Creating new quests

Results 1 to 13 of 13
  1. #1
    Apprentice Ptdk is offline
    MemberRank
    May 2011 Join Date
    6Posts

    Creating new quests

    I am new to this kind of stuff, and the problem is most likely something small and stupid...

    I know that should be asimple thing yet i am trying to get it working since like two days. I got to the point where it shows the yellow shield above NPCs head(like if it had a quest for u), but when u actually talk to it, he only offers you to see him next time.

    So thats what i do -

    Clone some NPC like general summer. -rename, new id(199999), new initial talk thing

    Clone some monsters(array sentry) - rename, new IDs(200001-200004), new stats, new drops

    clone some quest(where u have to kill monsters) - rename, new id(300001-300004, add quest and reward npc(199999), change mob id in errands and change rewards

    than clone activate(300005) and recieve quest(300006) things for the cloned npc, and put the quest numbers(200001-200004) in there

    add those activate recieve things for the npc

    put the npc and mobs into npcgendata

    restart given map

    everything shows up and works as supposed to, besides quests. those dont even show up in chat window.

    i tried a really lot fo things, changed just about everything, and ran out of ideas.

    using staskedit, seledit, snpcedit


    any help appreciated : )
    thx


  2. #2
    Angelemu founder tbnanubis is offline
    MemberRank
    Mar 2011 Join Date
    Unicorn ForestLocation
    527Posts

    Re: Creating new quests

    dont use ids greater than 30k, in some cases server and client dont't like them

  3. #3
    SON OF MARFEL hrace009 is offline
    MemberRank
    Apr 2009 Join Date
    Pekanbaru, IndoLocation
    1,035Posts

    Re: Creating new quests

    i'am using ID 30k++ for NPC, 40k++ For Weapon, 50k++ For Mobs, 60k++ Armor's, 70++ For Quest. and it's okey, no problem with that

  4. #4
    Angelemu founder tbnanubis is offline
    MemberRank
    Mar 2011 Join Date
    Unicorn ForestLocation
    527Posts

    Re: Creating new quests

    Quote Originally Posted by hrace009 View Post
    i'am using ID 30k++ for NPC, 40k++ For Weapon, 50k++ For Mobs, 60k++ Armor's, 70++ For Quest. and it's okey, no problem with that
    try for pets

  5. #5
    Nerd-IO Romulan is offline
    MemberRank
    Feb 2009 Join Date
    BelgiumLocation
    3,333Posts

    Re: Creating new quests

    Quote Originally Posted by tbnanubis View Post
    try for pets
    My genies pets are 40k+ And my other customs mounts also

  6. #6
    Custom Lord kristkos is offline
    MemberRank
    Oct 2004 Join Date
    look ahead!Location
    380Posts

    Re: Creating new quests

    i got to around wings/mounts@60k weapons 45k 50k mobs/npcs
    most of my id's (customs are more than) +50k i don't think it matters much i go with the max limit it's *in el.data* 65535 when i tryed added more than that it mostly didn't worked
    and anyways i have quest issue as well tryed to copy Lucky Coral quest to make my own "lottery" and it didn't start the id was 37k tryed lower as well but it didn't worked
    Last edited by kristkos; 12-05-11 at 05:38 PM.

  7. #7
    Proficient Member Du100 is offline
    MemberRank
    Jun 2010 Join Date
    RussiaLocation
    177Posts

    Re: Creating new quests

    You can also use sub-zero IDs.

  8. #8
    Account Upgraded | Title Enabled! [D@nte] is offline
    MemberRank
    Apr 2010 Join Date
    249Posts

    Re: Creating new quests

    fact is we used IDs with 30k+ in tasks.data for teleportation - thoose didn't show up in illusion stone

  9. #9
    Nerd-IO Romulan is offline
    MemberRank
    Feb 2009 Join Date
    BelgiumLocation
    3,333Posts

    Re: Creating new quests

    I'm using ID 30k+ for my rank gears and it works

  10. #10
    SON OF MARFEL hrace009 is offline
    MemberRank
    Apr 2009 Join Date
    Pekanbaru, IndoLocation
    1,035Posts

    Re: Creating new quests

    Quote Originally Posted by tbnanubis View Post
    try for pets
    my custom mount's and pet's using ID 80K

    Quote Originally Posted by [D@nte] View Post
    fact is we used IDs with 30k+ in tasks.data for teleportation - thoose didn't show up in illusion stone
    my nirvana teleport and GV teleport at ilusion stone using ID 90K at task.data and it show up.

  11. #11
    Apprentice Ptdk is offline
    MemberRank
    May 2011 Join Date
    6Posts

    Re: Creating new quests

    well other instances work properly with just about any ID, so im doubt that would be the problem.

    got to the point where u can actually take the parent quest of the quest, than when u woulkd get the actual quest it says "invalid mission".

    whatever, gonna keep on trying, and thx for the responses anyway

  12. #12
    Лучезарный loko9988 is offline
    MemberRank
    Mar 2010 Join Date
    RussiaLocation
    335Posts

    Re: Creating new quests

    i have this problem.... in resources/chest
    if id <=100k not working

  13. #13
    SON OF MARFEL hrace009 is offline
    MemberRank
    Apr 2009 Join Date
    Pekanbaru, IndoLocation
    1,035Posts

    Re: Creating new quests

    Quote Originally Posted by loko9988 View Post
    i have this problem.... in resources/chest
    if id <=100k not working
    i'll nevver trying with ID more than 99k



Advertisement