],[No.2 Twin City]
STATION [6/0],[6],[Mystic Peak Hole],[Lake Water Store Street]
STATION [6/0],[7],[Mystic Peak Hole],[Mystic Peak Small Square]
STATION [9/0],[3],[Phoenix Hole],[Campus Enterance]
STATION [9/0],[4],[Phoenix Hole],[Workers Dormitory]
STATION [9/0],[5],[Phoenix Hole],[4th Industrial Zone]
STATION [9/0],[6],[Phoenix Hole],[Timber Zone]
STATION [9/0],[7],[Phoenix Hole],[Phoenix T-junction]
STATION [27/0],[2],[Prison],[entrance]
STATION [32/0],[0],[Prison Test Zone],[Shortcut]
STATION [22/0],[4],[Campus Square],[entrance]
STATION [23/0],[4],[Combination Practicing Courtyard],[entrance]
STATION [16/0],[7],[Trading Hole],[No.1 Passage]
STATION [16/0],[2],[Trading Hole],[Police Station]
STATION [16/0],[3],[Trading Hole],[No.2 Passage]
STATION [16/0],[4],[Trading Hole],[Sports Centre]
STATION [16/0],[5],[Trading Hole],[No.3 Passage]
STATION [16/0],[6],[Trading Hole],[No.4 Passage]
STATION [18/0],[2],[Wharf Passage],[Freezing Warehouse]
STATION [201/0],[4],[Sacred Gate Electrical Room],[entrance]
STATION [202/0],[4],[Mystic Peak Electrical Room],[entrance]
STATION [203/0],[4],[Phoenix Electrical Room],[entrance]
STATION [204/0],[4],[Trading Electrical Room],[entrance]
STATION [230/0],[0],[Sibuya-For 200+],[Level 200+]
STATION [28/0],[0],[Middle Hole],[Shortcut]
STATION [46/0],[1],[EP3 1F],[Shortcut]
STATION [35/0],[1],[EP3 30F],[Shortcut]
STATION [36/0],[1],[EP3 50F],[Shortcut]
STATION [37/0],[1],[EP3 90F],[Shortcut]
STATION [38/0],[1],[EP3 Left F],[Shortcut]
STATION [39/0],[1],[EP3 Right F],[Shortcut]
STATION [40/0],[1],[EP3 BOSS A],[Shortcut]
STATION [41/0],[1],[EP3 BOSS B],[Shortcut]
STATION [42/0],[1],[EP3 Basement],[[Shortcut]
STATION [43/0],[1],[EP3 Basement 1F],[Shortcut]
STATION [44/0],[1],[EP3 Basement 2F],[Shortcut]
STATION [45/0],[1],[EP3 Basement 3F],[Shortcut]
STATION [42/0],[1],[EP3 1B],[Shortcut]