let's see.. this makes the what? 17th question you asked?
Arena Managers don't do teleports anymore, you have to reactivate them. Furthermore, the housing system was NEVER included in PWI/w2i really.. do your damn homework and read through the forums before asking these shit-ass questions over and over again
it's clear you are still using the 1.3.6 pwadmin. so here.. I'll be nice, this once..
this is EVERY PWI map. (some may not load on v80, this is from v88)Code:// Client instance description file ////////////////////////////////////////////////////////////// // a 类副本 ////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////// "[Perfect World]" { 1 // ID "world" // path 11, 8 // row, column 0 } ////////////////////////////////////////////////////////////// "鬼城" { 101 // ID "a01" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Secret Passage" { 102 // ID "a02" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "盘丝洞" { 103 // ID "a03" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "土蝼洞穴" { 104 // ID "a04" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Firecrag Grotto" { 105 // ID "a05" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Den of Rabid Wolves" { 106 // ID "a06" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Cave of the Vicious" { 107 // ID "a07" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Hall of Deception" { 108 // ID "a08" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "The Gate of Delirium" { 109 // ID "a09" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Secret Frostcover Grounds" { 110 // ID "a10" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Valley of Disaster" { 111 // ID "a11" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Jungle Ruins" { 112 // ID "a12" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Cave of Sadistic Glee" { 113 // ID "a13" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Wraithgate" { 114 // ID "a14" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "楼兰古都" { 115 // ID "a15" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Eden" { 116 // ID "a16" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Brimstone Pit" { 117 // ID "a17" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Dragon Temple" { 118 // ID "a18" // path 3, 3 // row, column 1 } ////////////////////////////////////////////////////////////// "海盗岛" { 119 // ID "a19" // path 3, 3 // row, column 1 } ////////////////////////////////////////////////////////////// "Snake Isle" { 120 // ID "a20" // path 3, 3 // row, column 0 } ////////////////////////////////////////////////////////////// "Sage" { 121 // ID "a21" // path 4, 4 // row, column 0 } ////////////////////////////////////////////////////////////// "Demon" { 122 // ID "a22" // path 4, 4 // row, column 0 } ////////////////////////////////////////////////////////////// "Seat of Torment" { 123 // ID "a23" // path 3, 3 // row, column 1 } ////////////////////////////////////////////////////////////// "Abaddon" { 124 // ID "a24" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "飘渺城" { 125 // ID "a25" // path 3, 3 // row, column 1 } ////////////////////////////////////////////////////////////// "神威狱" { 126 // ID "a26" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "The Lunar Glade" { 127 // ID "a27" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Valley of Reciprocity" { 128 // ID "a28" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Frostcovered City" { 129 // ID "a29" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Twilight Temple" { 131 // ID "a31" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Cube of Fate" { 132 // ID "a32" // path 3, 3 // row, column 1 } ////////////////////////////////////////////////////////////// "天怒神罚" { 133 // ID "a33" // path 2, 2 // row, column 0 } ////////////////////////////////////////////////////////////// "Wedding Church" { 134 // ID "a34" // path 2, 2 // row, column 0 } ////////////////////////////////////////////////////////////// "Faction Base" { 135 // ID "a35" // path 4, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "[Morai]" { 137 // ID "a37" // path 3, 6 // row, column 0 } ////////////////////////////////////////////////////////////// "Phoenix Valley" { 138 // ID "a38" // path 2, 2 // row, column 1 } ////////////////////////////////////////////////////////////// "Endless Universe" { 139 // ID "a39" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Morai Dungeon" { 140 // ID "a40" // path 2, 2 // row, column 0 } ////////////////////////////////////////////////////////////// "Endless Universe Super Mode" { 141 // ID "a41" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Wargod Gulch" { 142 // ID "a42" // path 2, 2 // row, column 1 } ////////////////////////////////////////////////////////////// "Five Emperors" { 143 // ID "a43" // path 6, 2 // row, column 1 } ////////////////////////////////////////////////////////////// "Test Scene" { 144 // ID "a44" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Test Scene" { 145 // ID "a45" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Test Scene" { 146 // ID "a46" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Test Scene" { 147 // ID "a47" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Shutter Palace" { 148 // ID "a48" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "BOT Island" { 150 // ID "a50" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Dragon Hidden Den" { 149 // ID "a49" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// // b 类副本 ////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////// "Atrium of Blood" { 201 // ID "b01" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Lost City Arena" { 202 // ID "b02" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Plume City Arena" { 203 // ID "b03" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Archosaur Arena" { 204 // ID "b04" // path 1, 1 // row, column 1 } ////////////////////////////////////////////////////////////// "Territory War 1" { 230 // ID "b30" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Territory War 2" { 231 // ID "b30" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Territory War 3" { 232 // ID "b30" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Territory War 4" { 233 // ID "b30" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Territory War 5" { 234 // ID "b30" // path 1, 1 // row, column 0 } ////////////////////////////////////////////////////////////// "Territory War 6" { 235 // ID "b30" // path 1, 1 // row, column 0 }
Last edited by Psytrac; 04-11-13 at 01:38 PM.
ty.
what i can do with this code?
and dont be mad.
... *kick* ... why u cant search
And this is why everyone hates you..
you need to fix them here. change "a" to "is"Code:// Load // maps[*][0] -> process ID / pid // maps[*][1] -> map id // maps[*][2] -> map name String[][] maps; if(item_labels.compareTo("pwi") == 0) { String[][] m = { {"0", "gs01", "World"}, {"0", "is01", "City of Abominations"}, {"0", "is02", "Secret Passage"}, {"0", "is03", " "}, {"0", "is04", " "}, {"0", "is12", "Forest Ruins"}, {"0", "is13", "Cave of Sadistic Glee"}, .... {"0", "bg04", "Territory War T-2 PvE"}, {"0", "bg05", "Territory War T-1 PvP"}, {"0", "bg06", "Territory War T-1 PvE"} }; maps = m;
u mean this ?
its my server ctrl love .{"0", "gs01", "World"}, {"0", "is01", "City of Abominations"},
{"0", "is02", "Secret Passage"},
{"0", "is05", "Firecrag Grotto"},
{"0", "is06", "Den of Rabid Wolves"},
{"0", "is07", "Cave of the Vicious"},
{"0", "is08", "Hall of Deception"},
{"0", "is09", "Gate of Delirium"},
{"0", "is10", "Secret Frostcover Grounds"},
{"0", "is11", "Valley of Disaster"},
{"0", "is12", "Forest Ruins"},
{"0", "is13", "Cave of Sadistic Glee"},
{"0", "is14", "Wraithgate"},
{"0", "is15", "Hallucinatory Trench"},
{"0", "is16", "Eden"},
{"0", "is17", "Brimstone Pit"},
{"0", "is18", "Temple of the Dragon"},
{"0", "is19", "Nightscream Island"},
{"0", "is20", "Snake Isle"},
{"0", "is21", "Lothranis"},
{"0", "is22", "Momaganon"},
{"0", "is23", "Seat of Torment"},
{"0", "is24", "Abaddon"},
{"0", "is25", "City Of Naught Warsong"},
{"0", "is26", "Hall of Blasphemy Nirvana"},
{"0", "is27", "Lunar Glade"},
{"0", "is28", "Valley of Reciprocity"},
{"0", "is29", "Frostcover City"},
{"0", "is31", "Twilight Temple"},
{"0", "is32", "Cube of Fate"},
{"0", "is33", "Chrono City"},
{"0", "is34", "Perfect Chapel"},
{"0", "is37", "Morai"},
{"0", "is25", "WarsongCity"},
{"0", "is38", "Phoenix-Valley"},
{"0", "is39", "Morai Weekly"},
{"0", "is40", "Morai . Rat Lurk Pits"},
{"0", "is41", "Advanced- / Endless Universe"},
{"0", "is43", "Nation wars entrance"},
{"0", "is44", "Nation wars"},
{"0", "is50", "Realm of Reflection"},
{"0", "is35", "Guild Base"},
{"0", "b05", "Guild House"},
{"0", "house1", "Etherblade House"},
{"0", "house2", "City of Lost House"},
{"0", "house3", "City of Plume House"},
{"0", "house4", "Dreamweaver Port House"},
{"0", "house5", "Thousand Streams House"},
{"0", "house6", "Archosaur House"},
{"0", "jail", "JAIL"},
{"0", "z9", "z9"},
{"0", "arena01", "Etherblade Arena"},
{"0", "arena02", "City of Lost Arena"},
{"0", "arena03", "City of Plume Arena"},
{"0", "arena04", "Ancient Dragon Arena"},
{"0", "bg01", "Territory War T-3 PvP"},
{"0", "bg02", "Territory War T-3 PvE"},
{"0", "bg03", "Territory War T-2 PvP"},
{"0", "bg04", "Territory War T-2 PvE"},
{"0", "bg05", "Territory War T-1 PvP"},
{"0", "bg06", "Territory War T-1 PvE"}
every one hate me?
did you just really call me "love"?
first off, you're a complete idiot.
second, you're just ripping old files's tools and expecting everything to work. it doesn't when things aren't there.
Furthermore.. some of those instances have changed, or no longer exist.
fuck no. Do the damn work yourself. I redid all the scripts I needed alone. and I gave you fucking everything you needed to fix it, but you're too fucking stupid to use the information I gave you.
Hell, you're too much of a dumbshit to be able to answer a simple question as well.
Last edited by Psytrac; 04-11-13 at 04:12 PM.
I helped you so fucking much, what you want is a goddamned golden spoonfeeding
What don't you fucking get?
I gave you the ENTIRE instance list, showed you where to put it and told you EXACTLY how the fuck to do it.
Are you that fucking stupid?
You're the one fucking wasting my time. I led you to the water, put your fucking head down and drink, or stop asking for help because you're too much of a moron to help yourself when you provide for you.
Last edited by Psytrac; 04-11-13 at 05:01 PM.
this is why this forum and the whole scene stucked in a crap point
if you already start the map, and make sure the instance that shown by psytrac was correct. if it still not run, try to check task.data