sELedit line 150 contains three skills usable by players.
Mark of might, skillgear 1 and skillgear2.
These "new" skills are able to be placed in your inventory slots marked "Mark of Might" and will give 3 new skills.
The mark of might offers a hp/mp recovery that stacks and becomes more effective vs the more you have.
However this item has an expiry date being 12-19-12.
The other 2 items "skill gear1" and "skill gear2" offer an attack and a stun skill.
The attack stacks but is just as powerful having 1 vs having 10,000.
The stun also stacks and becomes more effective vs the more you have.
These three items seem to work very well however only one problem exists and that is the expiry date related to the mark of might hp/mp recovery skill.
Being that this item is not given via quest but was added by me to an npc for testing i decided to test the expiry date by forwarding the server to 2013.
The mark of might hp/mp recovery skill did indeed "disappear" from my inventory...however the npc still had them for sale...upon re-equipping all was good again.
Sadly...upon relogging in the year 2013 (beyond the expiry date) also causes the mark of might hp/mp recovery to disappear.
The other 2 skills are unaffected by expiry as they dont state this and tested are not affected.
The expiry date has me stumped.
Ive looked over posts relating to "expiry" dates but its obvious this is not controlled by elements.
Ive a sinking feeling it is hard-coded into the GS and there is possibly nothing that can be done to change it.
Any thoughts, all ideas appreciated.
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tyvm 

