Solution....
There are the first lines of my gamesys.conf in the "/home/glinkd" of my server:
You must change the 10301 by your game version!!! If you have 1.2.6 client (exemple) you must change the 10301 (my game version) by 10206 (your game version).
Code:
[GLinkServer1]
type = tcp
port = 29000
address = 192.168.0.50
so_sndbuf = 12288
so_rcvbuf = 12288
ibuffermax = 16384
obuffermax = 65536
tcp_nodelay = 0
listen_backlog = 10
accumulate = 131072
max_users = 3000
halflogin_users = 6000
sender_interval = 200000
accumu_packets = 32768
mtrace = /tmp/m_trace.link
compress = 0
close_discard = 1
urgency_support = 1
version = 10301 CHANGE HERE...
[GLinkServer2]
type = tcp
port = 29000
address = 192.168.0.50
so_sndbuf = 12288
so_rcvbuf = 12288
ibuffermax = 16384
obuffermax = 65536
tcp_nodelay = 0
listen_backlog = 10
accumulate = 131072
max_users = 3000
halflogin_users = 6000
sender_interval = 200000
accumu_packets = 32768
mtrace = /tmp/m_trace.link
compress = 0
close_discard = 1
urgency_support = 1
version = 10301 AND HERE TOO...
[GLinkServer3]
type = tcp
port = 29000
address = 192.168.0.50
so_sndbuf = 12288
so_rcvbuf = 12288
ibuffermax = 16384
obuffermax = 65536
tcp_nodelay = 0
listen_backlog = 10
accumulate = 131072
max_users = 3000
halflogin_users = 6000
sender_interval = 200000
accumu_packets = 32768
mtrace = /tmp/m_trace.link
compress = 0
close_discard = 1
urgency_support = 1
version = 10301 mmmm... here too again xD
[GLinkServer4]
type = tcp
port = 29000
address = 192.168.0.50
so_sndbuf = 12288
so_rcvbuf = 12288
ibuffermax = 16384
obuffermax = 65536
tcp_nodelay = 0
listen_backlog = 10
accumulate = 131072
max_users = 3000
halflogin_users = 6000
sender_interval = 200000
accumu_packets = 32768
mtrace = /tmp/m_trace.link
compress = 0
close_discard = 1
urgency_support = 1
version = 10301 And NOT here !!! it's a joke x) .. change here too lol :)
- Tadam \o/
- Oh! thx oh! great Romulan :o

Regards, Romulan.