Flying Glider on Human Map1?

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  1. #1
    Apprentice FFA is offline
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    Dec 2021 Join Date
    23Posts

    Flying Glider on Human Map1?

    Searching for which version of the game had the flying glider at the human map 1 town? Can't seem to find it in any original client forms I have searched and downloaded so far, thanks!


  2. #2
    Can't touch this! KaitoDaumoto is offline
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    Jul 2008 Join Date
    Balik PulauLocation
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    Re: Flying Glider on Human Map1?

    do you have screenshot? i just cant understand lol

  3. #3
    Apprentice FFA is offline
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    Dec 2021 Join Date
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    Re: Flying Glider on Human Map1?

    This airship, it's the same as the Siege and Drop z3m parts and the r3s is Drop_ag_a000. I remember playing a version that had this ship flying around the starting town for KR.

  4. #4
    Apprentice FFA is offline
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    Re: Flying Glider on Human Map1?

    Figured it out, there is an NPC in the NPC script in version 1110ish of ROW called-

    SetNPC(1, 0x10150001, 0x10000001, false, "Dropship.GCMDS", "<Airship>"); SetPosition(0x10150001, 5.217, 2761.45, 38.5, 578); SetNPCAttribute(0x10150001, 13, 0); AddPopup(0x10150001, 10000, 0, "Look at", 0, 0, 0xFF0FFF); AddWords(0x10150001, "..."); AddDialog(0x10150001, 1, 0, "...");

    They use a Dropship.Z3M to create an animated mesh for the scene that flies around which an invisible message box I presume, will be doing tests to make similar scenes for the game. Thanks for those who messaged with help!
    Last edited by FFA; 02-05-22 at 04:16 AM.

  5. #5
    Apprentice FFA is offline
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    Dec 2021 Join Date
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    Re: Flying Glider on Human Map1?

    https://www.facebook.com/10007645564...71312445011707

    I was able to create a new z3m using the RYL Exporter Extension from the source files in 3ds 8 to change the
    model of the ship using the same Dropship.skey and dropship_0.Apack animation in the GCMDS. Still trying to fully understand importing new skeletons/APACKS correctly through the exporter through trial and error without any issues but no success yet.
    Last edited by FFA; 04-05-22 at 03:56 AM.



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