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Enthusiast
Monster generator
I'll teach you how to use to release the monster generator without debug, there was a little guy there needingCharge GS with IDA PROSearch for the function: player_template::GetDebugMode

Right-click the function name click List cross references

you will need to edit the 2nd function DebugCommandHandle

Go to edit-> patch program-> change bytes and change 75 to EBedit-> patch program-> apply patches to input file-> okand ready
By: Halysim
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Omega
Re: Monster generator
I vote for a sticky for this thread (@mods)! This entirely helped me learn how to "fix" the "monster spawner" moving forward! (http://forum.ragezone.com/f754/guide...4/#post9070424)
However, [Looking For] ("wanted") a tut on how to "fix" so that gs reads the bonus values from ptemplate
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Enthusiast
Re: Monster generator
be confuse,if you want to generator Monster,you can use class spawner_ctrl, world::TriggerSpawn(int condition, bool notify_world_ctrl)