About Saint ring to be wrapped juver based

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  1. #1
    Account Upgraded | Title Enabled! crossbows is offline
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    About Saint ring to be wrapped juver based

    Any idea what need to change the setting item editor to be able to wrapped the saint ring i am using juver based!
    EP2 4Class|EP7 4Class|EP7 6Class|BabyRANBossRAN 6Class|EP10 GS|
    https://chrisgamingdev.blogspot.com/
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  2. #2
    Member jhoniex12 is offline
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    Re: About Saint ring to be wrapped juver based

    I have code for this one. One of my clients ask me to do Accessories wrapper, it can be modified according to your likeness.
    You can buy it for a cheap price.

  3. #3
    Account Upgraded | Title Enabled! aizen00 is online now
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    338Posts

    Re: About Saint ring to be wrapped juver based

    PHP Code:
    GLItem.cpp
    BOOL SITEM
    ::isWrappable ()
    {

               if ( 
    sBasicOp.dwReqActivityPoint != )        return FALSE//activity item
               
    if ( sBasicOp.dwReqContributionPoint != )    return FALSE//contribution item
               
    if ( sBasicOp.IsEVENT() )                    return FALSE//event item
               
    if ( sBasicOp.IsDISGUISE() )                return FALSE//costume
               
    if ( IsTIMELMT() )                            return FALSE//expiry
               
    if ( sBasicOp.sNativeID.wMainID == 76 )        return FALSE//gm item
               
    if ( sBasicOp.emItemType != ITEM_SUIT && 
                          
    sBasicOp.emItemType != ITEM_VEHICLE )        return FALSE//wear item


               
    if ( sSuitOp.emSuit != SUIT_HEADGEAR && 
                           
    sSuitOp.emSuit != SUIT_UPPER &&
                           
    sSuitOp.emSuit != SUIT_LOWER &&
                           
    sSuitOp.emSuit != SUIT_HAND &&
                           
    sSuitOp.emSuit != SUIT_FOOT &&
                           
    sSuitOp.emSuit != SUIT_HANDHELD &&
                           
    sSuitOp.emSuit != SUIT_VEHICLE &&
                           
    sSuitOp.emSuit != SUIT_BELT /*&&
                           sSuitOp.emSuit != SUIT_FINGER*/ 
    )                        return FALSE;

                           return 
    TRUE;

    PHP Code:
    Change to:

    BOOL SITEM::isWrappable ()
    {

               if ( 
    sBasicOp.dwReqActivityPoint != ) return FALSE//activity item
               
    if ( sBasicOp.dwReqContributionPoint != ) return FALSE//contribution item
               
    if ( sBasicOp.IsEVENT() ) return FALSE//event item
               
    if ( sBasicOp.IsDISGUISE() ) return FALSE//costume
               
    if ( IsTIMELMT() ) return FALSE//expiry
               
    if ( sBasicOp.sNativeID.wMainID == 76 ) return FALSE//gm item
               
    if ( sBasicOp.emItemType != ITEM_SUIT &&
                          
    sBasicOp.emItemType != ITEM_VEHICLE ) return FALSE//wear item


               
    if ( sSuitOp.emSuit != SUIT_HEADGEAR &&
                           
    sSuitOp.emSuit != SUIT_UPPER &&
                           
    sSuitOp.emSuit != SUIT_LOWER &&
                           
    sSuitOp.emSuit != SUIT_HAND &&
                           
    sSuitOp.emSuit != SUIT_FOOT &&
                           
    sSuitOp.emSuit != SUIT_HANDHELD &&
                           
    sSuitOp.emSuit != SUIT_VEHICLE &&
                           
    sSuitOp.emSuit != SUIT_BELT &&
                           
    sSuitOp.emSuit != SUIT_FINGER && 
                           
    sSuitOp.emSuit != SUIT_WING &&
                           
    sSuitOp.emSuit != SUIT_EARRING &&
                           
    sSuitOp.emSuit != SUIT_ACCESSORY  &&
                           
    sSuitOp.emSuit != SUIT_NECK  &&
                           
    sSuitOp.emSuit != SUIT_WRIST )                               return FALSE;



                           return 
    TRUE;


  4. #4
    Account Upgraded | Title Enabled! crossbows is offline
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    Re: About Saint ring to be wrapped juver based

    Quote Originally Posted by aizen00 View Post
    PHP Code:
    GLItem.cpp
    BOOL SITEM
    ::isWrappable ()
    {

               if ( 
    sBasicOp.dwReqActivityPoint != )        return FALSE//activity item
               
    if ( sBasicOp.dwReqContributionPoint != )    return FALSE//contribution item
               
    if ( sBasicOp.IsEVENT() )                    return FALSE//event item
               
    if ( sBasicOp.IsDISGUISE() )                return FALSE//costume
               
    if ( IsTIMELMT() )                            return FALSE//expiry
               
    if ( sBasicOp.sNativeID.wMainID == 76 )        return FALSE//gm item
               
    if ( sBasicOp.emItemType != ITEM_SUIT && 
                          
    sBasicOp.emItemType != ITEM_VEHICLE )        return FALSE//wear item


               
    if ( sSuitOp.emSuit != SUIT_HEADGEAR && 
                           
    sSuitOp.emSuit != SUIT_UPPER &&
                           
    sSuitOp.emSuit != SUIT_LOWER &&
                           
    sSuitOp.emSuit != SUIT_HAND &&
                           
    sSuitOp.emSuit != SUIT_FOOT &&
                           
    sSuitOp.emSuit != SUIT_HANDHELD &&
                           
    sSuitOp.emSuit != SUIT_VEHICLE &&
                           
    sSuitOp.emSuit != SUIT_BELT /*&&
                           sSuitOp.emSuit != SUIT_FINGER*/ 
    )                        return FALSE;

                           return 
    TRUE;

    PHP Code:
    Change to:

    BOOL SITEM::isWrappable ()
    {

               if ( 
    sBasicOp.dwReqActivityPoint != ) return FALSE//activity item
               
    if ( sBasicOp.dwReqContributionPoint != ) return FALSE//contribution item
               
    if ( sBasicOp.IsEVENT() ) return FALSE//event item
               
    if ( sBasicOp.IsDISGUISE() ) return FALSE//costume
               
    if ( IsTIMELMT() ) return FALSE//expiry
               
    if ( sBasicOp.sNativeID.wMainID == 76 ) return FALSE//gm item
               
    if ( sBasicOp.emItemType != ITEM_SUIT &&
                          
    sBasicOp.emItemType != ITEM_VEHICLE ) return FALSE//wear item


               
    if ( sSuitOp.emSuit != SUIT_HEADGEAR &&
                           
    sSuitOp.emSuit != SUIT_UPPER &&
                           
    sSuitOp.emSuit != SUIT_LOWER &&
                           
    sSuitOp.emSuit != SUIT_HAND &&
                           
    sSuitOp.emSuit != SUIT_FOOT &&
                           
    sSuitOp.emSuit != SUIT_HANDHELD &&
                           
    sSuitOp.emSuit != SUIT_VEHICLE &&
                           
    sSuitOp.emSuit != SUIT_BELT &&
                           
    sSuitOp.emSuit != SUIT_FINGER && 
                           
    sSuitOp.emSuit != SUIT_WING &&
                           
    sSuitOp.emSuit != SUIT_EARRING &&
                           
    sSuitOp.emSuit != SUIT_ACCESSORY  &&
                           
    sSuitOp.emSuit != SUIT_NECK  &&
                           
    sSuitOp.emSuit != SUIT_WRIST )                               return FALSE;



                           return 
    TRUE;

    Thanks Aizen! PM me i will give you LG7 Global Ranking No need Dll already bypass!
    EP2 4Class|EP7 4Class|EP7 6Class|BabyRANBossRAN 6Class|EP10 GS|
    https://chrisgamingdev.blogspot.com/
    https://discord.gg/W97yYBCu



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