I have been adding alot of things to my server recently, one of those things being mobs. Obviously editing 110+ mobs and adding them ingame isn't gonig to be without bugs, which is why I have people testing.
I was wondering though, is there anyway to determine what an error is using the logs? For this particular issue I was able to fix it but only because the people helping me test told me which mob they killed but that wont always be so easy espcially when I have 10 people online testing all at once.
This is the error from world2.err
2011-10-26 00:22:39 pwserver gdeliveryd: err : gdelivery::Erase gameserver 1,sid=21
2011-10-26 00:22:39 pwserver glinkd-1: err : glinkd::disconnect from gameserver. gameserver 1, sid=12
This is the error from world2.log
2011-10-26 00:22:39 pwserver gamed: info : Óû§640µÃµ½¾Ñé 221/66
2011-10-26 00:22:39 pwserver gamed: info : Óû§544µÃµ½¾Ñé(Ë«±¶) 480/99
2011-10-26 00:22:39 pwserver gamedbd: info : GameDBServer::OnDelSession, sid=8.
How can I use this info to pinpoint exactly what is wrong?


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