My question is simple.
How to make the models added as NPCs appear solid? When they are added using custom models, they can be "crossed" by the players. I would like to add them as if they were solid elements as the standard game NPCs.
My question is simple.
How to make the models added as NPCs appear solid? When they are added using custom models, they can be "crossed" by the players. I would like to add them as if they were solid elements as the standard game NPCs.
Nobody knows?
I never got to create a npc yet, but tried to "copy" the parameters of another npc "consistent, solid" editor npc?