Copy building

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  1. #1
    Proficient Member CULOBG is offline
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    Mar 2011 Join Date
    187Posts

    Copy building

    Hey all,
    i would like to copy a building from one place of the world map to another... how do i do that?
    P.S. i tryed searching but all that come out was for hole maps while i only need 1 building(until now i never worked on maps)
    any hint will be really apreciated


  2. #2
    Omega 343 is offline
    MemberRank
    Oct 2009 Join Date
    Ancient DGN CTYLocation
    5,514Posts

    Re: Copy building

    Not sure myself, but I think it would be really cool if we figured out in more detail how to do things with maps. I've always looked forward to the day I could potentially create my own map for PW from absolute scratch (which I know comes from being a former FPS mapper {from the original DOOM to CounterStrike})

  3. #3
    Proficient Member CULOBG is offline
    MemberRank
    Mar 2011 Join Date
    187Posts

    Re: Copy building

    Quote Originally Posted by 343 View Post
    Not sure myself, but I think it would be really cool if we figured out in more detail how to do things with maps. I've always looked forward to the day I could potentially create my own map for PW from absolute scratch (which I know comes from being a former FPS mapper {from the original DOOM to CounterStrike})
    yeh would be cool if someone actually answered it...
    also would be nice to know how to add gfx to buidlings
    pretty sure someone knows how to do this as i saw it on many servers...

  4. #4
    Robb rbb138 is offline
    MemberRank
    Jan 2009 Join Date
    London, EnglandLocation
    1,241Posts

    Re: Copy building

    If you want to add GFX you can use dynamicobjects.data in client and npcgen.data in the server map to display them.

    If you want to add or move building .lmd files then its going to be very hard, but not impossible and it has been done before. Buildings are referenced in the *.ecbsd file for each map, which unfortunately is not an easy file to read or parse and currently has no editors.

    Theres also a small chance building locations are somehow stored in .lmd files also since when they changed a34 from a 1*1 map to a 2*2 map they had to move the cords of the building objects north west and instead of just replacing the 34.ecbsd file they replaced the entire building directory for that map with new files that had slightly different float data numbers (probably map cords).

    Your best chance is to ask eistiger as he has experience with this file when he made the fix for zhuxian maps to run on pw.



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