well rbb138, remember my goal of finding out what changed a maps double jump. Well, Das and myself did find out that a maps double jump/'big jump' ability DOES have something to do with the maps tag number set in gs.conf.
He did not have 'big jump' on b05 and I did, and this is how we deduced this. I forgot which tag he was using, but he did not have big jump (I think he was using tag 150). As soon as he changed all his configs to match b05 having a tag of 205, he got big jump capability.
Now, I double checked this theory by messing around with more maps tags; I changed the world map from tag 1=>150 I think it was; and indeed world map was limited to small jump! same with my obsession with is19, I changed is19 to 205/206 and instead of small jump; it then did allow big jump by merely changing the world ID tag... Back to world 1=>150, when I changed world to 150 (or whatever it was that I changed it to) not only did it make the 'world' 'small jump' but it did restrict my movement. Also, if I am not mistaken I could GM teleport to anywhere within the world map, but I could only move so much of a distance outside where I teleported without hitting an 'invisible wall'
I am thinking you/we may be on to something with this, however now we need to find where a list of configs could be for world tag IDs. I am willing to bet this may actually be it. It could control not only map restrictions, but which maps allow big or small jump...(and who knows what else)!

