Actually that doesn't sound right either (it's the same thing reversed) sell < buy == buy > sell
It would be, it HAS to be:
sell > buy
or
buy < sell
Because furthermore if I recall NPCs (and how they work) correctly, you have to think of it in terms of, IF YOU WERE THE NPC. IE. an NPC buying is actually you selling -- to the NPC. or. an NPC selling is actually you buying... (you have to think of it / say it / as if YOU were the NPC)...
So yea,
you wouldn't sell something for less than you'd buy it (sell < buy)(buy > sell) - X
you WOULD sell something for more than you'd buy it (sell > buy)(buy < sell) - O
Spoiler:
updated: version low
sry 4 delay ...
happens :)
updated: gs error
update: client > version low
update: client > models.pck / pkx
update: client > added little guide by Timma Roughton about timestamp gshop*
This error comes out rarely.Code:gamed: err : 从数据库取得server data超时,worldtag=1
And Gamedbd is downed.
This error comes out every day.Code:gdeliveryd: err : gdelivery:: connect GameDB failed
However, a game can be played satisfactorily.
How is it solved if it carries out?
client: update: models.pck / pkx
client: update: Perfect World Boutique out of phase with server
to pack and partition pck archives exceeding 2GB
Code:sPCK.exe -pw -c litmodels.pck.filesFile SplitterCode:split.exe litmodels.pck 2147483648
Rename files litmodels.pck.1 and litmodels.pck.2 to their proper name litmodels.pck and litmodels.pkx
2147483648<----- This size didn't work for me
2047483648<----- This size did work, i'm guessing pw doesn't like sitting right on the limit...you could probably stay a byte under and be ok.
Verified - 2047483647 works
Taken from here, thanks Russia!!, and ty user Murphy :)
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Last edited by argonaut; 09-06-14 at 03:16 PM.
Concerning the issue between the Gauth and the gdelivery: gdelivery::connect to GAuth server failed
Credits to Bola