Hello, I was running my server(1.5.1-Mr.Kller's Release) fine for few days but in a certain time login started to delay and after that it started saying (Server Network Error)
My table.xml is fairly fine my problem is with (Delivery) and that's because when I start the server everything goes fine except this.
Code:=== [ START ] Delivery === Warning: table_charset should be set to UCS2 TRACE : RewardManager:: begin timme 2011 12 15 9 TRACE : RewardManager:: end timme 2012 1 16 1 TRACE : points[2900]->bonus[300] TRACE : points[9900]->bonus[1200] TRACE : points[19900]->bonus[2800] TRACE : points[29900]->bonus[4500] TRACE : RewardManager:: reward interval 86400 times 1 District id is 0info : TcpManager OnAddSession TRACE : gdeliveryd::Max player allowed is 6000 TRACE : OnAddSession sid=8 TRACE : Timer update: (0) Thu Jul 17 01:46:54 2014 gauthd: 17 Jul 2014 01:46:54,214 INFO GAuthServer:? - GAuthServer::OnAddSession com.goldhuman.IO.Protocol.Session@3479501a TRACE : sysauction initialize: auction max=4, total sell item=48 TRACE : AutoTeamMan Init Successfully!! TRACE : Server without connected to any central server info : GameDBServer::OnAddSession, sid=8. TRACE : CountryBattle Init Successfully!! err : BillingAgent, duplicate item,id=16166,amount=500,timeout=0 err : BillingAgent, duplicate menuid,id=000000082000000002910000000001 err : BillingAgent, duplicate item,id=16024,amount=6000,timeout=0 err : BillingAgent, duplicate menuid,id=000000082000000002940000000001 err : BillingAgent, duplicate item,id=16019,amount=6000,timeout=0 err : BillingAgent, duplicate menuid,id=000000082000000002950000000001 TRACE : billing: menu loaded, menuids size=314, itemids size=314 TRACE : gdelivery::connect gfactionserver successfully. TRACE : BattleManager: Sync battle faction to gfactiond. info : logclienttcp: OnAddSession info : logclient: OnAddSession TRACE : ganticheatclient:: connect gacd successfully! TRACE : gdelivery::connect to gauthd successfully. TRACE : gfactionserver:: add link(or Delivery) 0 to map. TRACE : Receive zoneid=1 from delivery info : OnAddSession info : OnAddSession TRACE : DBAuctionList, size=0, handle=0 TRACE : DBFactionFortressLoad, size=0, handle=0 TRACE : DBStockLoad, size=0, handle=0 TRACE : DBForceLoad, count=0 update_time=1405544400. TRACE : DBLoadGlobalControl, cme_open=0 cme_rate=0. TRACE : info : OnAddSession TRACE : TRACE : DBUniqueDataLoad, size=7, handle=0 DBPShopLoad, size=0, handle=0 DBRoleNameList, handle=-1 TRACE : DBBattleLoad, count=51. TRACE : DBRoleNameList, size=0, handle=-1 total=0 TRACE : dbauctionlist: received. res->items.size()=0,res->handle.size()=0 retcode=0 TRACE : dbfactionfortressload: received. res->list.size()=0,res->handle.size()=0 retcode=0 TRACE : FactionFortressMan: Sync faction id to gfactiond. TRACE : DBStockLoad: retcode=0, size=0, handle=0 TRACE : dbforceload: rpc return. retcode=0 TRACE : dbloadglobalcontrol: rpc return. retcode=0 TRACE : DBUniqueDataLoad: Rpc return. res->values.size()=7,res->handle.size()=0, retcode=0 TRACE : DBPShopLoad: Rpc return. res->shops.size()=0,res->handle.size()=0, retcode=0 TRACE : DBRoleNameList size=0 handle=-1 finish=1 TRACE : BattleManager: Sync map notice to GS. TRACE : BattleManager: Sync battle faction to gfactiond. TRACE : GetFactionDetail, fid=124. TRACE : GetFactionDetail, rpc return. fid=124, retcode=0 gauthd: 17 Jul 2014 01:46:54,718 INFO GAuthServer:? - AnnounceZoneid3, clear all online records on zone 1 gauthd: 17 Jul 2014 01:46:54,806 INFO GAuthServer:? - AnnounceZoneid3, aid=1,zoneid=1,ip1=0.0.0.0,ip2=0.0.0.0,ip3=0.0.0.0 TRACE : StockStatus:: uptime=0,trade_price=0,order_volume=0,trade_volume=0,trade_amount=0,idpool=2 === [ OK ] ===Note the error and the first line that says Warning: table_charset should be set to UCS2....
I don't know what does that mean. If anyone can explain I will be very gladI did read alot of threads about this but none of them helped me.Results after the error-Server Network Error- shows is (matrix passwd cache missing)
Please post any suggestions it might do alot even if its silly.
I need to fix it as soon as possible.
Thanks for reading.
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Edit:-
It now no longer says Warning: table_charset should be set to UCS2 after I changed it in the game sys but it still sayserr : BillingAgent, duplicate item,id=16166,amount=500,timeout=0
err : BillingAgent, duplicate menuid,id=000000082000000002910000000001
err : BillingAgent, duplicate item,id=16024,amount=6000,timeout=0
err : BillingAgent, duplicate menuid,id=000000082000000002940000000001
err : BillingAgent, duplicate item,id=16019,amount=6000,timeout=0
err : BillingAgent, duplicate menuid,id=000000082000000002950000000001
After deleting those ids and menuids from the menuid file it now never says somthing wrong while running but the error still show.
And I guess this is where the problem is.


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