[TUT] Using dagger as claw/fist

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  1. #1
    Apprentice emungx3 is offline
    MemberRank
    Jan 2012 Join Date
    15Posts

    thumbs up [TUT] Using dagger as claw/fist

    Hello everyone

    I want to share with you how to use a Dagger as a working Claw/Fist + working skills

    First of all you have to open your sEledit or any other programm for editing elements.data
    Now choose any Dagger you want to use as Claw/Fist:

    For ex. ☆Stone Cracker ID: 27797 and clone it
    Now give your custom Dagger a new ID.
    Next step is changing id_major_type and id_sub_type to the right id's
    major: 182(Fist and Claw) and sub: 183 for Fist and 184 for Claws (this might be important later if you want to hex edit weapons).
    Now change character_combo_id to 255



    Well thats all.. now just save the file and replace on your server and the you just have to spawn/craft the weapon.



    Hope I could help anyone with this.. and sorry for my bad english


  2. #2
    sarcasm-mode: active jv90 is offline
    MemberRank
    Jun 2013 Join Date
    IDALocation
    467Posts

    Re: [TUT] Using dagger as claw/fist

    Its nice you are in the spirit of sharing, but this is rather basic knowledge and instead of doing all of this instead you can just copy the contents of "file_model_right" and "file_model_left" without ruining a entire ingame item (linked to quests, NPCs, etc, plus its stats)

  3. #3
    Apprentice crasherkid is offline
    MemberRank
    Apr 2012 Join Date
    15Posts

    Re: [TUT] Using dagger as claw/fist

    none of this seems to work for me the items saved and shows in the elemnt but yet when spawned no graphic or it wont spawn at all from the debug.. any other help on that would be great or if something im doing is wrong as i wanted to take this process onto monster essence too if possible



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