Debug mode+GM commands

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  1. #1
    Enthusiast illegaal is offline
    MemberRank
    Sep 2009 Join Date
    Estonia/RULocation
    29Posts

    Debug mode+GM commands

    i have just wondered and tryed to figure out the meaning of some of the commands. especially runspeed and fly,
    used different methods with input etc. tho sadly no success so far :S
    Code:
    Debug console commands:
    d_cameramode
    d_boundbox
    d_rtdebug
    d_npcid
    d_runspeed
    d_goto
    d_fly
    d_c2scmd
    d_viewradius
    d_relogin
    d_skill
    d_render_water
    d_render_grass
    d_render_forest
    d_render_shadow
    d_render_outline
    d_turnaround
    d_testdist
    d_gfx
    d_showpos
    d_trnlayer
    d_a3dstat
    d_gamestat
    d_treelod
    d_fps
    d_playerradius
    d_showid
    d_skipframe
    d_modelupdate
    d_minidump
    d_settimeofday
    d_getservertime
    d_task
    d_mipmapbias
    d_trncull
    d_gscmd
    d_delcmd
    Code:
    GM console commands:
    gm_kickout_role
    gm_kickout_user
    gm_list_user
    gm_online_num
    gm_restart_sev
    gm_shutup_role
    gm_shutup_user
    gm_moveto_player
    gm_callin_player
    gm_broadcast
    gm_showid
    gm_forbid_role
    gm_trigger_chat
    gm_generate
    Tnx to Romulan who explained me the d_goto usage :)

    so the question would be how many commands you guys have figured out to usew00t:


  2. #2
    Nerd-IO Romulan is offline
    MemberRank
    Feb 2009 Join Date
    BelgiumLocation
    3,333Posts

    Re: Debug mode+GM commands




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