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By Mello
Image:
Download
By Mello
what is the function of this program?
The bon editor will fix your sit position on most mounts
File missing.. re-upload plz
Last edited by mike280; 27-03-11 at 12:53 PM.
I tryed HEX also but can`t understand nothing)) i found that it`s HH_ride section, but how to rotate a "Rider" ?
also tryed to copy this section from other mounts
a rider laying under the right track - is sooo
---------- Post added at 05:00 PM ---------- Previous post was at 03:59 PM ----------
so what exactly i need to change via HEX editor to get right rotate of the rider?
usually look for HH_Ride count 8 bytes then count 16 bytes 3 times and its usually those 48 bytes you switch around 16byte at a time until the position is correct. After doing this you will be inside out 90% of the time so then you work on the floats to make your character look correct.
I try to rotate rider on Mount(not flying)
here is HH_ride section(HEX):
***************48 48 5F 72 69 64 65 00 00 00
00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 80
3F 00 00 00 00 00 00 00 00 00 00 80 BF 00 00 00
00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00
00 00 00 00 00 66 66 E6 3F 00 00 00 00 9A 99 99
BE 00 00 80 3F
Like this?
Last edited by mike280; 27-03-11 at 06:58 PM.
Yeah and thats what I am telling you to do.
the tool is grate but it gets tricky till you get used to it
i whould gladly post a tutorial but it's not my pc and don't have the time
anyways the (down 1st square) is the X Y Z position second it's rotation vertical and the second is the rotation in horizontal(or the other way around)
this is actually the same thing bash told earlyer but user-friendly and without hex
also i don't recommend this tool to anyone cause u might mess up more than a mount if position fixing it's what u want use bashs exemple
its perfect for people who use blender and try to refix theyr position beacouse of the models edit
so ur choise and use at own risk i guess
Last edited by kristkos; 27-03-11 at 10:32 PM.
the float numbers after the hook (HH_ride) represents a 3x3 or 4x4 transformation matrix (column ordered if i remember right) which is applied to the model...
unluckily my harddisk crashed yesterday and all my stuff gets lost, so i can't provide the hex structure...
Last edited by ronny1982; 28-03-11 at 01:19 PM.
:O oh noes. Can you rescue most of the data? I know when my drive had a head clash I was still able to recover most of the data. There were just a few areas where the drive failed.
You posted a template for hexedit a while back. Not sure if you changed anything though.
http://forum.ragezone.com/f452/maybe...7/#post6133706
and here
http://forum.ragezone.com/f452/objec...7/#post5871859
There is also rbbs 010 templates. I can't link you to the actual page as pwemu forums aren't public anymore.
bon.zip
no, all data for the genesis update are gone, last backup was 5 months ago...
Last edited by ronny1982; 29-03-11 at 11:04 AM.
Thx alot Drakaer and ronny1982!
Information about Hex was completly full)