[HELP] map problem: shibuya doesnt appear

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  1. #1
    Proficient Member neosharky is offline
    MemberRank
    Dec 2006 Join Date
    157Posts

    [HELP] map problem: shibuya doesnt appear

    wen i use the busstation to enter shibuya nothing happens.. and wen i use gm command to enter shibuya, the game just crush and exit. wen i try to log in again my gm account the game crashes again and again...(i just edit my position using gm char edit in order to leave the shibuya map)

    help pls

    heres my maplist and busstation.set data

    Code:
    // [MAPNAME]  [M,S]  [F-SVR]  [FLAGS]  [NAME]   [BGM]
    //       peace
    //       |  commission free
    //       |  | pk enable
    //       |  | | free pk
    //       |  | | | item drop
    //       |  | | | |
    innerzone_01.lev [0,0]  [0]  [0,0,1,0,1] [SG_Campus1F]  ran07.ogg
    w_school_01.Lev  [2,0]  [0]  [0,0,1,0,1] [SG_Campus]  ran12.ogg
    w_school_01_in_08.Lev [100,0]  [0]  [0,0,1,0,1] [StudyRoom1]  ran12.ogg
    w_school_01_in_08_2.Lev [101,0]  [0]  [0,0,1,0,1] [StudyRoom2]  ran12.ogg
    w_school_01_in_14.Lev [103,0]  [0]  [0,0,1,0,1] [StudyRoom3]  ran12.ogg
    w_school_01_in_14_2.Lev [104,0]  [0]  [0,0,1,0,1] [HistoryCentre]  ran12.ogg
    w_school_01_in_17.Lev [105,0]  [0]  [0,0,1,0,1] [Library]  ran12.ogg
    w_school_01_in_22.Lev [106,0]  [0]  [0,0,1,0,1] [SocietyRoom]  ran12.ogg
    w_school_01_in_31.Lev [107,0]  [0]  [0,0,1,0,1] [ScienceCentre]  ran12.ogg
    w_school_01_trash.Lev [102,0]  [0]  [0,0,0,0,1] [Dormitory]  ran12.ogg
    w_city_s_01.Lev  [3,0]  [0]  [0,0,0,0,1] [SacredGateHole] ran12.ogg
    w_club_s_out.Lev [201,0]  [0]  [0,0,1,0,1] [SG E-Room Front] ran12.ogg
    w_club_s_in.Lev  [211,0]  [0]  [0,0,1,0,1] [SG E-Room]  ran12.ogg
    innerzone_21.lev [4,0]  [0]  [0,0,1,0,1] [MP_Campus1F]  ran07.ogg
    w_school_02.Lev  [5,0]  [0]  [0,0,1,0,1] [MP_Campus]  ran12.ogg
    w_school_02_in_08.Lev [120,0]  [0]  [0,0,1,0,1] [StudyRoom2]  ran12.ogg
    w_school_02_in_08_2.Lev [121,0]  [0]  [0,0,1,0,1] [StudyRoom1]  ran12.ogg
    w_school_02_in_17.Lev [123,0]  [0]  [0,0,1,0,1] [ArtCentre]  ran12.ogg
    w_school_02_in_22.Lev [122,0]  [0]  [0,0,1,0,1] [Library]  ran12.ogg
    w_school_02_in_31.Lev [124,0]  [0]  [0,0,1,0,1] [StudentCentre1] ran12.ogg
    w_school_02_in_33.Lev [125,0]  [0]  [0,0,1,0,1] [StudentCentre2] ran12.ogg
    w_school_02_trash.Lev [126,0]  [0]  [0,0,0,0,1] [Dormitory]  ran12.ogg
    w_school_02_trash2.Lev [128,0]  [0]  [0,0,1,0,1] [2nd Dormitory]  ran12.ogg
    w_city_s_02.Lev  [6,0]  [0]  [0,0,0,0,1] [MysticPeakHole] ran12.ogg
    w_club_h_out.Lev [202,0]  [0]  [0,0,1,0,1] [MP E-Room Front] ran12.ogg
    w_club_h_in.Lev  [212,0]  [0]  [0,0,1,0,1] [MP E-Room]  ran12.ogg
    innerzone_31.lev [7,0]  [0]  [0,0,1,0,1] [PhoenixCampus1F] ran07.ogg
    w_school_03.Lev  [8,0]  [0]  [0,0,1,0,1] [PhoenixCampus]  ran12.ogg
    w_school_03_in_08.Lev [130,0]  [0]  [0,0,1,0,1] [StudyRoom2]  ran12.ogg
    w_school_03_in_08_2.Lev [131,0]  [0]  [0,0,1,0,1] [StudyRoom1]  ran12.ogg
    w_school_03_in_14.Lev [136,0]  [0]  [0,0,1,0,1] [RenovationCentre] ran12.ogg
    w_school_03_in_17.Lev [135,0]  [0]  [0,0,1,0,1] [ScienceCentre]  ran12.ogg
    w_school_03_in_22.Lev [137,0]  [0]  [0,0,1,0,1] [Laboratory]  ran12.ogg
    w_school_03_in_22_2.Lev [138,0]  [0]  [0,0,1,0,1] [PracticeRoom]  ran12.ogg
    w_school_03_in_31.Lev [141,0]  [0]  [0,0,1,0,1] [SuppliesRoom]  ran12.ogg
    w_school_03_in_33.Lev [142,0]  [0]  [0,0,1,0,1] [Library]  ran12.ogg
    w_school_03_trash.Lev [134,0]  [0]  [0,0,0,0,1] [Dormitory]  ran12.ogg
    w_city_s_03.Lev  [9,0]  [0]  [0,0,0,0,1] [PhoenixHole]  ran12.ogg
    w_club_b_out.Lev [203,0]  [0]  [0,0,1,0,1] [Pnx E-Room Front] ran12.ogg
    w_club_b_in.Lev  [213,0]  [0]  [0,0,1,0,0] [Phoenix E-Room] ran12.ogg
    w_school_04.Lev  [10,0]  [0]  [0,0,1,0,1] [LeonineCampus]  s1.ogg
    w_school_04_in_1f.Lev [11,0]  [0]  [0,0,1,0,1] [LeonineCampus1F] s1.ogg
    w_school_04_in_2f.Lev [12,0]  [0]  [0,0,1,0,1] [LeonineCampus2F] s1.ogg
    w_school_04_in_3f.Lev [13,0]  [0]  [0,0,1,0,1] [LeonineCampus3F] s1.ogg
    w_school_04_in_b1.Lev [14,0]  [0]  [0,0,1,0,1] [LeonineCampusB1] s1.ogg
    w_school_04_in_b2.Lev [15,0]  [0]  [0,0,1,0,1] [LeonineCampusB2] s1.ogg
    w_school_04_in_b3.Lev [30,0]  [0]  [0,0,1,0,1] [LeonineCampusB3] s1.ogg //Ep2.
    w_city_s_tunnel.Lev [17,0]  [0]  [0,0,1,0,1] [SG HolePassage] ran12.ogg
    w_city_C_01.Lev  [16,0]  [0]  [0,0,1,0,1] [TradingHole]  ran12.ogg
    ev_underpark.Lev [161,0]  [0]  [0,0,1,0,1] [Carpark 1]  ran12.ogg
    ev_underpark2.Lev [162,0]  [0]  [0,0,1,0,1] [Carpark 2]  ran12.ogg
    w_club_c_out.Lev [204,0]  [0]  [0,0,1,0,1] [Trd E-Room Front] ran12.ogg
    w_club_c_in.Lev  [214,0]  [0]  [0,0,1,0,1] [Trading E-Room] ran12.ogg
    w_city_D_01.lev  [18,0]  [0]  [0,0,1,0,1] [WharfPassage]  ran12.ogg
    w_blue_in_1F.Lev [19,0]  [0]  [0,0,1,0,1] [Hangout 1F_Ch1] m6a.ogg
    w_blue_in_2F.Lev [20,0]  [0]  [0,0,1,0,1] [Hangout 2F_Ch1] m6a.ogg
    w_blue_in_3F.Lev [21,0]  [0]  [0,0,1,0,1] [Hangout 3F_Ch1] m6a.ogg
    w_blue_in_1F_ch2.Lev [150,0]  [0]  [0,0,1,0,1] [Hangout 1F_Ch2] m6a.ogg
    w_blue_in_2F_ch2.Lev [152,0]  [0]  [0,0,1,0,1] [Hangout 2F_Ch2] m6a.ogg
    w_blue_in_3F_ch2.Lev [154,0]  [0]  [0,0,1,0,1] [Hangout 3F_Ch2] m6a.ogg
    w_blue_in_1F_ch3.Lev [151,0]  [0]  [0,0,1,0,1] [Hangout 1F_Ch3] m6a.ogg
    w_blue_in_2F_ch3.Lev [153,0]  [0]  [0,0,1,0,1] [Hangout 2F_Ch3] m6a.ogg
    w_blue_in_3F_ch3.Lev [155,0]  [0]  [0,0,1,0,1] [Hangout 3F_Ch3] m6a.ogg
    W_Tunnel_3.Lev  [26,0]  [0]  [0,0,1,0,1] [Trading3Passage] s1.ogg
    w_Prison_01.Lev  [27,0]  [0]  [0,0,1,0,1] [Prison]  s1.ogg
    prison_undercave.Lev [32,0]  [0]  [0,0,1,0,1] [PrisonTestZone] s1.ogg
    undercave_bossroom.Lev [33,0]  [0]  [0,0,1,0,1] [Labatory7]  s1.ogg
    w_city_E1.lev  [28,0]  [0]  [0,0,1,0,1] [Middle Hole]  ran12.ogg
    w_city_E2.lev  [29,0]  [0]  [0,0,1,0,1] [Root Hole]  ran12.ogg
    w_tradezone1.Lev [22,0]  [0]  [1,1,0,0,1] [MarketPlace]  safe_zone.ogg
    w_Total_suryun.lev [23,0]  [0]  [0,0,1,0,1] [PracticingYard] ran12.ogg
    w_sibuya_new.Lev [34,0]  [0]  [0,0,1,0,1] [Shibuya]  m7a.ogg
    w_Wedding.lev  [31,0]  [0]  [0,0,0,0,1] [WeddingHall]  NULL
    w_ep3_saintB_1F.Lev [46,0]  [0]  [0,0,1,0,1] [SaintBuilding1F] s1.ogg
    w_ep3_saintB_30F.Lev [35,0]  [0]  [0,0,1,0,1] [SaintBuilding30F] s1.ogg
    w_ep3_saintB_50F.Lev [36,0]  [0]  [0,0,1,0,1] [SaintBuilding50F] s1.ogg
    w_ep3_saintB_90F.Lev [37,0]  [0]  [0,0,1,0,1] [SaintBuilding90F] s1.ogg
    w_ep3_saintB_left.Lev [38,0]  [0]  [0,0,1,0,1] [UndergroundLeFt] s1.ogg
    w_ep3_saintB_right.Lev [39,0]  [0]  [0,0,1,0,1] [UndergroundRight] s1.ogg
    w_ep3_saintB_boss1.Lev [40,0]  [0]  [0,0,1,0,1] [UndergroundB1]  s1.ogg
    w_ep3_saintB_boss2.Lev [41,0]  [0]  [0,0,1,0,1] [UndergroundB2]  s1.ogg
    w_ep3_saintB_1B.Lev [42,0]  [0]  [0,0,1,0,1] [SaintBuilding1B] s1.ogg
    w_ep3_another_1.Lev [43,0]  [0]  [0,0,1,0,1] [AnotherWorld C1F] s1.ogg
    w_ep3_another_2.Lev [44,0]  [0]  [0,0,1,0,1] [AnotherWorld C2F] s1.ogg
    w_ep3_another_3.Lev [45,0]  [0]  [0,0,1,1,1] [AnotherWorld C3F] s1.ogg
    //w_gymnasium_01.Lev.Lev [215,0]  [0]  [0,0,1,1,1] [Gymnasium]  s1.ogg
    w_ep3_saintB_51F.Lev [51,0]  [0]  [0,0,1,0,1] [SaintBuilding51F] m7a.ogg
    w_ep3_saintB_52F.Lev [52,0]  [0]  [0,0,1,0,1] [SaintBuilding52F] m7a.ogg
    //w_club_s_bossroom.Lev [216,0]  [0]  [0,0,1,0,1] [SG Bossroom]  m7a.ogg
    //w_club_h_bossroom.Lev [217,0]  [0]  [0,0,1,0,1] [MP Bossroom]  m7a.ogg
    //w_club_b_bossroom.Lev [218,0]  [0]  [0,0,1,0,1] [Pnx Bossroom]  m7a.ogg
    //w_club_c_bossroom.Lev [219,0]  [0]  [0,0,1,0,1] [Trd Bossroom]  m7a.ogg
    w_cube_a.Lev  [80,0]  [0]  [0,0,1,0,1] [Cube A]  NULL
    //w_cube_b.Lev  [81,0]  [0]  [0,0,1,0,1] [Cube B]  NULL 
    //w_cube_c.Lev  [82,0]  [0]  [0,0,1,0,1] [Cube C]  NULL
    //w_cube_d.Lev  [83,0]  [0]  [0,0,1,0,1] [Cube D]  NULL 
    //w_cube_e.Lev  [84,0]  [0]  [0,0,1,0,1] [Cube E]  NULL 
    //w_cube_f.Lev  [85,0]  [0]  [0,0,1,0,1] [Cube F]  NULL
    //w_cube_g.Lev  [86,0]  [0]  [0,0,1,0,1] [Cube G]  NULL 
    //w_cube_h.Lev  [87,0]  [0]  [0,0,1,0,1] [Cube H]  NULL 
    //w_cube_i.Lev  [88,0]  [0]  [0,0,1,0,1] [Cube I]  NULL 
    //w_cube_j.Lev  [89,0]  [0]  [0,0,1,0,1] [Cube J]  NULL 
    //w_cube_k.Lev  [90,0]  [0]  [0,0,1,0,1] [Cube K]  NULL 
    //w_NPC_in_NPC_1.lev [70,0]  [0]  [0,0,1,0,1] [Dorm 1]  m7a.ogg
    //w_NPC_in_NPC_2.lev [71,0]  [0]  [0,0,1,0,1] [Dorm 2]  m7a.ogg
    //w_NPC_in_NPC_3.lev [72,0]  [0]  [0,0,1,0,1] [Dorm 3]  m7a.ogg
    //w_event_uhaha.Lev [73,0]  [0]  [0,0,1,0,1] [UHAHA]   m7a.ogg
    //w_city_turnal_kangsi.Lev[74,0]  [0]  [0,0,1,0,1] [City Tunnel]  m7a.ogg
    Code:
    // [bus station]
    //
    // [map id],[gate id],[map name],[gate name]
    STATION [3/0],[5],[Sacred Gate Hole],[Campus Enterance]
    STATION [3/0],[6],[Sacred Gate Hole],[No.4 Construction Site]
    STATION [3/0],[7],[Sacred Gate Hole],[No.3 Construction Site]
    STATION [3/0],[8],[Sacred Gate Hole],[Sacred Rotary]
    STATION [3/0],[9],[Sacred Gate Hole],[South Intersection]
    STATION [3/0],[10],[Sacred Gate Hole],[North Intersection]
    STATION [3/0],[11],[Sacred Gate Hole],[Sacred Hole Passage]
    STATION [3/0],[14],[Sacred Gate Hole],[Sacred Gate T-junction]
    STATION [6/0],[3],[Mystic Peak Hole],[Campus Enterance]
    STATION [6/0],[4],[Mystic Peak Hole],[Restaurant]
    STATION [6/0],[5],[Mystic Peak Hole],[No.2 Twin City]
    STATION [6/0],[6],[Mystic Peak Hole],[Lake Water Store Street]
    STATION [6/0],[7],[Mystic Peak Hole],[Mystic Peak Small Square]
    STATION [9/0],[3],[Phoenix Hole],[Campus Enterance]
    STATION [9/0],[4],[Phoenix Hole],[Workers Dormitory]
    STATION [9/0],[5],[Phoenix Hole],[4th Industrial Zone]
    STATION [9/0],[6],[Phoenix Hole],[Timber Zone]
    STATION [9/0],[7],[Phoenix Hole],[Phoenix T-junction]
    STATION [27/0],[2],[Prison],[entrance]
    STATION [32/0],[0],[Prison Test Zone],[Shortcut]
    STATION [22/0],[4],[Campus Square],[entrance]
    STATION [23/0],[4],[Combination Practicing Courtyard],[entrance]
    STATION [16/0],[7],[Trading Hole],[No.1 Passage]
    STATION [16/0],[2],[Trading Hole],[Police Station]
    STATION [16/0],[3],[Trading Hole],[No.2 Passage]
    STATION [16/0],[4],[Trading Hole],[Sports Centre]
    STATION [16/0],[5],[Trading Hole],[No.3 Passage]
    STATION [16/0],[6],[Trading Hole],[No.4 Passage]
    STATION [18/0],[2],[Wharf Passage],[Freezing Warehouse]
    STATION [201/0],[4],[Sacred Gate Electrical Room],[entrance]
    STATION [202/0],[4],[Mystic Peak Electrical Room],[entrance]
    STATION [203/0],[4],[Phoenix Electrical Room],[entrance]
    STATION [204/0],[4],[Trading Electrical Room],[entrance]
    STATION [230/0],[0],[Sibuya-For 200+],[Level 200+]
    STATION [28/0],[0],[Middle Hole],[Shortcut]
    STATION [46/0],[1],[EP3 1F],[Shortcut]
    STATION [35/0],[1],[EP3 30F],[Shortcut]
    STATION [36/0],[1],[EP3 50F],[Shortcut]
    STATION [37/0],[1],[EP3 90F],[Shortcut]
    STATION [38/0],[1],[EP3 Left F],[Shortcut]
    STATION [39/0],[1],[EP3 Right F],[Shortcut]
    STATION [40/0],[1],[EP3 BOSS A],[Shortcut]
    STATION [41/0],[1],[EP3 BOSS B],[Shortcut]
    STATION [42/0],[1],[EP3 Basement],[[Shortcut]
    STATION [43/0],[1],[EP3 Basement 1F],[Shortcut]
    STATION [44/0],[1],[EP3 Basement 2F],[Shortcut]
    STATION [45/0],[1],[EP3 Basement 3F],[Shortcut]
    STATION [42/0],[1],[EP3 1B],[Shortcut]


  2. #2
    Valued Member nizam88 is offline
    MemberRank
    Nov 2006 Join Date
    L.ALocation
    141Posts

    Re: [HELP] map problem: shibuya doesnt appear

    lolx, check this
    u map list => w_sibuya_new.Lev [34,0] [0] [0,0,1,0,1] [Shibuya] m7a.ogg
    u busstation set => STATION [230/0],[0],[Sibuya-For 200+],[Level 200+]

    the code must same.. u have to change u bussstation set like this
    STATION [34/0],[0],[Sibuya-For 200+],[Level 200+]



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