Code:
ID(int32)=80100
Type(int32)=19442
Name(wstring:64)=Zaiu's Pet
?(wstring:32)=5
Element(wstring:32)=+ER-WD
?(int32)=32
?(int32)=128
ECM(string:128)=Models\场景活物\白兔\白兔.ecm
?(string:128)=0
GFX(string:128)=GFX\策划联入\怪物击中\怪物空拳击中.gfx
?(float)=4
?(float)=0.723908
?(int32)=3
?(int32)=0
Level(int32)=200
?(int32)=3
Tameable Pet Egg(int32)=0
HP(int32)=90000000
Physical Def(int32)=5280
Metal Def(int32)=4200
Wood Def(int32)=3500
Water Def(int32)=4500
Fire Def(int32)=4500
Earth Def(int32)=4500
?(int32)=6080
EXP(int32)=0
SP(int32)=0
Money Mean(int32)=500
Money Variance(int32)=220
?(int32)=1
?(int32)=15
Accuracy(int32)=900000
Evasion(int32)=1000
Min. PAtk(int32)=30000
Max. PAtk(int32)=52000
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(float)=4.6
?(float)=2.5
Min. MAtk(int32)=10234
Max. MAtk(int32)=13681
?(int32)=779
?(int32)=10
?(int32)=689
Aggressive(int32)=1
?(int32)=0
?(int32)=0
Aggro Range(float)=300
Aggro Time(float)=150
?(int32)=0
?(int32)=1
?(int32)=0
Walk Speed(float)=12
Run Speed(float)=12
Fly Speed(float)=0
Swim Speed(float)=0
AI Controller ID(int32)=890
?(int32)=1
?(float)=1
?(int32)=2
?(int32)=0
?(int32)=3
?(int32)=0
?(int32)=4
?(int32)=0
?(int32)=0
?(int32)=0
?(float)=1
?(int32)=0
?(float)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(float)=1
?(int32)=0
?(int32)=0
?(float)=0
?(int32)=0
?(int32)=0
?(float)=0
?(int32)=0
?(int32)=0
?(float)=0
?(int32)=0
?(int32)=0
?(float)=0
?(int32)=0
?(int32)=0
?(float)=1
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(float)=0
?(int32)=0
Skill ID(int32)=273
?(int32)=1
Skill ID(int32)=170
?(int32)=1
Skill ID(int32)=34
?(int32)=1
Skill ID(int32)=260
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
?(int32)=0
Drop Rate 0 Items(float)=1
Drop Rate 1 Items(float)=0
Drop Rate 2 Items(float)=0
Drop Rate 3 Items(float)=0
Drop Replication Count(int32)=1
?(int32)=0
Item(int32)=20747
Droprate(float)=0.01481504
Item(int32)=20448
Droprate(float)=0.1250004
Item(int32)=20449
Droprate(float)=0.333334
Item(int32)=20450
Droprate(float)=0.2916679
Item(int32)=20451
Droprate(float)=0.08333325
Item(int32)=6370
Droprate(float)=0.008333026
Item(int32)=6377
Droprate(float)=0.008333026
Item(int32)=6392
Droprate(float)=0.008333026
Item(int32)=6387
Droprate(float)=0.008333026
Item(int32)=6382
Droprate(float)=0.008333026
?(int32)=6397
?(float)=0.008333026
?(int32)=6402
?(float)=0.008333026
?(int32)=6407
?(float)=0.008333026
?(int32)=6412
?(float)=0.008333026
?(int32)=6417
?(float)=0.008333026
?(int32)=11208
?(float)=0.06851921
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
?(int32)=0
?(float)=0
my world boss. (prior to tweaking) you just have to build it from scratch, or copy something and modify it