Re: map.bht and .ecbsd client files
Quote:
Originally Posted by
Swoosh91
I hope you are aware that a simple version change will not change the actual structure of the file. So if client expects a certain structure for the version you wish, and it finds a different struct, you will get crashes... so changing the version and hoping for it to work is in fact not very promising ;)
I understand.
Can you take a look at the server maps though?
I am still trying to figgure out why 1 map.bht works and the other doesnt = (
Re: map.bht and .ecbsd client files
I do not have structure of bht reversed, even though I suspect it will be some sort of octree like the airmaps. I lost interest in PW emulation before I got to that :D
Re: map.bht and .ecbsd client files
Quote:
Originally Posted by
Swoosh91
I do not have structure of bht reversed, even though I suspect it will be some sort of octree like the airmaps. I lost interest in PW emulation before I got to that :D
the rest of the map loads fine,
just the only part is the actual map.bht