gs.conf
Code:
world_servers = is35;
;-----------------------------
[World_is35]
index = 75
tag = 135
base_path = a35/
limit = allow-root;nothrow;clear-ap;
grid = {800,800,25,-10000.0,-10000.0}
base_region = {-512.0,-2048.0} , {512.0,2048.0}
local_region = {-512.0,-2048.0} , {512.0,2048.0}
;player_capacity = 8192
;npc_count = 20000
;matter_count = 163840
;oНЛўplayerГџНЁЧ†playerГџЕ€нє‹нї·ЦµГЈid4ОЄЗЌ
;Цўнј›нµµД‰и¶ЁЗіДґРЈЕњМ¦УўКЁФ«Нђтµ»‚мІ®РђФ·ЗіЗї
cid = 14,2,13
[Terrain_is35]
szMapPath = map
nAreaWidth = 512
nAreaHeight = 512
nNumAreas = 4
nNumCols = 1
nNumRows = 4
vGridSize = 2.0f
vHeightMin = 0.0f
vHeightMax = 800.0f
[MsgReceiverTCP_is35]
type = tcp
listen_addr = INSTANCE35:11945
so_sndbuf = 16384
so_rcvbuf = 16384
tcp_nodelay = 1
listen_backlog = 10
[MsgReceiverUNIX_is35]
type = unix
listen_addr = /tmp/gssock_is35
so_sndbuf = 16384
so_rcvbuf = 16384
listen_backlog = 10
;-----------------------------
gsalias.conf
Code:
world_servers = is35;
INSTANCE35 = game1
elementclient.exe Ronny's pwd
Code:
offset 00006030 hex \x84\x70\x01\x00\x00\x8B\x80\x90\x00\x00\x00\x48\x3D\x8A\x00\x00 is for 140 tags
offset 00006240 hex \x04\x04\x04\x03\x02\x02\x00\x02\x00\x02\x02\x04\x90\x90\x90\x90
meaning for the hex \129\130\131\132\133\134\135\136\137\138\139\140\x90\x90\x90\x90
serverside map. but wmap and dhmap not fixed, mobs will act strange some places
a35.zip
Map from loddata