Problem with PCK_Unpack models.pck (v80) program crash

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  1. #1
    Snow Mania lvdrake is offline
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    Jun 2012 Join Date
    237Posts

    Problem with PCK_Unpack models.pck (v80) program crash

    Hi, i cant unpack or add any file to models.pck v80 how come? '-' did they change it in some way or might it be corrupted? but, the game open as usual

    Got a new copy and can unpack it now for some reason the v80 to v70 fix pack on (PW BR version)

    make me unable to unpack the pck again '-'
    Last edited by lvdrake; 16-08-13 at 08:33 AM.


  2. #2
    uint is best int. Swoosh91 is offline
    MemberRank
    Feb 2010 Join Date
    BerlinLocation
    712Posts

    Re: Problem with PCK_Unpack models.pck (v80) program crash

    As it was stated at least 20 times before, models.pck over 2 GB won't be openable normally anymore.

    Please search next time.

  3. #3
    Valued Member GiantAxe is offline
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    Oct 2012 Join Date
    136Posts

    Re: Problem with PCK_Unpack models.pck (v80) program crash

    cmd: copy /b models.pck + models.pkx tempmodels.pck
    drag tempmodels.pck to your spck folder and extract it, how to repack it and split it back to 2gb file is up to you.

    but for god sakes man this has been asked over 100x before, so requesting this thread to be closed. (I can make requests right? lol)

  4. #4
    Omega 343 is offline
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    Oct 2009 Join Date
    Ancient DGN CTYLocation
    5,514Posts

    Re: Problem with PCK_Unpack models.pck (v80) program crash

    Oh for sure

    [s]closed[/s] but btw, if you take the last client v80 merge the PCK and PKX and re-compress them it will be under 2GB, so no need to re-split. You can actually get it the smallest by using pwpack '08 and using the 'level 9 compression' ("PWPack.exe -z 9 -c models.pck.files models.pck").. If you do that your new models.pck should be exactly 1,701,129,352 bytes, or 1.58GB (if you're using a virgin models from the last v80 client)...

    Now also, admittedly, I'm not sure exactly how you would split once over 2GB because I ran -z 0 (for least compression) and the file was huge. So I split it at exactly 2GB and the client would not start. So I don't think splitting it at exactly 2GB will work and I couldn't really be bothered to figure it out...



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