Item cant be used after reform/randomizer

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  1. #1
    Apprentice nnarrel13 is offline
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    Item cant be used after reform/randomizer

    Hello, I want to ask for help about my problem, So i used Randomizer on an Item and after that the Randomized item cannot be equipped. although it shows (Can Be used). I tried reconnecting but still it cant be used or equipped.


  2. #2
    Soon enough~ lars is offline
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    Re: Item cant be used after reform/randomizer

    Are you using Urban/Spoonfeed?

  3. #3
    Apprentice nnarrel13 is offline
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    Re: Item cant be used after reform/randomizer

    what do you mean Urban/spoonfeed sir ? Client is NewWorld

  4. #4
    Apprentice nnarrel13 is offline
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    Re: Item cant be used after reform/randomizer

    is this a problem on source ? or can it be fixed through ItemEdit?

  5. #5
    Soon enough~ lars is offline
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    Re: Item cant be used after reform/randomizer

    I asked because it could be of something that Urban SRC have. That is if you exceed on the value of 100, you wont be able to equip it.

  6. #6
    Apprentice nnarrel13 is offline
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    Re: Item cant be used after reform/randomizer

    i tried it just now but even with under 100 values it still cant be equipped. it just occurs randomly when randomizing. some can be equipped some are bugged cant be equipped

  7. #7
    Soon enough~ lars is offline
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    Re: Item cant be used after reform/randomizer

    Did you try randomizing the same item and check if its only that Item? --Try every possible way.

  8. #8
    Apprentice nnarrel13 is offline
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    Re: Item cant be used after reform/randomizer

    Yes. 2 same items but still problem is there. I've tried randomizing different items but still no luck. btw my S_value in .bin file is set to 0. dont know if the problem is with it but its the only thing i dont understand in my .bin file

    - - - Updated - - -

    just had a thought. I'll try and change to the other option randomizer from my Item.isf and see if its still the same

  9. #9
    Apprentice nnarrel13 is offline
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    Re: Item cant be used after reform/randomizer

    it seems that you were right. I created a new character and the starting items has RandomOpt. the attack value exceeded 100 and cant be equipped

    - - - Updated - - -

    Quote Originally Posted by lars View Post
    Did you try randomizing the same item and check if its only that Item? --Try every possible way.
    it seems that you were right. I created a new character and the starting items has RandomOpt. the attack value exceeded 100 and cant be equipped

  10. #10
    Apprentice nnarrel13 is offline
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    Re: Item cant be used after reform/randomizer

    any help good sirs ?

  11. #11
    Proficient Member abn0rmalism0 is offline
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    Re: Item cant be used after reform/randomizer

    its very simple just edit it

  12. #12
    Member iElyrb is offline
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    Re: Item cant be used after reform/randomizer

    I've encountered this problem with Urban source, I fixed it after editing my source on GLGaea something.cpp

    When the rando stat go higher than the source you cannot equip it.

    100 for atk,def,melee,shoot
    30 for hit,avoid
    and i think 10 for resist, i forgot

    You can try editing your rando max values again to fix it, or if you have the source code just try to find it and change the value, I forgot the complete name of the file but its GLGaea*****.cpp

  13. #13
    Soon enough~ lars is offline
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    Re: Item cant be used after reform/randomizer

    Maybe you can try: THIS

    Tip: Search function is useful on this forum.



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