hiden status on gears

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  1. #1
    Enthusiast eaelectronic is offline
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    Sep 2013 Join Date
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    happy hiden status on gears

    hi all.
    normal gears in pwi have hidden stats like this:
    0.jpg
    who know how i can add that hidden stats on my new gears?
    ty.


  2. #2
    0, 1, 1, 2, 3, 5, 8, 13, argonaut is offline
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    Sep 2011 Join Date
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    602Posts

    Re: hiden status on gears

    Complect bonus, line 7 in armors.
    Look at the complect bonuses that give the equipment add on stat in elements, they call the piece of armor(line 7 in armors or ornaments for example) and give the stat for that piece.

  3. #3
    Enthusiast eaelectronic is offline
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    Sep 2013 Join Date
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    Re: hiden status on gears

    Quote Originally Posted by argonaut View Post
    Complect bonus, line 7 in armors.
    Look at the complect bonuses that give the equipment add on stat in elements, they call the piece of armor(line 7 in armors or ornaments for example) and give the stat for that piece.
    Thank you so much <3.
    u always help

  4. #4
    sarcasm-mode: active jv90 is offline
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    Jun 2013 Join Date
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    Re: hiden status on gears

    You can't make new ones also, you can only edit existing ones. At least as far as I know.

  5. #5
    0, 1, 1, 2, 3, 5, 8, 13, argonaut is offline
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    Re: hiden status on gears

    Quote Originally Posted by jv90 View Post
    You can't make new ones also, you can only edit existing ones. At least as far as I know.
    You can't make new add-on stats but you can mix it up, taking different stats numbers and adding them to your complect bonus columns to make your own unique "sets" of stats...ie not following the order or having to mimic what already is.

  6. #6
    Enthusiast eaelectronic is offline
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    Sep 2013 Join Date
    49Posts

    Re: hiden status on gears

    i know i cant make new add on guys.
    i use existing addons
    i'm not a noob as much as you think.:D

  7. #7
    Valued Member GiantAxe is offline
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    Oct 2012 Join Date
    136Posts

    Re: hiden status on gears

    theres several problems with that
    1: addons are hardcoded, so you must always asign the right position for them in your own set. (example: the +100 str/int/dex must always be on addon(3), the TT setbonus that gives -0.05 aps must always be assigned as addon(2))
    2: you must use different instances of addons to make em stack, you cant use 2x the same id. (example: make 2 sets, each 3 items and asign +100 dex to each set as 3rd addon). they wont stack. so if you want em to stack you will have to find the same addon with a different id.

    however, since 1.4.4 pwi has decided to name all their addons properly, so finding the right addon id isnt as hard as it used to be.



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