Perfect World Open Source Emulator

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  1. #106
    Don't Ask About Tideborn vixio_dv is offline
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    Re: Perfect World Open Source Emulator

    anubis.. what you are using for sniffing packets? and how to get the packet you needed? can you explain in here? maybe all in here can help you..

  2. #107
    Black Magic Development das7002 is offline
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    Re: Perfect World Open Source Emulator

    Quote Originally Posted by vixio_dv View Post
    anubis.. what you are using for sniffing packets? and how to get the packet you needed? can you explain in here? maybe all in here can help you..
    He said he uses https://code.google.com/p/angelica-e...2Fpacketlogger

  3. #108
    Don't Ask About Tideborn vixio_dv is offline
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    Re: Perfect World Open Source Emulator

    so.. this not using old server files? its to hard.. if we not have much problem with old server files.. we will get a big problem with emulator. my suggestion.. just emulating loginserver.. for gameserver we are using old server files.. pwemu do it to maybe.. they are try make it work one by one.. like new area and new territories..

  4. #109
    Angelemu founder tbnanubis is offline
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    Re: Perfect World Open Source Emulator

    Atm the packetlogger is a bit broken, meaning it will cause packet errors and disconnects.
    Why? i tried to implement full proxy mode, meaning decoding, (manipulation) and recoding of packets, which currently fails because of wrong packet splitting. the client doesn't like big packets and the workaround in the compressor now fucks up the new proxy code.

  5. #110
    Fyyre Fyyre is offline
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    Re: Perfect World Open Source Emulator

    Nice project, C# aside.

  6. #111
    Black Magic Development das7002 is offline
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    Re: Perfect World Open Source Emulator

    Quote Originally Posted by Fyyre View Post
    Nice project, C# aside.
    There is nothing wrong with C# or .NET

  7. #112
    Proficient Member boomboom is offline
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    Re: Perfect World Open Source Emulator

    It wishes for the success.

  8. #113
    [B]aSH nofxpunkerbrian is offline
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    Re: Perfect World Open Source Emulator

    The tool you use to sniff can it be used for other games and if so is it downloadable? I am wanting to sniff something on anther game that has me curious and I plan to rebuild some packages on my project.

  9. #114
    Nerd-IO Romulan is offline
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    Re: Perfect World Open Source Emulator

    Quote Originally Posted by nofxpunkerbrian View Post
    The tool you use to sniff can it be used for other games and if so is it downloadable? I am wanting to sniff something on anther game that has me curious and I plan to rebuild some packages on my project.
    / - angelica-emulator - Angelica Engine based Server emulator - Google Project Hosting

  10. #115
    Black Magic Development das7002 is offline
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    Re: Perfect World Open Source Emulator

    Quote Originally Posted by nofxpunkerbrian View Post
    The tool you use to sniff can it be used for other games and if so is it downloadable? I am wanting to sniff something on anther game that has me curious and I plan to rebuild some packages on my project.
    I'd personally say that using wireshark would be a better choice but you could change a few bits of code in Anubis' packet sniffer to make it work...

  11. #116
    Nerd-IO Romulan is offline
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    Re: Perfect World Open Source Emulator

    Btw no news about this project? ...

  12. #117
    [B]aSH nofxpunkerbrian is offline
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    Re: Perfect World Open Source Emulator

    Quote Originally Posted by das7002 View Post
    I'd personally say that using wireshark would be a better choice but you could change a few bits of code in Anubis' packet sniffer to make it work...
    Thats what I was hoping to do but I am unable to locate the source on the link Romulan provided.

  13. #118
    Nerd-IO Romulan is offline
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    Re: Perfect World Open Source Emulator

    It's called "packetlogger" and you should download the whole SVN project (using tortoise?), it's easier than downloading file by file.

  14. #119
    Angelemu founder tbnanubis is offline
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    Re: Perfect World Open Source Emulator

    i strongly suggest NOT using the head version, as i changed the sniffer to re-encode mode in the last 1-2 versions, which is still not working as it should because of packet size issues. The log-only version works like a charm though

  15. #120
    Nerd-IO Romulan is offline
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    Re: Perfect World Open Source Emulator

    No news about the emulator?



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