1.4.4 with three races

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  1. #1
    Member dj1818 is offline
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    1.4.4 with three races

    Create an account and assign him a 16 id
    Sign in to your account and delete the new races
    Enter into iweb, open ID:
    17 - Mystic
    18 - Seeker
    20 - Psychic
    27 - Assassin

    and change the line:

    <variable name="delete_time" type="int">1332106808</variable>
    to
    <variable name="delete_time" type="int">1</variable>

    So..
    If you try to create a character that would be link.

    Sorry for my bad english

    Good luck :)


  2. #2
    Newbie cogame is offline
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    Re: 1.4.4 with three races

    Quote Originally Posted by dj1818 View Post
    Create an account and assign him a 16 id
    Sign in to your account and delete the new races
    Enter into iweb, open ID:
    17 - Mystic
    18 - Seeker
    20 - Psychic
    27 - Assassin

    and change the line:

    <variable name="delete_time" type="int">1332106808</variable>
    to
    <variable name="delete_time" type="int">1</variable>

    So..
    If you try to create a character that would be link.

    Sorry for my bad english

    Good luck :)
    who is stupid enough to delete available new races ?

  3. #3
    Member dj1818 is offline
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    Re: 1.4.4 with three races

    maybe someone thinks that

    new races - imbalance

  4. #4
    Grand Master 343 is offline
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    Re: 1.4.4 with three races

    Shorter / Easier way to do it would be to edit ptemplate.conf in /gamed

    change
    Code:
    allow_login_class_mask = 1023
    to
    Code:
    allow_login_class_mask = 219


    //personal comment : new races/classes are garbage anyway. the game was at its peak when there were only blademasters, wizzards, venos, barbs, archers, and clerics So I could see why anyone would want to do this

  5. #5
    Member dj1818 is offline
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    Re: 1.4.4 with three races

    Quote Originally Posted by 343 View Post
    Shorter / Easier way to do it would be to edit ptemplate.conf in /gamed

    change
    Code:
    allow_login_class_mask = 1023
    to
    Code:
    allow_login_class_mask = 219


    //personal comment : new races/classes are garbage anyway. the game was at its peak when there were only blademasters, wizzards, venos, barbs, archers, and clerics So I could see why anyone would want to do this
    hm..
    Using your mini-guide - error old version of the client

  6. #6
    RaGEZONER fgru is offline
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    Re: 1.4.4 with three races

    ... lol ... thats stupid ... " new races - imbalance " thousands of thousands play the new races on official server ... if u think its imbalance u need to delete all content about 1.4.4 [ from 1.3.x to 1.4.x ]

    >>>

    1.4.x deleted content = 1.3.x ... [ u dont delete chars und can try 1.3.x server ... ]

  7. #7
    Robb rbb138 is offline
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    Re: 1.4.4 with three races

    Tideborn is pretty unbalanced to be fair, you talk to any player of the new races on the official server and they all say this.

  8. #8
    RaGEZONER fgru is offline
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    Re: 1.4.4 with three races

    /offtopic ...

    " Tideborn is pretty unbalanced to be fair " if this true - NO ONE will play this but all play this on official ... AND yes everyone say its unbalanced > i know ... but all playing :D

  9. #9
    Robb rbb138 is offline
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    Re: 1.4.4 with three races

    they play it because its unbalanced and easy to kill with, why would anything like this deter them?

  10. #10
    Grand Master Jacknife is offline
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    Re: 1.4.4 with three races

    Quote Originally Posted by rbb138 View Post
    they play it because its unbalanced and easy to kill with, why would anything like this deter them?
    Its true same thing is in 1.3.6 players chose the class wich is easiest to kill\farm with, since most of 1.4.4 new servers are PvP ofc they chose Assasin\Phys\Myst\Seeker they own the old classes and even eachother.

  11. #11
    Elite Member [D@nte] is offline
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    Re: 1.4.4 with three races

    Quote Originally Posted by 343 View Post
    Shorter / Easier way to do it would be to edit ptemplate.conf in /gamed

    change
    Code:
    allow_login_class_mask = 1023
    to
    Code:
    allow_login_class_mask = 219


    //personal comment : new races/classes are garbage anyway. the game was at its peak when there were only blademasters, wizzards, venos, barbs, archers, and clerics So I could see why anyone would want to do this
    Just a theoretical question: Does this rly prevent the new races from showing up in creationscreen?! Am too lazy to test and i don't need it...

    Abt. unbalanced blablabraindeadbla could someone delete this nonsense discussion we had alrdy 100000x times?!

  12. #12
    Grand Master 343 is offline
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    Re: 1.4.4 with three races

    Quote Originally Posted by [D@nte] View Post
    Just a theoretical question: Does this rly prevent the new races from showing up in creationscreen?! Am too lazy to test and i don't need it...

    Abt. unbalanced blablabraindeadbla could someone delete this nonsense discussion we had alrdy 100000x times?!
    No, it does not. In order to prevent them from showing up at the 'create' screen you would have to remove them from the CLIENT as well. This is a LOG IN * MASK *. So technically people could create new characters all day long (assassins, psychics, seekers, and mystics) but they would NOT be able to LOG IN with them. Which now that I think about it is a pretty cool idea, since someone would go to create a sin for example (spend all this time customizing it), just to find out they cannot log it in *EVIL SMILE*

    Additionally, I am not going to bother removing conversation on the new races/classes being unbalanced; because they are...

  13. #13
    Sorcerer Supreme ivanaivana is offline
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    Re: 1.4.4 with three races

    U can just do a bit customization in 71 list of sEledit.

    ID;Name;Class;Race;Enemy;Att speed;Att range;HP regen;MP regen;Walk speed;Run speed;Swim speed;Fly speed;Crit rate;Vit +HP;Int +MP;Agi +accur;Agi +evas;Lvl-up HP;Lvl-up MP;Lvl-up PDMG;Lvl-up MDMG;Lvl-up PDEF;Lvl-up MDEF;Aggro
    int32;wstring:64;int32;int32;int32;float;float;int32;int32;float;float;float;float;int32;int32;int32;int32;int32;int32;int32;float;float;float;float;int32
    And they will be balanced.

  14. #14
    Robb rbb138 is offline
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    Re: 1.4.4 with three races

    bit late for most people to do that.. need a wipe now.

    And the problem really isn't these stats, its the psychics soulforce and the sins aps that really grinds my gears.

  15. #15
    Elite Member EndyBH is offline
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    Re: 1.4.4 with three races

    I think that controlling the balance between the new classes in pvp is in our hand now. That depends on the owner of the server. With the server files is now easier to establish the balance we want, think is not necessary to remove the new classes could not test yet, but I think doing a removal of these can crash the server

  16. #16
    Robb rbb138 is offline
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    Re: 1.4.4 with three races

    Its not easy to balance them after opening a server at all, There are some things you can edit before doing so however.

    So think before you release!!

  17. #17
    Newbie Serg911 is offline
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    Re: 1.4.4 with three races

    How to prevent the new races from showing up in creation screen?
    Last edited by Serg911; 22-03-12 at 02:47 AM.

  18. #18
    RaGEZONER fgru is offline
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    Re: 1.4.4 with three races

    if u dont need the new races - try 1.3.x ... this is 1.4.x section ..

  19. #19
    Newbie Serg911 is offline
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    Re: 1.4.4 with three races

    Really?? Omg..

    Let's continue

    There is nothing about amount of races in configs or other *.pck so I think that in elementclient.exe, but I dont know what the hex to disable them.

    P.S. I already switched them off on the server side and want to remove them from creation screen.

    P.S.S
    Please without smart advices about 1.3.x

  20. #20
    Psy Sins Psytrac is online now
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    Re: 1.4.4 with three races

    Quote Originally Posted by fgru View Post
    1.4.x deleted content = 1.3.x ... [ u dont delete chars und can try 1.3.x server ... ]
    wrong. new races aside there are TONS of features for 1.4.4 that are not in 1.3.6

  21. #21
    RaGEZONER fgru is offline
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    Re: 1.4.4 with three races

    ... this is not the basic message > read again :)

  22. #22
    Newbie Serg911 is offline
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    Re: 1.4.4 with three races

    answer my question, please

  23. #23
    Newbie hncdjs is offline
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    Re: 1.4.4 with three races

    My poor english
    if you like three races
    why don't you use 1.3.6

  24. #24
    Psy Sins Psytrac is online now
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    Re: 1.4.4 with three races

    Quote Originally Posted by hncdjs View Post
    My poor english
    if you like three races
    why don't you use 1.3.6
    PQ, auto-pathing, right-click functions, reforge, gear addons...

    why not indeed...

  25. #25
    Grand Master Hycker is offline
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    Re: 1.4.4 with three races

    +att/def lvl, blessings, genies, 79/100 skills etcetcetc



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