no-multi-exp

Results 1 to 12 of 12
  1. #1
    Proficient Member Soulia is offline
    MemberRank
    Apr 2011 Join Date
    167Posts

    no-multi-exp

    How to remove no-multi-exp in a29 map, without crash server ?

    Thx


  2. #2
    I Might Piss Somebody Off Bola is offline
    DeveloperRank
    Dec 2011 Join Date
    BrazilLocation
    1,766Posts

    Re: no-multi-exp

    /gamed/gs.conf

    find the instance a29
    find the line where says , multi-exp;
    remove hes

  3. #3
    Proficient Member Soulia is offline
    MemberRank
    Apr 2011 Join Date
    167Posts

    Re: no-multi-exp

    done, but when i removed this "no-multi-exp;" the serveur has crashed

  4. #4
    Omega 343 is offline
    MemberRank
    Oct 2009 Join Date
    Ancient DGN CTYLocation
    5,514Posts

    Re: no-multi-exp

    Works just fine for me, post your gs.conf...

  5. #5
    Proficient Member Soulia is offline
    MemberRank
    Apr 2011 Join Date
    167Posts

    Re: no-multi-exp

    gs.conf you gave in a post with a corrected GS for read ptemplate, galias too for morai map..

    Spoiler:
    [General]
    world_servers = gs01;arena01;arena02;arena03;arena04;is01;is02;is12;is13;is18;is19;is20;is21;is22;is32;is33;is34;is37;is40
    instance_servers = is05;is06;is07;is08;is09;is10;is11;is14;is15;is16;is17;is23;is24;is25;is26;is27;is28;is29;bg01;bg02;bg03;bg04;bg05;bg06;is31;is35;is38;is39;is70;is71;
    AntiWallow = true
    expire_item = 24347,24346,24345,24344,24343,24342,24341,27052,26640,34733:2012-12-20
    AntiCheat = false
    logic_threads=8

    [WallowLight]
    exp = 0.5f
    sp = 0.5f
    item = 0.5f
    money = 0.5f
    task_exp = 0.5f
    task_sp = 0.5f
    task_money = 0.5f

    [WallowHeavy]
    exp = 0
    sp = 0
    item = 0
    money = 0
    task_exp = 0
    task_sp = 0
    task_money = 0

    [WallowTime]
    TimeLight = 2
    TimeHeavy = 4
    TimeClear = 5

    [DoubleExp]
    ;Æðʼʱ¼ä ·Ö ʱ ÈÕ£¨ÖÜÖУ©
    clear_day = 0 1 1
    ;ÆðʼʱµÄʱ¼ä»ýÀÛÊý£¨Ã룩
    first_rest_time = 7200
    ;ÿ´ÎÔö¼Óʱ¼äËùÐèÒªµÄʱ¼ä¼ä¸ô Сʱ
    rest_period = 24
    ;ÿ´Îʱ¼ä¼ä¸ôÔö¼ÓµÄʱ¼ä£¨Ã룩
    rest_time_unit = 7200
    ;×î´ó»ýÀÛʱ¼ä£¨Ã룩
    max_rest_time = 50400

    [MoveMap]
    Path = movemap
    WaterPath = watermap
    AirPath = airmap

    [Template]
    Root = /root/pwserver/gamed/config/
    itemDataFile = elements.data
    QuestPackage = tasks.data
    QuestPackage2 = dyn_tasks.data
    GlobalData = world_targets.sev
    PolicyData = aipolicy.data
    DropData = extra_drops.sev
    RareItem = rare_item.conf
    NPCGenFile = npcgen.data
    RegionFile = precinct.sev
    RegionFile2 = region.sev
    PathFile = path.sev
    RestartShell = restart2
    MallData = gshopsev.data
    LuaData = global_api.lua
    CollisionFile = map.bht
    Mall2Data=gshopsev1.data
    CollisionElement=wmgj.nmd

    [MsgTCPSession]
    type = tcp
    address = 127.0.0.1
    port = 12341
    so_sndbuf = 65536
    so_rcvbuf = 65536
    tcp_nodelay = 0

    [MsgUNIXSession]
    type = unix
    address = /tmp/foo
    so_sndbuf = 65536
    so_rcvbuf = 65536
    ;----------------------------------------------------------------------------

    [World_gs01]
    index = 1
    tag = 1
    cid = 0,2,13
    base_path = world/
    limit = allow-root;anti-cheat;
    grid = {800,800,25,-10000.0,-10000.0}
    #base_region = {-4096.0,-5632.0} , {-35.0,5632.0}
    #local_region = {-4096.0,-5632.0} , {-20.0,5632.0}
    base_region = {-4096.0,-5632.0} , {4096.0,5632.0}
    local_region = {-4096.0,-5632.0} , {4096.0,5632.0}
    dps_rank=1

    [Terrain_gs01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 88
    nNumCols = 8
    nNumRows = 11
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_gs01]
    type = tcp
    listen_addr = WORLD01:10901
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 0
    listen_backlog = 10

    [MsgReceiverUNIX_gs01]
    type = unix
    address = /tmp/gssock_world1
    listen_addr = /tmp/gssock_world1
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_gs02__]
    index = 2
    tag = 1
    cid = 0,2,13
    base_path = world/
    #limit = allow-root;
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-35.0,-5632.0} , {4096.0,5632.0}
    local_region = {-50.0,-5632.0} , {4096.0,5632.0}

    [Terrain_gs02__]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 88
    nNumCols = 8
    nNumRows = 11
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_gs02__]
    type = tcp
    listen_addr = WORLD02:10902
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 0
    listen_backlog = 10

    [MsgReceiverUNIX_gs02__]
    type = unix
    address = /tmp/gssock_world2
    listen_addr = /tmp/gssock_world2
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_arena01]
    index = 21
    tag = 201
    cid = 14,2,13
    limit = nothrow;clear-ap;use-save-point;allow-root;commondata;
    base_path = b01/
    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    player_capacity = 400
    npc_count = 1000
    matter_count = 1000
    save_point = 1,476.661,266.002,3294.183

    [Terrain_arena01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena01]
    type = tcp
    listen_addr = ARENA01:10941
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena01]
    type = unix
    listen_addr = /tmp/gssock_arena01
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_arena02]
    index = 22
    tag = 202
    cid = 14,2,13
    limit = nothrow;clear-ap;use-save-point;allow-root;
    base_path = b02/
    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    player_capacity = 400
    npc_count = 1000
    matter_count = 1000
    save_point = 1,-1517.775,254.129,891.905

    [Terrain_arena02]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena02]
    type = tcp
    listen_addr = ARENA02:10942
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena02]
    type = unix
    listen_addr = /tmp/gssock_arena02
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_arena03]
    index = 23
    tag = 203
    cid = 14,2,13
    limit = nothrow;clear-ap;use-save-point;allow-root;
    base_path = b03/
    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    player_capacity = 400
    npc_count = 1000
    matter_count = 1000
    save_point = 1,-611.847,218.987,-1162.208

    [Terrain_arena03]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena03]
    type = tcp
    listen_addr = ARENA03:10943
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena03]
    type = unix
    listen_addr = /tmp/gssock_arena03
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_arena04]
    index = 24
    tag = 204
    cid = 14,2,13
    limit = nothrow;clear-ap;allow-root;lowjump;nomount;nofly;use-save-point;
    base_path = b04/
    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    player_capacity = 400
    npc_count = 1000
    matter_count = 1000
    save_point=1,1311,223,801

    [Terrain_arena04]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena04]
    type = tcp
    listen_addr = ARENA04:10944
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena04]
    type = unix
    listen_addr = /tmp/gssock_arena04
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_is01]
    index = 31
    tag = 101
    base_path = a01/
    limit = nofly;allow-root;nomount;use-save-point;height-limit;lowjump;
    ;cid = 0,2,13
    cid = 14,2,13
    height_limit = 90.0
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    #grid = {100,40,25,-5000.0,5000.0}
    #base_region = {-4900.0,5232} , {-3000.0,5632.0}
    #local_region = {-4900.0,5232} , {-3000.0,5632.0}
    player_capacity = 400
    npc_count = 2000
    matter_count = 16384
    save_point = 1,1837.935,219.618,1204.463

    [Terrain_is01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is01]
    type = tcp
    listen_addr = INSTANCE01:10911
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is01]
    type = unix
    listen_addr = /tmp/gssock_is01
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_is02]
    index = 32
    tag = 102
    base_path = a02/
    limit = allow-root;nomount;anti-cheat;lowjump;commondata;use-save-point;height-limit;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    cid = 0,2,13
    player_capacity = 500
    npc_count = 2000
    matter_count = 16384
    save_point=1,1788,286,2147
    height_limit=245

    [Terrain_is02]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is02]
    type = tcp
    listen_addr = INSTANCE02:10912
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is02]
    type = unix
    listen_addr = /tmp/gssock_is02
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [Instance_is05]
    index = 35
    tag = 105
    base_path = a05/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;lowjump;
    ;faction_server = 1
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    save_point = 105,-176.102,333.283,146.36
    #grid = {100,40,25,-5000.0,5000.0}
    #base_region = {-4900.0,5232} , {-3000.0,5632.0}
    #local_region = {-4900.0,5232} , {-3000.0,5632.0}
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    instance_capacity = 100
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is05]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is05]
    type = tcp
    listen_addr = INSTANCE05:10915
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is05]
    type = unix
    listen_addr = /tmp/gssock_is05
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [Instance_is06]
    index = 36
    tag = 106
    base_path = a06/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    save_point = 106,-385.643,334.408,327.777
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    instance_capacity = 100
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is06]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is06]
    type = tcp
    listen_addr = INSTANCE06:10916
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is06]
    type = unix
    listen_addr = /tmp/gssock_is06
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [Instance_is07]
    index = 37
    tag = 107
    base_path = a07/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 100
    save_point = 107,-198.891,333,87.2788
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is07]
    szMapPath = mapnAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is07]
    type = tcp
    listen_addr = INSTANCE07:10917
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is07]
    type = unix
    listen_addr = /tmp/gssock_is07
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [Instance_is08]
    index = 38
    tag = 108
    base_path = a08/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 100
    save_point = 108,-24.6444,332.637,-71.0062
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is08]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is08]
    type = tcp
    listen_addr = INSTANCE08:10918
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is08]
    type = unix
    listen_addr = /tmp/gssock_is08
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [Instance_is09]
    index = 39
    tag = 109
    base_path = a09/
    limit = nofly;allow-root;nomount;no-bind;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    save_point = 109,446.279,332.745,177.541
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is09]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is09]
    type = tcp
    listen_addr = INSTANCE09:10919
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is09]
    type = unix
    listen_addr = /tmp/gssock_is09
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [Instance_is10]
    index = 40
    tag = 110
    base_path = a10/
    limit = nofly;allow-root;nomount;no-bind;lowjump;commondata;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    save_point = 110,7.32576,332.558,223.994
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is10]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is10]
    type = tcp
    listen_addr = INSTANCE10:10920
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is10]
    type = unix
    listen_addr = /tmp/gssock_is10
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [Instance_is11]
    index = 41
    tag = 111
    base_path = a11/
    limit = nofly;allow-root;nomount;no-bind;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    save_point = 111,-96.3219,307.383,126.313
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is11]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is11]
    type = tcp
    listen_addr = INSTANCE11:10921
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is11]
    type = unix
    listen_addr = /tmp/gssock_is11
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_is12]
    index = 42
    tag = 112
    base_path = a12/
    limit = nofly;nomount;clear-ap;allow-root;lowjump;height-limit;commondata;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    player_capacity = 400
    npc_count = 2000
    matter_count = 16384
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    ;cid = 0,2,13
    cid = 14,2,13
    height_limit=472.0f

    [Terrain_is12]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is12]
    type = tcp
    listen_addr = INSTANCE12:10922
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is12]
    type = unix
    listen_addr = /tmp/gssock_is12
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_is13]
    index = 43
    tag = 113
    base_path = a13/
    limit = nofly;allow-root;nomount;anti-cheat;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    player_capacity = 500
    npc_count = 2000
    matter_count = 16384
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is13]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is13]
    type = tcp
    listen_addr = INSTANCE13:10923
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is13]
    type = unix
    listen_addr = /tmp/gssock_is13
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [Instance_is14]
    index = 44
    tag = 114
    base_path = a14/
    limit = nofly;allow-root;nomount;no-bind;commondata;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    save_point = 114,-252.617,337.245,200.764
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is14]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is14]
    type = tcp
    listen_addr = INSTANCE14:10924
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is14]
    type = unix
    listen_addr = /tmp/gssock_is14
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [Instance_is15]
    index = 45
    tag = 115
    base_path = a15/
    limit = nofly;allow-root;nomount;no-bind;commondata;lowjump;height-limit;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    save_point = 115,-255.435,332.701,394.975
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13
    height_limit=341.0f

    [Terrain_is15]
    szMapPath = mapnAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is15]
    type = tcp
    listen_addr = INSTANCE15:10925
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is15]
    type = unix
    listen_addr = /tmp/gssock_is15
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [Instance_is16]
    index = 46
    tag = 116
    base_path = a16/
    limit = nofly;allow-root;nomount;no-bind;commondata;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    save_point = 116,-175.349,256.104,-437.671
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is16]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is16]
    type = tcp
    listen_addr = INSTANCE16:10926
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is16]
    type = unix
    listen_addr = /tmp/gssock_is16
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [Instance_is17]
    index = 47
    tag = 117
    base_path = a17/
    limit = nofly;allow-root;nomount;no-bind;commondata;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    save_point = 117,-179.73,257.264,446.24
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is17]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is17]
    type = tcp
    listen_addr = INSTANCE17:10927
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is17]
    type = unix
    listen_addr = /tmp/gssock_is17
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_is18]
    index = 48
    tag = 118
    base_path = a18/
    limit = nofly;nomount;nothrow;clear-ap;use-save-point;allow-root;
    save_point = 1,1838.089,219.618,1202.187
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    player_capacity = 150
    npc_count = 2000
    matter_count = 16384
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    ;cid = 0,2,13
    cid = 14,2,13

    [Terrain_is18]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is18]
    type = tcp
    listen_addr = INSTANCE18:10928
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is18]
    type = unix
    listen_addr = /tmp/gssock_is18
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_is19]
    index = 49
    tag = 119
    base_path = a19/
    limit = nofly;allow-root;nomount;anti-cheat;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    player_capacity = 500
    npc_count = 2000
    matter_count = 16384
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is19]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is19]
    type = tcp
    listen_addr = INSTANCE19:10929
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is19]
    type = unix
    listen_addr = /tmp/gssock_is19
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_is20]
    index = 50
    tag = 120
    base_path = a20/
    limit = nofly;allow-root;clear-ap;use-save-point;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    player_capacity = 100
    npc_count = 2000
    matter_count = 16384
    save_point = 1,1849.142,219.618,1206.922
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 14,2,13

    [Terrain_is20]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is20]
    type = tcp
    listen_addr = INSTANCE20:10930
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is20]
    type = unix
    listen_addr = /tmp/gssock_is20
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_is21]
    index = 51
    tag = 121
    base_path = a21/
    limit = allow-root;anti-cheat;
    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1024.0,-1024.0} , {1024,1024.0}
    local_region = {-1024.0,-1024.0} , {1024,1024.0}
    ;player_capacity = 8192
    ;npc_count = 20000
    ;matter_count = 163840
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is21]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 16
    nNumCols = 4
    nNumRows = 4
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is21]
    type = tcp
    listen_addr = INSTANCE21:10931
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is21]
    type = unix
    listen_addr = /tmp/gssock_is21
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;----------------------------------------------------------------------------

    [World_is22]
    index = 52
    tag = 122
    base_path = a22/
    limit = allow-root;anti-cheat;
    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1024.0,-1024.0} , {1024,1024.0}
    local_region = {-1024.0,-1024.0} , {1024,1024.0}
    ;player_capacity = 8192
    ;npc_count = 20000
    ;matter_count = 163840
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is22]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 16
    nNumCols = 4
    nNumRows = 4
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is22]
    type = tcp
    listen_addr = INSTANCE22:10932
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is22]
    type = unix
    listen_addr = /tmp/gssock_is22
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_is23]
    index = 53
    tag = 123
    base_path = a23/
    limit = nofly;nomount;allow-root;no-bind;commondata;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13
    effect_player_per_instance=6

    [Terrain_is23]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is23]
    type = tcp
    listen_addr = INSTANCE23:10933
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is23]
    type = unix
    listen_addr = /tmp/gssock_is23
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_is24]
    index = 54
    tag = 124
    base_path = a24/
    limit = nofly;nomount;allow-root;no-bind;commondata;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13
    effect_player_per_instance=6

    [Terrain_is24]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is24]
    type = tcp
    listen_addr = INSTANCE24:10934
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is24]
    type = unix
    listen_addr = /tmp/gssock_is24
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_is25]
    index = 55
    tag = 125
    base_path = a25/
    limit = nofly;nomount;allow-root;no-bind;commondata;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 300
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 14,2,13
    effect_player_per_instance=6

    [Terrain_is25]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is25]
    type = tcp
    listen_addr = INSTANCE25:10935
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is25]
    type = unix
    listen_addr = /tmp/gssock_is25
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_is26]
    index = 56
    tag = 126
    base_path = a26/
    limit = nofly;nomount;allow-root;no-bind;commondata;lowjump;height-limit;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 300
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13
    height_limit=45.0f

    [Terrain_is26]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is26]
    type = tcp
    listen_addr = INSTANCE26:10936
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is26]
    type = unix
    listen_addr = /tmp/gssock_is26
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_is27]
    index = 57
    tag = 127
    base_path = a27/
    limit = nofly;nomount;allow-root;no-bind;commondata;lowjump;height-limit;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}n = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13
    height_limit=263.0f;
    effect_player_per_instance=6

    [Terrain_is27]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is27]
    type = tcp
    listen_addr = INSTANCE27:10937
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is27]
    type = unix
    listen_addr = /tmp/gssock_is27
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_is28]
    index = 58
    tag = 128
    base_path = a28/
    limit = nofly;allow-root;nomount;no-bind;commondata;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    save_point = 1,476.661,266.002,3294.183
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13
    effect_player_per_instance=6

    [Terrain_is28]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is28]
    type = tcp
    listen_addr = INSTANCE28:10938
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is28]
    type = unix
    listen_addr = /tmp/gssock_is28
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_is29]
    index = 59
    tag = 129
    base_path = a29/
    limit = nofly;nomount;allow-root;no-bind;commondata;lowjump;no-multi-exp;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is29]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is29]
    type = tcp
    listen_addr = INSTANCE29:10939
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is29]
    type = unix
    listen_addr = /tmp/gssock_is29
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_is31]
    index = 71
    tag = 131
    base_path = a31/
    limit = nofly;nomount;allow-root;no-bind;commondata;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 400
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 6
    player_capacity = 5000
    npc_count = 131072
    matter_count = 262144
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is31]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 100.0f

    [MsgReceiverTCP_is31]
    type = tcp
    listen_addr = INSTANCE31:11941
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is31]
    type = unix
    listen_addr = /tmp/gssock_is31
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [World_is32]
    index = 72
    tag = 132
    base_path = a32/
    limit = nofly;nomount;allow-root;no-bind;height-limit;commondata;lowjump;
    height_limit = 5.0f;
    grid = {160,160,25,-1600.0,-1600.0}
    base_region = {-1536.0,-1536.0} , {1536,1536.0}
    local_region = {-1536.0,-1536.0} , {1536,1536.0}
    instance_capacity = 400
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 2000
    npc_count = 65535
    matter_count = 65535
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 14,2,13

    [Terrain_is32]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 100.0f

    [MsgReceiverTCP_is32]
    type = tcp
    listen_addr = INSTANCE32:11942
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is32]
    type = unix
    listen_addr = /tmp/gssock_is32
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [World_is33]
    index = 73
    tag = 133
    base_path = a33/
    limit = allow-root;no-bind;anti-cheat;height-limit;
    height_limit = 700.0f;
    grid = {160,160,25,-1600.0,-1600.0}
    base_region = {-1000.0,-1000.0} , {1000,1000.0}
    local_region = {-1000.0,-1000.0} , {1000,1000.0}
    instance_capacity = 400
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 2000
    npc_count = 65535
    matter_count = 65535
    pool_threshold_low = 10
    pool_threshold_high = 20
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13

    [Terrain_is33]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 4
    nNumCols = 2
    nNumRows = 2
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is33]
    type = tcp
    listen_addr = INSTANCE33:11943
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is33]
    type = unix
    listen_addr = /tmp/gssock_is33
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_bg01]
    index = 60
    tag = 230
    base_path = b30/
    limit = nothrow;allow-root;gm-free;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = destroy_key_building
    battle_player_count = 80
    max_sight_range = 50
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 10
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000
    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 17,2,13

    [Terrain_bg01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg01]
    type = tcp
    listen_addr = BATTLEGROUND01:10961
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg01]
    type = unix
    listen_addr = /tmp/gssock_bg01
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_bg02]
    index = 61
    tag = 231
    base_path = b31/
    limit = nothrow;allow-root;gm-free;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = kill_all_mobs
    battle_player_count = 80
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 10
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000
    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 17,2,13

    [Terrain_bg02]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg02]
    type = tcp
    listen_addr = BATTLEGROUND02:10962
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg02]
    type = unix
    listen_addr = /tmp/gssock_bg02
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_bg03]
    index = 62
    tag = 232
    base_path = b32/
    limit = nothrow;allow-root;gm-free;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = destroy_key_building
    battle_player_count = 80
    max_sight_range = 50
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 10
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000
    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 17,2,13

    [Terrain_bg03]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg03]
    type = tcp
    listen_addr = BATTLEGROUND03:10963
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg03]
    type = unix
    listen_addr = /tmp/gssock_bg03
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_bg04]
    index = 63
    tag = 233
    base_path = b33/
    limit = nothrow;allow-root;gm-free;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = kill_all_mobs
    battle_player_count = 80
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 10
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000
    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 17,2,13

    [Terrain_bg04]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg04]
    type = tcp
    listen_addr = BATTLEGROUND04:10964
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg04]
    type = unix
    listen_addr = /tmp/gssock_bg04
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_bg05]
    index = 64
    tag = 234
    base_path = b34/
    limit = nothrow;allow-root;gm-free;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = destroy_key_building
    battle_player_count = 80
    max_sight_range = 50
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 5
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 410
    player_capacity = 2000
    npc_count = 8000
    matter_count = 4000
    pool_threshold_low = 4
    pool_threshold_high = 4
    pool_threshold_init = 4
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô?У¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç?
    cid = 17,2,13

    [Terrain_bg05]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg05]
    type = tcp
    listen_addr = BATTLEGROUND05:10965
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg05]
    type = unix
    listen_addr = /tmp/gssock_bg05
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    ;-----------------------------------------------------------------------------------------------------

    [Instance_bg06]
    index = 65
    tag = 235
    base_path = b35/
    limit = nothrow;allow-root;gm-free;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = kill_all_mobs
    battle_player_count = 80
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 5
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 410
    player_capacity = 2000
    npc_count = 8000
    matter_count = 4000
    pool_threshold_low = 4
    pool_threshold_high = 4
    pool_threshold_init = 4
    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 17,2,13

    [Terrain_bg06]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg06]
    type = tcp
    listen_addr = BATTLEGROUND06:10966
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg06]
    type = unix
    listen_addr = /tmp/gssock_bg06
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    [World_is34]
    index = 74
    tag = 134
    base_path = a34/
    limit = nofly;nomount;allow-root;commondata;use-save-point;
    grid = {160,160,25,-2000.0,-2000.0}
    base_region = {-1000.0,-1000.0} , {1000.0,1000.0}
    local_region = {-1000.0,-1000.0} , {1000.0,1000.0}
    player_capacity = 200
    npc_count = 65536
    matter_count = 65536
    save_point = 1,1224,223,1051
    wedding_server = 1
    cid = 14,2,13

    [Terrain_is34]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 4
    nNumCols = 2
    nNumRows = 2
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is34]
    type = tcp
    listen_addr = INSTANCE34:11944
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is34]
    type = unix
    listen_addr = /tmp/gssock_is34
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    [Instance_is35]
    index = 75
    tag = 135
    base_path = a35/
    limit = allow-root;commondata;gm-free;nofly;height-limit;
    faction_server = 1
    idle_time = 300
    grid = {80,320,25,-1000.0,-4000.0}
    base_region = {-512.0,-2000.0} , {512.0,2000.0}
    local_region = {-512.0,-2000.0} , {512.0,2000.0}
    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 100
    player_capacity = 4000
    npc_count = 65536
    matter_count = 65536
    instance_capacity = 200
    pool_threshold_low = 10
    pool_threshold_high = 20
    cid = 63,2,13
    height_limit=100

    [MsgReceiverTCP_is35]
    type = tcp
    listen_addr = INSTANCE35:11945
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is35]
    type = unix
    listen_addr = /tmp/gssock_is35
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    [Terrain_is35]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 4
    nNumCols = 1
    nNumRows = 4
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [Instance_is38]
    index = 78
    tag = 138
    base_path = a38/
    limit = allow-root;gm-free;nofly;nomount;no-bind;commondata;lowjump;use-save-point;height-limit;
    height_limit = 380.0f
    save_point = 1,1719.43,219.618,981.559
    grid = {160,160,25,-2000.0,-2000.0}
    base_region = {-1000.0,-1000.0} , {1000,1000.0}
    local_region = {-1000.0,-1000.0} , {1000,1000.0}
    instance_capacity = 100
    player_per_instance = 6
    player_capacity = 3000
    npc_count = 65535
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    cid = 0,2,13

    [Terrain_is38]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 4
    nNumCols = 2
    nNumRows = 2
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is38]
    type = tcp
    listen_addr = INSTANCE38:11948
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is38]
    type = unix
    listen_addr = /tmp/gssock_is38
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    [World_is37]
    index = 77
    tag = 137
    base_path = a37/
    limit = allow-root;anti-cheat;commondata;
    grid = {320,160,25,-4000.0,-2000.0}
    base_region = {-3000.0,-1500.0} , {3000.0,1500.0}
    local_region = {-3000.0,-1500.0} , {3000.0,1500.0}
    cid = 0,2,13

    [Terrain_is37]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 18
    nNumCols = 6
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is37]
    type = tcp
    listen_addr = INSTANCE37:11947
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is37]
    type = unix
    listen_addr = /tmp/gssock_is37
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    [Instance_is39]
    index = 79
    tag = 139
    base_path = a39/
    limit = allow-root;gm-free;nofly;nomount;no-bind;commondata;height-limit;lowjump;
    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    instance_capacity = 200
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65535
    matter_count = 131072
    pool_threshold_low = 10
    pool_threshold_high = 20
    cid = 0,2,13
    height_limit = 340.0f

    [Terrain_is39]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is39]
    type = tcp
    listen_addr = INSTANCE39:11949
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is39]
    type = unix
    listen_addr = /tmp/gssock_is39
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    [World_is40]
    index = 80
    tag = 140
    base_path = a40/
    limit = allow-root;gm-free;
    grid = {160,160,25,-2000.0,-2000.0}
    base_region = {-1000.0,-1000.0} , {1000.0,1000.0}
    local_region = {-1000.0,-1000.0} , {1000.0,1000.0}
    player_capacity = 3000
    npc_count = 65536
    matter_count = 65536
    cid = 0,2,13

    [Terrain_is40]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 4
    nNumCols = 2
    nNumRows = 2
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is40]
    type = tcp
    listen_addr = INSTANCE40:11950
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is40]
    type = unix
    listen_addr = /tmp/gssock_is40
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------
    ;--- ĺ¹âÖ®³Ç------------------------------------------------------------
    ;----------------------------------------------------------------------------
    [Instance_is70]
    index = 86
    tag = 312
    base_path = a70/
    limit = allow-root;nothrow;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-470.0,-470.0} , {470,470.0}
    local_region = {-470.0,-470.0} , {470,470.0}


    instance_capacity = 200


    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 5000
    npc_count = 131072
    matter_count = 262144


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£??
    cid = 0,2,13


    [Terrain_is70]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is70]
    type = tcp
    listen_addr = INSTANCE70:19937
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is70]
    type = unix
    listen_addr = /tmp/gssock_is70
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------
    ;--- ²»ÂäÖ®³Ç------------------------------------------------------------
    ;----------------------------------------------------------------------------
    [Instance_is71]
    index = 87
    tag = 335
    base_path = a71/
    limit = allow-root;nothrow;

    grid = {80,320,25,-1000.0,-4000.0}
    base_region = {-512.0,-2000.0} , {512.0,2000.0}
    local_region = {-512.0,-2000.0} , {512.0,2000.0}


    instance_capacity = 200


    ;ÏÂÃæÊǸ±±¾µÄ²ÎÊýÉ趨 Íæ¼ÒÊýÄ¿µÈ¶¼Êǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 5000
    npc_count = 131072
    matter_count = 262144


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;¸±±¾ÀïÌØÊâplayerÂß¼­£¬Í¨¹ýÖÆ¶¨playerÂß¼­µÄÈý¸ö²¿·ÖµÄcidÀ´Íê³É
    ;Õ⼸¸öÖµµÃÉ趨·Ç³£Ãô¸Ð£¬²»ÄÜËæÒâÉ趨£¬Óë³ÌÐò´úÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is71]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 4
    nNumCols = 1
    nNumRows = 4
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is71]
    type = tcp
    listen_addr = INSTANCE71:19938
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is71]
    type = unix
    listen_addr = /tmp/gssock_is71
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    Last edited by 343; 09-11-12 at 02:32 AM. Reason: spoiler tag added

  6. #6
    I Might Piss Somebody Off Bola is offline
    DeveloperRank
    Dec 2011 Join Date
    BrazilLocation
    1,766Posts

    Re: no-multi-exp

    sorry the delay

    try this

    gs.rar

    my gs.conf of my server with multi exp removed of a29 ( obs: i dont remove , hes already removed and i are using the same on my server )

  7. #7
    Omega 343 is offline
    MemberRank
    Oct 2009 Join Date
    Ancient DGN CTYLocation
    5,514Posts

    Re: no-multi-exp

    Quote Originally Posted by Soulia View Post
    gs.conf you gave in a post with a corrected GS for read ptemplate, galias too for morai map..
    Quote Originally Posted by ADMZePekeno View Post
    sorry the delay

    try this

    gs.rar

    my gs.conf of my server with multi exp removed of a29 ( obs: i dont remove , hes already removed and i are using the same on my server )
    aye, the one you posted Soulia doesn't have the limit tag removed... ... ...

  8. #8
    Proficient Member Soulia is offline
    MemberRank
    Apr 2011 Join Date
    167Posts

    Re: no-multi-exp

    Doesn't works...

    thank you anyway

  9. #9
    Alpha Member Hycker is offline
    MemberRank
    Dec 2010 Join Date
    /root/gameguardLocation
    1,590Posts

    Re: no-multi-exp

    dun know whats happens, this no-multi-exp tag works fine for me.
    otherway nerf exp in elements.data... its phag method but work for sure

  10. #10
    Account Upgraded | Title Enabled! sxymxd84 is offline
    MemberRank
    Aug 2004 Join Date
    ArizonaLocation
    612Posts

    Re: no-multi-exp

    if removing the tag is causing the server to crash its definitely not the gs as the gs does not store a hard coded copy, just handlers which receive it's instructions from the .conf file and tbh, the log will tell you exactly what the problem is upon crash. That would be more helpful than a guess. Please give us some conclusive information because it can't be the gs (which I am using the fixed gs and tested and works just fine).

  11. #11
    Omega 343 is offline
    MemberRank
    Oct 2009 Join Date
    Ancient DGN CTYLocation
    5,514Posts

    Re: no-multi-exp

    Pretty much what he said:

    Quote Originally Posted by sxymxd84 View Post
    if removing the tag is causing the server to crash its definitely not the gs as the gs does not store a hard coded copy, just handlers which receive it's instructions from the .conf file and tbh, the log will tell you exactly what the problem is upon crash. That would be more helpful than a guess. Please give us some conclusive information because it can't be the gs (which I am using the fixed gs and tested and works just fine).
    Merely removing the no-multi-exp; from an instance, or even ADDING it to all instances is not going to crash any map(s) in and of itself... You had to have done something else too, and or wrong... But either way your logs will help a million... ... ...

  12. #12
    Proficient Member Soulia is offline
    MemberRank
    Apr 2011 Join Date
    167Posts

    Re: no-multi-exp

    when i change the gs.confg for your, or, when i removed no-multi-exp in my gs.conf, the serveur is going up and after when we want to start any map, the process GS is Off Line, and no map can be started, and after a reboot too...

    No errors in log files, and no server help



Advertisement