Elite Diviner
- Joined
- Jan 5, 2017
- Messages
- 476
- Reaction score
- 348
I've been tinkering with the idea of downgrading the current v1.5.7 public client... I was wanting to use the new fashion, flyers, mounts, etc... It was easier than I expected... I went the extra mile, and got the new maps working too... The new maps do not have npcs or mobs due to no server side npcgen.data files, but was still fun exploring the new maps... Then I heard how the Chinese client was ahead of ARC's, so i grabbed a copy of there client and tried downgrading it... Come to find out, they are on version 1.6.0... And yes they are in the process of creating 2 new toons... Just to clarify, this is still a v1.5.5 client... The new skills, gs file, or anything aipolicy related does not work... All of the maps are able to be explored, most of the new fashion, mounts, and flyers do work... Most of the new quests work too... I have the whole storyline quest-chain for Neverfall currently working in my server... Had to make a few adjustments, but it does work...
This is a v1.6.0 (2018-09-04 build 2727) Chinese client downgraded (and translated using ARC's 1.5.7 client) down to v1.5.5... You'll need to have a working v1.5.5 server already setup... I tested using
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v1.5.5 server setup... I modified paths in the elements.data file due to having to move the new models2 data to another pck file... Moved models2 data to textures.pck, and moved models2/players back to models.pck... To give models.pck a little more breathing room I moved a few npc models to textures.pck with models2 data... So in a nut shell, this elements.data will have to stay with the client... It can be modified, anyway you want...
The Chinese copy of litmodels.pck was at max size, so I cleaned out 12k of unused bmd files reducing its size by half a gb...
I tried keeping everything official as possible... Only custom thing I added, was the npc in west archo allowing you to explore the new maps... I created new precinct and region files for server side from ALL of the v1.6.0 maps... Created new server side world_targets which will fix all of the new teleport points... Partly translated the Chinese gshops just for kicks... Tasks.data is downgraded, but English only to where 1.5.7 client left off... Removed some title quests from tasks.data related to a91, due to causing server error... Also removed quest that kicks you out of a91 when closed...
SETUP :
Extract the server files...
Set your ip in serverlist.txt client side...
Start the new maps accordingly server side...
New maps beyond v1.5.5 :
is78 is79 is84 is85 is86 is87
is88 is89 is90 is91 is93 is94
is95 is96 is97 is98
I learned a lot from this whole process, and really enjoy playing with the files... If anything you could extract bits from it and do what ever...
PS : Map a97 looks amazing... Perfect World really out done them selves on that one... I can't wait to see it in a fully functional state...
--UPDATE--
Downgraded the client using English v1.6.2 (ARC's)... Moved npcs folder from models.pck to textures.pck... The paths have been adjusted in elements.data...
elements.data downgraded from v233...
--UPDATE--
===================
RAM Required for all maps without players -> 16 GB
I have fixed many of the errors that have been brought to my attention, and also added multiple hex edits... Use my NPC in West Archo to explore the new maps... These new maps have no npcs and mobs since I do not have the official npcgens...
I do not like using pwadmin or other tools to start and stop the server so I use a custom script that can also be used via crontab and/or while dev/debugging...
Using my server control file you can start and stop the server with many other features...
For example: start and stop triggers, add cubi, start and stop individual maps, check
server status, export and import roles, and more... Within the terminal at any prompt
type "server" for more info...
Hex Fixes to GS, GAMEDBD, GDELIVERYD bins, and elementclient.exe
monster spawn fix
wallow exp rate fix, current exp rate at x1 in gs.conf
ptemplate fix
disabled mole
GM only debug console
max 2 billion coins
edit max digits in interfaces
Server side paths have been fixed, you can put the server files in any dir... Server control file and PWAdmin will be the only ones where paths will need to be adjusted in settings...
pwAdmin
Added new maps to pwadmin
Enabled Nation Wars
Added custom npc in West Archo to enter new maps
Enabled forges in Warsong
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