Re: [1.4.5] Fail to upgrade weapons ..
Quote:
Originally Posted by
haiguri
@343, I did as you said.. and now I could put the weapon in the spot to refine, but when I try to refine, it says :Action failed, unable to refine.
@@NVM, I just realized that there was other line to be modified, thanks a lot :D
It worked.
Hit 'da like button :wink: :):
Re: [1.4.5] Fail to upgrade weapons ..
I did a little research, if you can call it that way, on proctypes (btw proctype is a bitmask for those who didn't know that) so I here are the results:
Code:
1 Does not drop on death
2 Can't be thrown out
4 Can't sell to NPC
8 -
16 Can't be traded to another player
32 -
64 Will be bound on equip
128 -
256 Disappears on exit from current location
512 Is automatically used when recieved
1024 Disappears on death
2048 (Makes item disappear [if raw?]) Can't be moved to account storage
4096 Can't be fixed
8192 Makes item broken. like with 0 durability
16384 (Drops proctype to 0 if proctype=16384)
32768 Flags the item is bound to player
I'd appreciate if someone filled the empty gaps.
Re: [1.4.5] Fail to upgrade weapons ..
Quote:
Originally Posted by
Dencel
I did a little research, if you can call it that way, on proctypes (btw proctype is a bitmask for those who didn't know that) so I here are the results:
Code:
1 Does not drop on death
2 Can't be thrown out
4 Can't sell to NPC
8 -
16 Can't be traded to another player
32 -
64 Will be bound on equip
128 -
256 Disappears on exit from current location
512 Is automatically used when recieved
1024 Disappears on death
2048 (Makes item disappear [if raw?]) Can't be moved to account storage
4096 Can't be fixed
8192 Makes item broken. like with 0 durability
16384 (Drops proctype to 0 if proctype=16384)
32768 Flags the item is bound to player
I'd appreciate if someone filled the empty gaps.
I started to attempt to figure out what they all were/how they all worked HERE, or at least listing different items and their different proctype's to help figure out what they all meant.
Your list definitely looks more detailed and complete :):