New custom models

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  1. #1
    Enthusiast FaireFox is offline
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    Jul 2009 Join Date
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    New custom models

    This was solved by renan 7899, the item ID on all.data was too hight and pw don't show anything, just adds :) thanks for your help

    I searched a lot but don't find any solution, I need to create a new armor with other texture...

    I did:
    -Clone item in el.data and change ID
    -Clone models\players\装备\男\17品轻甲上衣 to models\players\装备\男\ghmyrarplate
    -Change this in 4 line of el.data
    -Save to server to

    Problem:
    The armor don't appears. Adds works fine, just looks like no armor equiped.

    I tried:
    -Put name of model in middle of .ski files name(妖兽17品轻甲上衣一级.ski to 妖兽ghmyrarplate一级.ski) and keep texture file name, but don't work too.
    -Change texture.dds filename of .ski with blender, but i can't import or export with texture because blender don't recognize chinese characters.
    -Change texture.dds filename of .ski with notepad, but this break .ski

    I want to change texture of myriad blossom set in a new set, keeping old set too.

    Is it possible?

    ps.: sorry my bad english, unfortunately i'm Brazilian D:
    ps2.: Is it possible use "Head Bolus" with new head fashion apperance?
    ps3.: I don't have ps3 :(
    Last edited by FaireFox; 05-09-11 at 09:54 PM.


  2. #2
    [B]aSH nofxpunkerbrian is offline
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    Apr 2009 Join Date
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    Re: New custom models

    Try use applocale with Blender see if tht allows you. or name it to something else then rename it after its saved.

  3. #3
    Enthusiast FaireFox is offline
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    Re: New custom models

    Blender now is working, i can import and export files with or without chinese name :) thank you, now i will put on models.pck and test...

    I can open .ski files if a rename to something.ski without chinese characters, but the rw_17品轻甲上衣.dds remains in .ski files, i want to open with blender just to change it :P

    I can't install applocale because my windows installer don't work, i need to reinstall my windows but i don't have disk space to backup, yet =[
    -------
    I tried to open in app folder, and misteriously worked... lol
    But i don't have any idea how to configure it... i'll try somethings and wait for you :)
    -------
    I selected what i think is chinese simplified and blender can show texture now :)
    But i can't export yet, the console shows:
    "index_count(num_faces*3): 1746
    scene.link(ob) deprecated!
    use scene.objects.link(ob) instead
    Traceback (most recent call last):
    File "(string)", line 952, in FileSelectroCB
    File "(string)", line 909, in ExportToSki
    File "(string)", line 201, in pwSki_WriteHeader
    AttributeError: 'Blender Material' object has no attribute 'enabledTextures'
    "
    D:
    Last edited by FaireFox; 05-09-11 at 08:28 PM.

  4. #4
    Custom Lord kristkos is offline
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    Oct 2004 Join Date
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    Re: New custom models

    also u can import the texture manually(u can change it's name as well) but when saved it will take the new texture as it's defaul[look blender noob to pro tut]

  5. #5
    Enthusiast FaireFox is offline
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    Re: New custom models

    Quote Originally Posted by kristkos View Post
    also u can import the texture manually(u can change it's name as well) but when saved it will take the new texture as it's defaul[look blender noob to pro tut]
    The applocale worked and blender too, but pw don't show equip yet, just their add again
    Last edited by FaireFox; 05-09-11 at 09:50 PM.

  6. #6
    Genesis?Is it a new drug? renan7899 is offline
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    Apr 2010 Join Date
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    519Posts

    Re: New custom models

    Items with too high ID will have invisible graphics, and maybe the character that wears it can become invisible.

    I spoke with FaireFox on MSN and I was right... he used a lower ID and the graphic of the items are working now.



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