Perfect World Open Source Emulator

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  1. #121
    Angelemu founder tbnanubis is offline
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    Re: Perfect World Open Source Emulator

    As i already noted somewhere, don't have the time to make much progress on the project atm. If anyone wants to jump in i will be there to guide though.

  2. #122
    Valued Member EndyBH is offline
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    Re: Perfect World Open Source Emulator

    I'm almost a month doing sniffer and collected some information, what is missing to continue the implementation? Which package, I confess I'm a bit lost, I collected information from several different packages, but when I look at the code of the emulator does not know what to do with this information, often eye and it seems they have already been implemented in code. Some information seems to attack, loss of HP, MP Consumption, skill thrown at the moment. not posted yet because I'm in doubt, he was asked only to post something new that has not been posted, then tou confused and lost. Can anyone give me a hint how can I help?

  3. #123
    Angelemu founder tbnanubis is offline
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    Re: Perfect World Open Source Emulator

    im not sure if the posted information there is correct, its just posted and not implemented. the only thing im pretty sure about are the packet binary templates you can find in the svn.
    The thing that is stopping progress atm is the proper packet size for sending stuff. The Server seems to be splitting packets somewhere at more than 1024 bytes and the re-compressor makes them bigger which makes it hard to comply with the splitting rules that the client needs.

    a little sneak into the client what packet sizes it prefers in which case would be very helpful to be exact.

  4. #124
    Apprentice ghio is offline
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    Re: Perfect World Open Source Emulator

    Anyone know how to add status and slot in Equipment?
    such as CT-6, attack 0:10, his weapon at PW Offline option ..
    Last edited by ghio; 15-07-11 at 05:22 PM. Reason: Sory i think can use indo leanguage..

  5. #125
    Apprentice Outline94 is offline
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    Re: Perfect World Open Source Emulator

    Good luck !

  6. #126
    Member marceloantonio1 is offline
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    Re: Perfect World Open Source Emulator

    OMG! It works! (at least I can connect until it says my client is too old)
    How is the project going? How can I help in it?
    Posted via Mobile Device

  7. #127
    Angelemu founder tbnanubis is offline
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    Re: Perfect World Open Source Emulator

    i think it is the right one. maybe i forgot to commit the newest hash, or pwi has patched it's exe again recently. we need someone to fix up the mppc (pseudo)compressor because packets are too long or short some times which DC you on "Enter World"

  8. #128
    Nerd-IO Romulan is offline
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    Re: Perfect World Open Source Emulator

    That mppc thing is a real big problem as I can see... Can't we bypass it?

  9. #129
    Angelemu founder tbnanubis is offline
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    Re: Perfect World Open Source Emulator

    if you can hex the client that it doesn't expect compressed packets, sure :D

  10. #130
    Nerd-IO Romulan is offline
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    Re: Perfect World Open Source Emulator

    Quote Originally Posted by tbnanubis View Post
    if you can hex the client that it doesn't expect compressed packets, sure :D
    I'm not an IDA Pro expert lol. But yeah thats what I thought. Is it possible btw?

  11. #131
    Angelemu founder tbnanubis is offline
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    Re: Perfect World Open Source Emulator

    it should be, you just need to intercept the decompression and use the packet directly, i guess thats done with a jmp instead jz/jnz/etc, the first 2 packets from server are uncompressed, the following are compressed, you just need to find the switch that goes on after 2 packets and disable it.

  12. #132
    Member marceloantonio1 is offline
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    Re: Perfect World Open Source Emulator

    My client is the PWBR-Level Up! Games Brazil, version 131 and elementclient version 1.4.2 (or 1.4.6? Well, I can't remember and I'm not at my computer now.
    Posted via Mobile Device
    Last edited by 343; 31-08-11 at 12:43 AM.

  13. #133
    Nerd-IO Romulan is offline
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    Re: Perfect World Open Source Emulator

    Quote Originally Posted by tbnanubis View Post
    it should be, you just need to intercept the decompression and use the packet directly, i guess thats done with a jmp instead jz/jnz/etc, the first 2 packets from server are uncompressed, the following are compressed, you just need to find the switch that goes on after 2 packets and disable it.
    Maybe it's a je,jnz... but we are not sure

  14. #134
    Genesis?Is it a new drug? renan7899 is offline
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    Re: Perfect World Open Source Emulator

    Quote Originally Posted by marceloantonio1 View Post
    My client is the PWBR-Level Up! Games Brazil, version 131 and elementclient version 1.4.2 (or 1.4.6? Well, I can't remember and I'm not at my computer now.
    Posted via Mobile Device
    What the hell are you talking about?

    ---------- Post added at 09:53 PM ---------- Previous post was at 09:32 PM ----------

    Hmm, Anubis, can I ask you...

    How is the project going? I have visited the emulator's forum today, and there isn't much news about the progress...
    Last edited by renan7899; 31-08-11 at 04:03 AM.

  15. #135
    Nerd-IO Romulan is offline
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    Re: Perfect World Open Source Emulator




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