gs.conf
Code:
world_servers = gs01;is01;is02;is12;is13;is18;is19;is20;is21;is22;is33;is34;arena01;arena02;arena03;arena04;is32;
instance_servers = is05;is06;is07;is08;is09;is10;is11;is14;is15;is16;is17;is23;is24;is25;is26;is27;is28;is29;is31;arena05;bg01;bg02;bg03;bg04;bg05;bg06;
...
[World_is32]
index = 72
tag = 132
base_path = a32/
limit = nofly;nomount;allow-root;no-bind;
grid = {80,80,50,-2000.0,-2000.0}
base_region = {-1536.0,-1536.0},{1536,1536.0}
local_region = {-1536.0,-1536.0},{1536,1536.0}
instance_capacity = 50
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player_per_instance = 15
player_capacity = 5000
npc_count = 131072
matter_count = 262144
pool_threshold_low = 10
pool_threshold_high = 20
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cid = 0,2,13
[Terrain__is32]
szMapPath = map
nAreaWidth = 512
nAreaHeight = 512
nNumAreas = 1
nNumCols = 1
nNumRows = 1
vGridSize = 2.0f
vHeightMin = 0.0f
vHeightMax = 800.0f
[MsgReceiverTCP_is32]
type = tcp
listen_addr = INSTANCE32:11942
so_sndbuf = 16384
so_rcvbuf = 16384
tcp_nodelay = 0
listen_backlog = 10
[MsgReceiverUNIX_is32]
type = unix
listen_addr = /tmp/gssock_is32
so_sndbuf = 16384
so_rcvbuf = 16384
listen_backlog = 10
...
gsalias.conf
Code:
world_servers = gs01;is01;is02;is12;is13;is18;is19;is20;is21;is22;is33;is34;arena01;arena02;arena03;arena04;is32;
instance_servers = is05;is06;is07;is08;is09;is10;is11;is14;is15;is16;is17;is23;is24;is25;is26;is27;is28;is29;is31;arena05;bg01;bg02;bg03;bg04;bg05;bg06;
Easy as that.....