hex gen edit help

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  1. #1
    Member xxazianxx is offline
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    hex gen edit help

    i need to know how to add pAtt +% 5 for armors


  2. #2
    Viva la Vida NaMeLeS is offline
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    Re: hex gen edit help

    More info please,

    If you want help at least be more specific, we cant read your mind and im not spending ages of my time trying to work out what you are doing
    Posted via Mobile Device

  3. #3
    Member xxazianxx is offline
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    Re: hex gen edit help

    Quote Originally Posted by NaMeLeS View Post
    More info please,

    If you want help at least be more specific, we cant read your mind and im not spending ages of my time trying to work out what you are doing
    Posted via Mobile Device
    im useing PWHexGen i want to add armors to physical attack +10
    and magic attack +20

  4. #4
    3D Illusionist Drakaer is offline
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    Re: hex gen edit help

    Impossible. You cant add attack damage to armors. You can only add attack damage to weapons.

  5. #5
    Member xxazianxx is offline
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    Re: hex gen edit help

    Quote Originally Posted by Drakaer View Post
    Impossible. You cant add attack damage to armors. You can only add attack damage to weapons.

  6. #6
    3D Illusionist Drakaer is offline
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    Re: hex gen edit help

    Whats the name/ID of that item and are you sure that the stats work. I can add magic attack attack but it makes no changes to my stats at all.

    You would also have to manually add the hex as its not in any hex generators.

    ---Edit---

    Tested and it doesn't work. I have made armor with "Physical Attack +10". This shows up as a bonus stat on the weapon but doesn't actually alter my damage at all.

    See Below

    Last edited by Drakaer; 12-12-11 at 03:03 AM.

  7. #7
    Member xxazianxx is offline
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    Re: hex gen edit help

    Quote Originally Posted by Drakaer View Post
    Whats the name/ID of that item and are you sure that the stats work. I can add magic attack attack but it makes no changes to my stats at all.

    You would also have to manually add the hex as its not in any hex generators.
    i ask from the server owner the add Patt to armors hes say its 5% Patt

  8. #8
    Account Upgraded | Title Enabled! Jacknife is offline
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    Re: hex gen edit help

    draker could you give me the id of that neck? i like how it looks

  9. #9
    3D Illusionist Drakaer is offline
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    Re: hex gen edit help

    Quote Originally Posted by xxazianxx View Post
    i ask from the server owner the add Patt to armors hes say its 5% Patt
    1.2.6 or 1.4.4 server files? Is there an item in the official files that has this bonus that I can get access to? If so I might be able to find the hex but I need an ID or Name. If its a Private Server then there is nothing I can do. Your best bet would be to ask the server owner for the code.

    Have you actually checked that it does work and does increase your attack damage?

    Quote Originally Posted by dolkeboy View Post
    draker could you give me the id of that neck? i like how it looks
    What? Its basic light armor from the tailor is ADC West. The first one she sells. Other than that my character is wearing nothing and has no necklaces in his inventory.

    This is the armor though
    Perfect World Item Database - Ring Mail

    Other than that I don't know what you are asking.

  10. #10
    Account Upgraded | Title Enabled! Jacknife is offline
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    Re: hex gen edit help

    not the armor the necklage u have on your barb look in the SS..isnt that a neck LOL?

  11. #11
    3D Illusionist Drakaer is offline
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    Re: hex gen edit help

    Oh I do lol, didn't see that. I completely for about it was there since it wasn't something I intentionally put on my character. Its some random drop from the mobs in the starting area.

    Perfect World Item Database - Beast Bone Necklace

  12. #12
    Account Upgraded | Title Enabled! Jacknife is offline
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    Re: hex gen edit help

    thnxxxxxxxxxxx

  13. #13
    Member xxazianxx is offline
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    Re: hex gen edit help

    anyone can help with this Patt +10?

  14. #14
    Member xxazianxx is offline
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    Re: hex gen edit help

    anyone help plss

  15. #15
    Nerd-IO Romulan is offline
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    Re: hex gen edit help

    You have a proof that it doesn't work. So give up.

  16. #16
    3D Illusionist Drakaer is offline
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    Re: hex gen edit help

    Actually my screenshots just prove that the hex generators generate incomplete hex. I tried two different generators and both of them failed to add the actual damage itself.

    I was reading through my old hexdata guide and when I got halfway through I suddenly realized where the mistake was.




    The code for +10 physical attack is
    Code:
    02000000f02300000a000000dca100000a000000
    Breaking up the code
    Blue = Number of skills. This has to be 2 for the stats in this case since you have the text and the damage.
    Magneta = Blue text on item
    Red = Number shown in text (+10)
    Dark green = The actual stat. In this case Physical Attack
    Lime = The value of the stat. I this case (+10). This is what effects your stats.


    This functions the same way as sockets do almost and is tacked onto the end.

    Original hex of the armor without stats
    Code:
    0100ff0001000100010001006400000064000000240003000100000001000000010000000100000001000000010000000100000001000000010000000000000000000000
    Increment the blue by 2 (02000000)

    Then add the code for the stats to the end of the armor to get whats show below.
    Code:
    0100ff0001000100010001006400000064000000240003000100000001000000010000000100000001000000010000000100000001000000010000000000000002000000f02300000a000000dca100000a000000
    I would highly recommend you to read my guide on hex editing.
    http://forum.ragezone.com/f695/hexdata-guide-663918/

    This is why you should edit your hex your hex manually and not use a generator. You cant trust programs >.>
    Last edited by Drakaer; 20-12-11 at 09:01 AM. Reason: Fixed mistake

  17. #17
    cats addicted Zorno is offline
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    Re: hex gen edit help

    Never had a working object when changing the hex thingy. Most items where with stats that are totally screwed up ( like a fairy level -14737421 with attackpower of -62451

  18. #18
    3D Illusionist Drakaer is offline
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    Re: hex gen edit help

    Lol I used to do that. If it wasn't for Romulan telling me how to convert the values I would still have random numbers like that.

    You should read my guide though. Hex editing is my favorite way to add stuff to my character because I'm too lazy to edit the elements and do things properly lol.

  19. #19
    cats addicted Zorno is offline
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    Re: hex gen edit help

    Oh im not working on that anymore. I think mah server is more or less dead. Only have 1 player left that is doing his daily quests and thats it So i will close down mah server until anyone can share the 1.4.4 files. Just wanted to tell that i always got screwed when i tried to hex around

    Maybe i still code some small tools for games, thats what i can do and yes, i will release them here too when im done

  20. #20
    Nerd-IO Romulan is offline
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    Re: hex gen edit help

    Quote Originally Posted by Drakaer View Post
    This is why you should edit your hex your hex manually and not use a generator. You cant trust programs >.>
    +1

  21. #21
    Omega 343 is offline
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    Re: hex gen edit help

    Quote Originally Posted by Zorno View Post
    i will close down mah server until anyone can share the 1.4.4 files.
    Booooooo

  22. #22
    Member xxazianxx is offline
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    Re: hex gen edit help

    Quote Originally Posted by Drakaer View Post
    Actually my screenshots just prove that the hex generators generate incomplete hex. I tried two different generators and both of them failed to add the actual damage itself.

    I was reading through my old hexdata guide and when I got halfway through I suddenly realized where the mistake was.




    The code for +10 physical attack is
    Code:
    02000000f02300000a000000dca100000a000000
    Breaking up the code
    Blue = number of skills
    Magneta = Blue text on item
    Red = Number shown in text (+10)
    Dark green = The actual stat. In this case Physical Attack
    Lime = The value of the stat. I this case (+10). This is what effects your stats.


    This functions the same way as sockets do almost and is tacked onto the end.

    Original hex of the armor without stats
    Code:
    0100ff0001000100010001006400000064000000240003000100000001000000010000000100000001000000010000000100000001000000010000000000000000000000
    Delete the Red on the end.
    Change the Blue to 02 since you actually need 2 different codes. One to display the text and the other to change the damage.

    Then add the above code to the armor to get whats show below.
    Code:
    0100ff0001000100010001006400000064000000240003000100000001000000010000000100000001000000010000000100000001000000010000000000000002000000f02300000a000000dca100000a000000
    I would highly recommend you to read my guide on hex editing.
    http://forum.ragezone.com/f695/hexdata-guide-663918/

    This is why you should edit your hex your hex manually and not use a generator. You cant trust programs >.>
    thank you very very much

    also i need to know Patt %5 hex code and Matt 7% code tyvm

  23. #23
    Member xxazianxx is offline
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    Re: hex gen edit help

    there is any new hex generator tools?

  24. #24
    Viva la Vida NaMeLeS is offline
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    Re: hex gen edit help

    With all due respect and no offense intended xxazianxx, I think you need to start trying to work it out for yourself, having other people do it for you is efficient but in the long run, you don't learn as much and it doesn't really help you

    That's just my opinion though

  25. #25
    Omega 343 is offline
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    Re: hex gen edit help

    The best hexgen 'tool' is your brain



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