fCONV_AP
fCONV_DP
can you tell me what's the function of this two ? and in what way INT/SPI increases value of attack ? Thanks for helping God Bless
fCONV_AP
fCONV_DP
can you tell me what's the function of this two ? and in what way INT/SPI increases value of attack ? Thanks for helping God Bless
fWALKVELO : walk speed
fRUNVELO : run speed
fHP_STR : How much HP per Vit point you get
fMP_SPI : How much MP per Int you get
fSP_STA : How much SP per stm you get
fHIT_DEX : hit rate per dex
fAVOID_DEX : avoid per dex
fDEFENSE_DEX : def per dex
fPA_POW : melee (close fighting value [affects your ATK]) points per Pow
fPA_DEX : melee points per dex
fSA_POW : missle (range fighting value [affects your ATK]) points per pow
fSA_DEX : missle points per dex
fMA_DEX : energy points per dex
fMA_SPI : energy points per int
fMA_INT : energy points per "int" (its a stat point that you can't add, it was left out when they made the game)
fCONV_AP : sorry don't know what this is
fCONV_DP : sorry don't know what this is
fCONV_PA : atk per melee point
fCONV_SA : atk per missile point
wBEGIN_AP : AP you have when you make char (don't know what is AP)
wBEGIN_DP : DP you have when you make char (don't know what DP is)
wBEGIN_PA : melee value you have when make char
wBEGIN_SA : missile value you have when make char
fLVLUP_AP : AP gained per lv up
fLVLUP_DP : DP gained per lv up
fLVLUP_PA : melee gained per lv up
fLVLUP_SA : missile gained per lv up
sBEGIN_STATS : stats when make char
[5 34] [18 12] [0 7]
1)Pow 2)Vit 3)Int 4)Dex 5) left out from the game 6) Stm
sLVLUP_STATS : stats gained by lv up
Answers in my question is not there .