a12 and a12 old maps

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  1. #1
    RaGEaholic crxfreak is offline
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    a12 and a12 old maps

    So I was messing in sMaptool and found that a12 "Forest Ruins" has 2 different map versions. Does anyone have the client/server files for the a12 map? The only 1 I have is the "a12old" map.


  2. #2
    Black Magic Development das7002 is offline
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    Re: a12 and a12 old maps

    New a12 is PWI version, just convert client maps to server and tada you have the new version.

  3. #3
    RaGEaholic crxfreak is offline
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    Re: a12 and a12 old maps

    OK thanks, anyway to tell what files it needs as far as surfaces, buildings and such?

  4. #4
    [B]aSH nofxpunkerbrian is offline
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    Re: a12 and a12 old maps

    - Compare your buildings.pck with their buildings.pck see whats missing.
    - Open litmodels.pck get a12 folder.
    - Open loddata.pck get a12 folder.
    - Go to surfaces and get the minimap and map.
    - Make patch and patch :)

  5. #5

    Re: a12 and a12 old maps

    Yes, u need to set heightmap in sMAPtool, otherwise mobs will not stick to the map texture - they will fall down to the ground.

  6. #6
    RaGEaholic crxfreak is offline
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    Re: a12 and a12 old maps

    OK thank you for all the info and help.

  7. #7
    Proficient Member Du100 is offline
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    Re: a12 and a12 old maps

    That'a how looks new a12:
    ed25 - YouTube



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