how to build a Traditional Chinese ran server.

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  1. #1
    Enthusiast qiuguoke1 is offline
    MemberRank
    Aug 2011 Join Date
    36Posts

    information how to build a Traditional Chinese ran server.

    1、I edit the param.ini file like this:
    Code:
    [SERVER SET]
    LoginAddress = 192.168.1.112
    HttpAddress = http://grandgaming.net/
    strNewsURL = http://grandgaming.net/rules.php
    strConnectionURL = 64.74.97.153
    bUsePassiveDN = 0
    nChinaRegion = 8
    ;
    [GUI OPTION]
    ; FontType = [D3DFONT,D3DXFONT]
    ; LangSet = [def=0, chn_tra=1, jp=2, kr=3, chn_sim=4, th=5, vn=6]
    ; GDIFont = [蹈框眉,Fixedsys]
    strFontType = D3DXFONT
    dwLangSet = 1
    strGDIFont = MingLiu
    bShadowFont = 1
    ;
    [TEXT FILE]
    ; 惫啊喊 可记篮 XML颇老狼 怕弊 可记苞 老摹秦具 茄促.
    strCountry = tw
    strLauncherText = Launcher.xml
    strGameInText = gameintext.xml
    strGameExText = gameextext.xml
    strGameWord = gameword.xml
    strServerText = servertext.xml
    strUIOuterCfg = UIOuterCfg.xml
    strUIInnerCfg01 = UIInnerCfg01.xml
    strUIInnerCfg02 = UIInnerCfg02.xml
    strUIInnerCfg03 = UIInnerCfg03.xml
    strUIExtCfg = UIExtCfg.xml
    2、I translate all the english str to traditional chinese in "gameintext.xml"、" gameextext.xml"、"gameword.xml" files.

    3、seach and replace "pe" to "tw"

    but i got a lot of errors like "[GAME TEXT ERROR]Not exist text keyword : IDS_MESSAGE"。

    please help me to slove this. thx


  2. #2
    Enthusiast nhacphiyen is offline
    MemberRank
    Nov 2010 Join Date
    47Posts

    Re: how to build a Traditional Chinese ran server.

    Quote Originally Posted by qiuguoke1 View Post
    1、I edit the param.ini file like this:
    Code:
    [SERVER SET]
    LoginAddress = 192.168.1.112
    HttpAddress = http://grandgaming.net/
    strNewsURL = http://grandgaming.net/rules.php
    strConnectionURL = 64.74.97.153
    bUsePassiveDN = 0
    nChinaRegion = 8
    ;
    [GUI OPTION]
    ; FontType = [D3DFONT,D3DXFONT]
    ; LangSet = [def=0, chn_tra=1, jp=2, kr=3, chn_sim=4, th=5, vn=6]
    ; GDIFont = [蹈框眉,Fixedsys]
    strFontType = D3DXFONT
    dwLangSet = 1
    strGDIFont = MingLiu
    bShadowFont = 1
    ;
    [TEXT FILE]
    ; 惫啊喊 可记篮 XML颇老狼 怕弊 可记苞 老摹秦具 茄促.
    strCountry = tw
    strLauncherText = Launcher.xml
    strGameInText = gameintext.xml
    strGameExText = gameextext.xml
    strGameWord = gameword.xml
    strServerText = servertext.xml
    strUIOuterCfg = UIOuterCfg.xml
    strUIInnerCfg01 = UIInnerCfg01.xml
    strUIInnerCfg02 = UIInnerCfg02.xml
    strUIInnerCfg03 = UIInnerCfg03.xml
    strUIExtCfg = UIExtCfg.xml
    2、I translate all the english str to traditional chinese in "gameintext.xml"、" gameextext.xml"、"gameword.xml" files.

    3、seach and replace "pe" to "tw"

    but i got a lot of errors like "[GAME TEXT ERROR]Not exist text keyword : IDS_MESSAGE"。

    please help me to slove this. thx

    Any error or omission in the Gui what are the error, you just need to find the error message at the clien will see, often due to lack of letters or signs are vulnerable

  3. #3
    Enthusiast qiuguoke1 is offline
    MemberRank
    Aug 2011 Join Date
    36Posts

    Re: how to build a Traditional Chinese ran server.

    thx already solved!

  4. #4
    Enthusiast lamgood921 is offline
    MemberRank
    Dec 2015 Join Date
    42Posts

    Re: how to build a Traditional Chinese ran server.

    Quote Originally Posted by qiuguoke1 View Post
    thx already solved!
    how did you solve this? Im having the same problem

  5. #5
    Chinese Developer baby011528 is offline
    [VIP] MemberRank
    Apr 2019 Join Date
    MalaysiaLocation
    310Posts

    Re: how to build a Traditional Chinese ran server.

    just double confirm option.ini fonttpye and param.ini dwlangset and fonttype



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