Kuqoi .bon editor

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  1. #1
    Novice [Mello] is offline
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    Kuqoi .bon editor

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    Download
    By Mello


  2. #2
    Enthusiast FaireFox is offline
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    Re: Kuqoi .bon editor

    what is the function of this program?

  3. #3
    Proficient Member VisionNET is offline
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    Re: Kuqoi .bon editor

    Quote Originally Posted by FaireFox View Post
    what is the function of this program?
    its a .bon file editor they are located in your models.pck files and others through your .pck files

  4. #4
    [B]aSH nofxpunkerbrian is offline
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    Re: Kuqoi .bon editor

    The bon editor will fix your sit position on most mounts

  5. #5
    Enthusiast mike280 is offline
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    Re: Kuqoi .bon editor

    File missing.. re-upload plz

  6. #6
    Black Magic Development das7002 is offline
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    Re: Kuqoi .bon editor

    Quote Originally Posted by mike280 View Post
    File missing.. re-upload plz
    No it's not...

    I don't know russian at all (didn't translate either) and I was able to guess at what to do to download... you should be able to as well

  7. #7
    Enthusiast mike280 is offline
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    Re: Kuqoi .bon editor

    Quote Originally Posted by das7002 View Post
    No it's not...

    I don't know russian at all (didn't translate either) and I was able to guess at what to do to download... you should be able to as well
    OMG it`s a mysterious... 5 minutes ago - file don`t exist, but now - it`s all ok... thx



    But another problem: it`s do nothing - i try to open any .bon filem, but nothing happens
    Last edited by mike280; 27-03-11 at 12:53 PM.

  8. #8
    Black Magic Development das7002 is offline
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    Re: Kuqoi .bon editor

    Quote Originally Posted by mike280 View Post
    OMG it`s a mysterious... 5 minutes ago - file don`t exist, but now - it`s all ok... thx



    But another problem: it`s do nothing - i try to open any .bon filem, but nothing happens
    Well I don't know how it works as I've never used it, the few bon's Ive had to edit I always did with a hex editor...

  9. #9
    Enthusiast mike280 is offline
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    Re: Kuqoi .bon editor

    Quote Originally Posted by das7002 View Post
    Well I don't know how it works as I've never used it, the few bon's Ive had to edit I always did with a hex editor...
    I tryed HEX also but can`t understand nothing)) i found that it`s HH_ride section, but how to rotate a "Rider" ?

    also tryed to copy this section from other mounts
    a rider laying under the right track - is sooo

    ---------- Post added at 05:00 PM ---------- Previous post was at 03:59 PM ----------

    so what exactly i need to change via HEX editor to get right rotate of the rider?

  10. #10
    [B]aSH nofxpunkerbrian is offline
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    Re: Kuqoi .bon editor

    usually look for HH_Ride count 8 bytes then count 16 bytes 3 times and its usually those 48 bytes you switch around 16byte at a time until the position is correct. After doing this you will be inside out 90% of the time so then you work on the floats to make your character look correct.

  11. #11
    Enthusiast mike280 is offline
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    Re: Kuqoi .bon editor

    Quote Originally Posted by nofxpunkerbrian View Post
    usually look for HH_Ride count 8 bytes then count 16 bytes 3 times and its usually those 48 bytes you switch around 16byte at a time until the position is correct. After doing this you will be inside out 90% of the time so then you work on the floats to make your character look correct.
    I try to rotate rider on Mount(not flying)

    here is HH_ride section(HEX):
    ***************48 48 5F 72 69 64 65 00 00 00
    00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 80
    3F
    00 00 00 00 00 00 00 00 00 00 80 BF 00 00 00
    00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00
    00 00 00 00 00 66 66 E6 3F 00 00 00 00 9A 99 99
    BE 00 00 80 3F

    Like this?
    Last edited by mike280; 27-03-11 at 06:58 PM.

  12. #12
    [B]aSH nofxpunkerbrian is offline
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    Re: Kuqoi .bon editor

    Yeah and thats what I am telling you to do.

  13. #13
    Enthusiast mike280 is offline
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    Re: Kuqoi .bon editor

    Quote Originally Posted by mike280 View Post
    I try to rotate rider on Mount(not flying)

    here is HH_ride section(HEX):
    ***************48 48 5F 72 69 64 65 00 00 00
    00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 80
    3F
    00 00 00 00 00 00 00 00 00 00 80 BF 00 00 00
    00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00
    00 00 00 00 00 66 66 E6 3F 00 00 00 00 9A 99 99
    BE 00 00 80 3F
    Like this?

  14. #14
    Custom Lord kristkos is offline
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    Re: Kuqoi .bon editor

    the tool is grate but it gets tricky till you get used to it
    i whould gladly post a tutorial but it's not my pc and don't have the time
    anyways the (down 1st square) is the X Y Z position second it's rotation vertical and the second is the rotation in horizontal(or the other way around)
    this is actually the same thing bash told earlyer but user-friendly and without hex
    also i don't recommend this tool to anyone cause u might mess up more than a mount if position fixing it's what u want use bashs exemple
    its perfect for people who use blender and try to refix theyr position beacouse of the models edit
    so ur choise and use at own risk i guess
    Last edited by kristkos; 27-03-11 at 10:32 PM.

  15. #15
    Account Upgraded | Title Enabled! ronny1982 is offline
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    Re: Kuqoi .bon editor

    the float numbers after the hook (HH_ride) represents a 3x3 or 4x4 transformation matrix (column ordered if i remember right) which is applied to the model...

    unluckily my harddisk crashed yesterday and all my stuff gets lost, so i can't provide the hex structure...
    Last edited by ronny1982; 28-03-11 at 01:19 PM.

  16. #16
    Enthusiast mike280 is offline
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    Re: Kuqoi .bon editor

    Quote Originally Posted by ronny1982 View Post
    the float numbers after the hook (HH_ride) represents a 3x3 or 4x4 transformation matrix (column ordered if i remember right) which is applied to the model...

    unluckily my harddisk crashed yesterday and all my stuff gets lost, so i can't provide the hex structure...
    Damn... it`s very bad news Ronny.. is all you work and infos completly lost or it`s can be restored?

    Anyway i need hex structure of .bon file...
    i don`t know how to open my .bon file with any provided editors.
    so only hex mode

  17. #17
    3D Illusionist Drakaer is offline
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    Re: Kuqoi .bon editor

    Quote Originally Posted by ronny1982 View Post
    the float numbers after the hook (HH_ride) represents a 3x3 or 4x4 transformation matrix (column ordered if i remember right) which is applied to the model...

    unluckily my harddisk crashed yesterday and all my stuff gets lost, so i can't provide the hex structure...
    :O oh noes. Can you rescue most of the data? I know when my drive had a head clash I was still able to recover most of the data. There were just a few areas where the drive failed.

    You posted a template for hexedit a while back. Not sure if you changed anything though.
    http://forum.ragezone.com/f452/maybe...7/#post6133706
    and here
    http://forum.ragezone.com/f452/objec...7/#post5871859

    There is also rbbs 010 templates. I can't link you to the actual page as pwemu forums aren't public anymore.
    bon.zip

  18. #18
    Account Upgraded | Title Enabled! ronny1982 is offline
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    Re: Kuqoi .bon editor

    no, all data for the genesis update are gone, last backup was 5 months ago...
    Last edited by ronny1982; 29-03-11 at 11:04 AM.

  19. #19
    Enthusiast mike280 is offline
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    Re: Kuqoi .bon editor

    Thx alot Drakaer and ronny1982!
    Information about Hex was completly full)



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