Server Help

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  1. #1
    ☺☺Just Ask The Pope☺☺ PopeJohnPaul is offline
    MemberRank
    Jul 2009 Join Date
    Ottawa CALocation
    578Posts

    Server Help

    i have issues with offline parts

    please help me out :) Many thanks

    Service Description Process # Status
    Logservice ./logservice 0 Offline
    Auth Daemon ./authd 1 Online
    Unique Name Daemon ./uniquenamed 11 Online
    Game Anti-Cheat Daemon ./gacd 0 Offline
    Faction Daemon ./gfactiond 0 Offline
    Game Delivery Daemon ./gdeliveryd 1 Online
    Game Link Daemon ./glinkd 1 Online
    Game Database Daemon ./gamedbd 21 Online
    Map Service ./gs 0 Offline


    http://www.kimmy-love.webs.com/Server.jpg
    Last edited by popejohnpaul; 15-10-10 at 03:15 AM.


  2. #2
    cats addicted Zorno is offline
    MemberRank
    Apr 2010 Join Date
    GermanyLocation
    1,465Posts

    Re: Server Help

    Quote Originally Posted by popejohnpaul View Post
    i have issues with offline parts

    please help me out :) Many thanks

    Service Description Process # Status
    Logservice ./logservice 0 Offline
    Auth Daemon ./authd 1 Online
    Unique Name Daemon ./uniquenamed 11 Online
    Game Anti-Cheat Daemon ./gacd 0 Offline
    Faction Daemon ./gfactiond 0 Offline
    Game Delivery Daemon ./gdeliveryd 1 Online
    Game Link Daemon ./glinkd 1 Online
    Game Database Daemon ./gamedbd 21 Online
    Map Service ./gs 0 Offline


    http://www.kimmy-love.webs.com/Server.jpg
    looks like you should check the configs if you have missed to set some IPs. If they are correct, check the logs.

  3. #3
    ☺☺Just Ask The Pope☺☺ PopeJohnPaul is offline
    MemberRank
    Jul 2009 Join Date
    Ottawa CALocation
    578Posts

    Re: Server Help

    ok i looked at the conf files for the offline parts and the ip is set correct im at a loss
    Last edited by popejohnpaul; 15-10-10 at 03:39 AM.

  4. #4
    3D Illusionist Drakaer is offline
    MemberRank
    Apr 2010 Join Date
    In My Own WorldLocation
    946Posts

    Re: Server Help

    Um I moved your other post to a new thread as it was in the wrong thread. Ill guess Ill deleted the other thread since its not needed now

  5. #5
    ☺☺Just Ask The Pope☺☺ PopeJohnPaul is offline
    MemberRank
    Jul 2009 Join Date
    Ottawa CALocation
    578Posts

    Re: Server Help

    ok so im still stuck,, i have 4 online and 4 offline still
    like i said i have checked the files and logs ,but logs are empty and the files have my ip already setup but still they show offline
    is there something i have missed, ? i really hope so i have been dieing to
    try this out but to no aval so your help will be WELCOMED WITH OPEN ARMS lol
    Many thanks in Advance ...


    Service Description Process # Status
    Logservice ./logservice 0 Offline
    Auth Daemon ./authd 1 Online
    Unique Name Daemon ./uniquenamed 11 Online
    Game Anti-Cheat Daemon ./gacd 0 Offline
    Faction Daemon ./gfactiond 0 Offline
    Game Delivery Daemon ./gdeliveryd 1 Online
    Game Link Daemon ./glinkd 1 Online
    Game Database Daemon ./gamedbd 21 Online
    Map Service ./gs 0 Offline


    http://www.kimmy-love.webs.com/Server.jpg

    here is my log
    Spoiler:

    [LogserviceServer]
    type = udp
    port = 11100
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 2097152
    obuffermax = 16384
    tcp_nodelay = 0
    listen_backlog = 10
    accumulate = 2097152

    [LogserviceTcpServer]
    type = tcp
    port = 11101
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 2097152
    obuffermax = 16384
    tcp_nodelay = 0
    listen_backlog = 10
    accumulate = 2097152

    [logservice]
    threshhold = LOG_DEBUG
    fd_err = logs/world2.err
    fd_log = logs/world2.log
    fd_formatlog = logs/world2.formatlog
    fd_trace = logs/world2.trace
    fd_chat = logs/world2.chat
    fd_cash = logs/world2.cash
    fd_statinfom = logs/statinfom
    fd_statinfoh = logs/statinfoh
    fd_statinfod = logs/statinfod

    [ThreadPool]
    threads = (0,1)(1,5)
    max_queuesize = 1048576



    Here is my GACD


    Spoiler:

    [GAntiCheaterServer]
    type = tcp
    port = 29702
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 1638400
    obuffermax = 1638400
    accumulate = 1638400
    tcp_nodelay = 1
    listen_backlog = 10
    ;mtrace = /tmp/mtrace.gacd
    ;isec = 2
    ;iseckey = 456
    ;osec = 2
    ;oseckey = 123

    [GACControlServer]
    type = tcp
    port = 29712
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 1638400
    obuffermax = 1638400
    accumulate = 1638400
    tcp_nodelay = 1
    listen_backlog = 10
    ;mtrace = /tmp/mtrace.gacd
    isec = 6
    iseckey = fmct9clmTwkjupohogomtpfJccb1ac
    osec = 5
    oseckey = pvlSyt2jikh0glUsnabfgdsflmmntq

    [ThreadPool]
    threads = (1,9)(100,1)(101,1)(0,1)
    max_queuesize = 1048576
    prior_strict = 0

    [Other]
    zoneid = 1


    Here is my gfactioned
    Spoiler:

    [LogclientClient]
    type = udp
    port = 11100
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 16384
    obuffermax = 1048576
    accumulate = 1048576

    [LogclientTcpClient]
    type = tcp
    port = 11101
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 16384
    obuffermax = 1048576
    accumulate = 1048576

    [GFactionServer]
    type = tcp
    port = 29500
    address = 192.168.137.88
    so_sndbuf = 65536
    so_rcvbuf = 65536
    ibuffermax = 1048576
    obuffermax = 1048576
    tcp_nodelay = 0
    listen_backlog = 10
    accumulate = 1048576
    sender_interval = 100000
    accumu_packets = 4000
    mtrace = /tmp/m_trace.link
    table_name = filters
    table_charset = GBK
    name_charset = GB2312

    [GProviderServer]
    id = 101
    type = tcp
    port = 29600
    address = 192.168.137.88
    so_sndbuf = 65536
    so_rcvbuf = 65536
    ibuffermax = 1048576
    obuffermax = 1048576
    tcp_nodelay = 0
    accumulate = 1048576

    [UniqueNameClient]
    type = tcp
    port = 29401
    address = 192.168.137.88
    so_sndbuf = 65536
    so_rcvbuf = 65536
    ibuffermax = 1048576
    obuffermax = 1048576
    tcp_nodelay = 0
    accumulate = 268435456
    ;isec = 2
    ;iseckey = feilvbinhueotsog7xf6hwwplttn
    ;osec = 2
    ;oseckey = feilvbin1joctpgxjKJdyus1ohph
    isec = 2
    iseckey = baxiyEwt4fuqrysyoylfy7Fxbmhobo
    osec = 2
    oseckey = baxitf91jvrQarnjwbyvlcdxqdvuqp

    [GFactionDBClient]
    type = tcp
    port = 29400
    address = 192.168.137.88
    so_sndbuf = 65536
    so_rcvbuf = 65536
    ibuffermax = 1048576
    obuffermax = 1048576
    tcp_nodelay = 0
    accumulate = 1048576

    [ThreadPool]
    threads = (0,1)(1,4)(100,1)(101,1)
    max_queuesize = 1048576
    prior_strict = 0

    Here is my GZ
    Spoiler:

    [General]

    world_servers = gs01;is01;is02;is12;is13;is18;is19;is20;is21;is22;is33;is34;arena01;arena02;arena03;arena04;
    instance_servers = is05;is06;is07;is08;is09;is10;is11;is14;is15;is16;is17;is23;is24;is25;is26;is27;is28;is29;is31;is32;arena05;bg01;bg02;bg03;bg04;bg05;bg06;

    AntiWallow = false
    AntiCheat = false

    [WallowLight]
    exp = 0.5f
    sp = 0.5f
    item = 0.5f
    money = 0.5f
    task_exp = 0.5f
    task_sp = 0.5f
    task_money = 0.5f

    [WallowHeavy]
    exp = 0
    sp = 0
    item = 0
    money = 0
    task_exp = 0
    task_sp = 0
    task_money = 0

    [WallowTime]
    TimeLight = 2
    TimeHeavy = 4
    TimeClear = 5

    [DoubleExp]
    clear_day = 0 1 1 ;The start time for a very long time (week)
    first_rest_time = 7200 ;The starting number of time (in seconds)
    rest_period = 24 ;Each time the interval hours
    rest_time_unit = 7200 ;Each time interval of time (in seconds)
    max_rest_time = 50400 ;Maximum accumulated time (seconds)

    [MoveMap]
    Path = movemap
    WaterPath = watermap
    AirPath = airmap

    [Template]
    Root = config/
    itemDataFile = elements.data
    QuestPackage = tasks.data
    QuestPackage2 = dyn_tasks.data
    GlobalData = world_targets.sev
    PolicyData = aipolicy.data
    DropData = extra_drops.sev
    RareItem = rare_item.conf

    NPCGenFile = npcgen.data
    RegionFile = precinct.sev
    RegionFile2 = region.sev
    PathFile = path.sev
    RestartShell = restart2
    MallData = gshop.data
    LuaData = global_api.lua

    [MsgTCPSession]
    type = tcp
    address = 192.168.137.88
    port = 12341
    so_sndbuf = 65536
    so_rcvbuf = 65536
    tcp_nodelay = 0

    [MsgUNIXSession]
    type = unix
    address = /tmp/foo
    so_sndbuf = 65536
    so_rcvbuf = 65536

    ;----------------------------------------------------------------------------

    [World_gs01]
    index = 1
    tag = 1
    cid = 0,2,13
    base_path = world/
    limit = allow-root;

    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-4096.0,-5632.0} , {4096.0,5632.0}
    local_region = {-4096.0,-5632.0} , {4096.0,5632.0}

    [Terrain_gs01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 88
    nNumCols = 8
    nNumRows = 11
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_gs01]
    type = tcp
    listen_addr = WORLD01:10901
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 0
    listen_backlog = 10

    [MsgReceiverUNIX_gs01]
    type = unix
    address = /tmp/gssock_world1
    listen_addr = /tmp/gssock_world1
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is01]
    index = 31
    tag = 101
    base_path = a01/
    limit = nofly;allow-root;nomount;use-save-point;
    ;cid = 0,2,13
    cid = 14,2,13

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 150
    npc_count = 2000
    matter_count = 16384

    save_point = 1,1837.935,219.618,1204.463

    [Terrain_is01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is01]
    type = tcp
    listen_addr = INSTANCE01:10911
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is01]
    type = unix
    listen_addr = /tmp/gssock_is01
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is02]
    index = 32
    tag = 102
    base_path = a02/
    limit = nofly;allow-root;nomount;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    cid = 0,2,13

    player_capacity = 500
    npc_count = 2000
    matter_count = 16384


    [Terrain_is02]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is02]
    type = tcp
    listen_addr = INSTANCE02:10912
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is02]
    type = unix
    listen_addr = /tmp/gssock_is02
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is05]
    index = 35
    tag = 105
    base_path = a05/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;
    ;faction_server = 1

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    save_point = 105,-176.102,333.283,146.36

    #grid = {100,40,25,-5000.0,5000.0}
    #base_region = {-4900.0,5232} , {-3000.0,5632.0}
    #local_region = {-4900.0,5232} , {-3000.0,5632.0}

    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072

    instance_capacity = 100
    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain_is05]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is05]
    type = tcp
    listen_addr = INSTANCE05:10915
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is05]
    type = unix
    listen_addr = /tmp/gssock_is05
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is06]
    index = 36
    tag = 106
    base_path = a06/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    save_point = 106,-385.643,334.408,327.777

    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    instance_capacity = 100
    pool_threshold_low = 10
    pool_threshold_high = 20

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    cid = 0,2,13


    [Terrain_is06]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is06]
    type = tcp
    listen_addr = INSTANCE06:10916
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is06]
    type = unix
    listen_addr = /tmp/gssock_is06
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is07]
    index = 37
    tag = 107
    base_path = a07/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 100
    save_point = 107,-198.891,333,87.2788


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072

    pool_threshold_low = 10
    pool_threshold_high = 20

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    cid = 0,2,13


    [Terrain_is07]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is07]
    type = tcp
    listen_addr = INSTANCE07:10917
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is07]
    type = unix
    listen_addr = /tmp/gssock_is07
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is08]
    index = 38
    tag = 108
    base_path = a08/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 100
    save_point = 108,-24.6444,332.637,-71.0062

    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072

    pool_threshold_low = 10
    pool_threshold_high = 20

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    cid = 0,2,13


    [Terrain_is08]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is08]
    type = tcp
    listen_addr = INSTANCE08:10918
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is08]
    type = unix
    listen_addr = /tmp/gssock_is08
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is09]
    index = 39
    tag = 109
    base_path = a09/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 100
    save_point = 109,446.279,332.745,177.541


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

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    cid = 0,2,13


    [Terrain_is09]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is09]
    type = tcp
    listen_addr = INSTANCE09:10919
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is09]
    type = unix
    listen_addr = /tmp/gssock_is09
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is10]
    index = 40
    tag = 110
    base_path = a10/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 110,7.32576,332.558,223.994


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

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    cid = 0,2,13


    [Terrain_is10]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is10]
    type = tcp
    listen_addr = INSTANCE10:10920
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is10]
    type = unix
    listen_addr = /tmp/gssock_is10
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is11]
    index = 41
    tag = 111
    base_path = a11/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 111,-96.3219,307.383,126.313


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is11]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is11]
    type = tcp
    listen_addr = INSTANCE11:10921
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is11]
    type = unix
    listen_addr = /tmp/gssock_is11
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is12]
    index = 42
    tag = 112
    base_path = a12/
    limit = nofly;nomount;nothrow;clear-ap;use-save-point;allow-root;
    save_point = 1,1838.089,219.618,1202.187

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 400
    npc_count = 2000
    matter_count = 16384


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    ;cid = 0,2,13
    cid = 14,2,13


    [Terrain_is12]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is12]
    type = tcp
    listen_addr = INSTANCE12:10922
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is12]
    type = unix
    listen_addr = /tmp/gssock_is12
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is13]
    index = 43
    tag = 113
    base_path = a13/
    limit = nofly;allow-root;nomount;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 500
    npc_count = 2000
    matter_count = 16384


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is13]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is13]
    type = tcp
    listen_addr = INSTANCE13:10923
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is13]
    type = unix
    listen_addr = /tmp/gssock_is13
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is14]
    index = 44
    tag = 114
    base_path = a14/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 114,-252.617,337.245,200.764


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is14]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is14]
    type = tcp
    listen_addr = INSTANCE14:10924
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is14]
    type = unix
    listen_addr = /tmp/gssock_is14
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is15]
    index = 45
    tag = 115
    base_path = a15/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 115,-255.435,332.701,394.975


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is15]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is15]
    type = tcp
    listen_addr = INSTANCE15:10925
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is15]
    type = unix
    listen_addr = /tmp/gssock_is15
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is16]
    index = 46
    tag = 116
    base_path = a16/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 116,-175.349,256.104,-437.671



    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is16]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is16]
    type = tcp
    listen_addr = INSTANCE16:10926
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is16]
    type = unix
    listen_addr = /tmp/gssock_is16
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is17]
    index = 47
    tag = 117
    base_path = a17/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 117,-179.73,257.264,446.24



    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is17]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is17]
    type = tcp
    listen_addr = INSTANCE17:10927
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is17]
    type = unix
    listen_addr = /tmp/gssock_is17
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is18]
    index = 48
    tag = 118
    base_path = a18/
    limit = nofly;nomount;nothrow;clear-ap;use-save-point;allow-root;
    save_point = 1,1838.089,219.618,1202.187

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 150
    npc_count = 2000
    matter_count = 16384


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    ;cid = 0,2,13
    cid = 14,2,13


    [Terrain_is18]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is18]
    type = tcp
    listen_addr = INSTANCE18:10928
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is18]
    type = unix
    listen_addr = /tmp/gssock_is18
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is19]
    index = 49
    tag = 119
    base_path = a19/
    limit = nofly;allow-root;nomount;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 500
    npc_count = 2000
    matter_count = 16384


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is19]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is19]
    type = tcp
    listen_addr = INSTANCE19:10929
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is19]
    type = unix
    listen_addr = /tmp/gssock_is19
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is20]
    index = 50
    tag = 120
    base_path = a20/
    limit = nofly;allow-root;clear-ap;use-save-point;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 100
    npc_count = 2000
    matter_count = 16384

    save_point = 1,1849.142,219.618,1206.922

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 14,2,13


    [Terrain_is20]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is20]
    type = tcp
    listen_addr = INSTANCE20:10930
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is20]
    type = unix
    listen_addr = /tmp/gssock_is20
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is21]
    index = 51
    tag = 121
    base_path = a21/
    limit = allow-root;

    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1024.0,-1024.0} , {1024,1024.0}
    local_region = {-1024.0,-1024.0} , {1024,1024.0}

    ;player_capacity = 8192
    ;npc_count = 20000
    ;matter_count = 163840


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is21]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 16
    nNumCols = 4
    nNumRows = 4
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is21]
    type = tcp
    listen_addr = INSTANCE21:10931
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is21]
    type = unix
    listen_addr = /tmp/gssock_is21
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is22]
    index = 52
    tag = 122
    base_path = a22/
    limit = allow-root;

    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1024.0,-1024.0} , {1024,1024.0}
    local_region = {-1024.0,-1024.0} , {1024,1024.0}

    ;player_capacity = 8192
    ;npc_count = 20000
    ;matter_count = 163840


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is22]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 16
    nNumCols = 4
    nNumRows = 4
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is22]
    type = tcp
    listen_addr = INSTANCE22:10932
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is22]
    type = unix
    listen_addr = /tmp/gssock_is22
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is23]
    index = 53
    tag = 123
    base_path = a23/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200



    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is23]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is23]
    type = tcp
    listen_addr = INSTANCE23:10933
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is23]
    type = unix
    listen_addr = /tmp/gssock_is23
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;-------------------------------------------------------------------------------

    [Instance_is24]
    index = 54
    tag = 124
    base_path = a24/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is24]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is24]
    type = tcp
    listen_addr = INSTANCE24:10934
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is24]
    type = unix
    listen_addr = /tmp/gssock_is24
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_is25]
    index = 55
    tag = 125
    base_path = a25/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 20


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072

    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is25]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is25]
    type = tcp
    listen_addr = INSTANCE25:10935
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is25]
    type = unix
    listen_addr = /tmp/gssock_is25
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;-------------------------------------------------------------------------------

    [Instance_is26]
    index = 56
    tag = 126
    base_path = a26/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 20


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is26]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is26]
    type = tcp
    listen_addr = INSTANCE26:10936
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is26]
    type = unix
    listen_addr = /tmp/gssock_is26
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_is27]
    index = 57
    tag = 127
    base_path = a27/
    ;limit = nofly;nomount;allow-root;no-bind;
    limit = allow-root;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 20


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is27]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is27]
    type = tcp
    listen_addr = INSTANCE26:10937
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is27]
    type = unix
    listen_addr = /tmp/gssock_is27
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_is28]
    index = 58
    tag = 128
    base_path = a28/
    ;limit = nofly;nomount;allow-root;no-bind;
    limit = allow-root;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    ;save_point = 128,( )Š-Š?+-Š++?-Š-?-€++


    ;--+?-Š+ŠŠ+Š-Š+-€+?Š? -?+--€-+Š+Š+-ŠŠ?++Š-
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is28]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is28]
    type = tcp
    listen_addr = INSTANCE28:10938
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is28]
    type = unix
    listen_addr = /tmp/gssock_is28
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;------------------------------------------------------------------------------

    [Instance_is29]
    index = 59
    tag = 129
    base_path = a29/
    limit = allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 200

    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072

    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain_is29]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is29]
    type = tcp
    listen_addr = INSTANCE29:10939
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is29]
    type = unix
    listen_addr = /tmp/gssock_is29
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;------------------------------------------------------------------------------

    [Instance_is31]
    index = 71
    tag = 131
    base_path = a31/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 400

    player_per_instance = 15
    player_capacity = 5000
    npc_count = 131072
    matter_count = 262144

    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain_is31]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 100.0f

    [MsgReceiverTCP_is31]
    type = tcp
    listen_addr = INSTANCE31:11941
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is31]
    type = unix
    listen_addr = /tmp/gssock_is31
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_is32]
    index = 72
    tag = 132
    base_path = a32/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1536.0,-1536.0},{1536,1536.0}
    local_region = {-1536.0,-1536.0},{1536,1536.0}

    instance_capacity = 50

    player_per_instance = 15
    player_capacity = 5000
    npc_count = 131072
    matter_count = 262144

    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain__is32]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is32]
    type = tcp
    listen_addr = INSTANCE32:11942
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 0
    listen_backlog = 10

    [MsgReceiverUNIX_is32]
    type = unix
    listen_addr = /tmp/gssock_is32
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;-----------------------------------------------------------------------------

    [World_is33]
    index = 73
    tag = 133
    base_path = a33/
    limit = allow-root;

    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1024.0,-1024.0},{1024,1024.0}
    local_region = {-1024.0,-1024.0},{1024,1024.0}
    ;base_region = {-1536.0,-1536.0},{1536,1536.0}
    ;local_region = {-1536.0,-1536.0},{1536,1536.0}

    ;player_capacity = 8192
    ;npc_count = 20000
    ;matter_count = 163840

    cid = 0,2,13

    [Terrain_is33]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 4
    nNumCols = 2
    nNumRows = 2
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is33]
    type = tcp
    listen_addr = INSTANCE33:11943
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is33]
    type = unix
    listen_addr = /tmp/gssock_is33
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [World_is34]
    index = 74
    tag = 134
    base_path = a34/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1536.0,-1536.0},{1536,1536.0}
    local_region = {-1536.0,-1536.0},{1536,1536.0}

    instance_capacity = 50

    player_per_instance = 15
    player_capacity = 5000
    npc_count = 131072
    matter_count = 262144

    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain__is34]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is34]
    type = tcp
    listen_addr = INSTANCE34:11944
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 0
    listen_backlog = 10

    [MsgReceiverUNIX_is34]
    type = unix
    listen_addr = /tmp/gssock_is34
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_arena01]
    index = 21
    tag = 201
    cid = 14,2,13
    limit = nothrow;clear-ap;use-save-point;allow-root;
    base_path = b01/

    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 200
    npc_count = 1000
    matter_count = 1000

    save_point = 1,476.661,266.002,3294.183

    [Terrain_arena01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena01]
    type = tcp
    listen_addr = ARENA01:10941
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena01]
    type = unix
    listen_addr = /tmp/gssock_arena01
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_arena02]
    index = 22
    tag = 202
    cid = 14,2,13
    limit = nothrow;clear-ap;use-save-point;allow-root;
    base_path = b01/

    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 200
    npc_count = 1000
    matter_count = 1000

    save_point = 1,-1517.775,254.129,891.905

    [Terrain_arena02]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena02]
    type = tcp
    listen_addr = ARENA02:10942
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena02]
    type = unix
    listen_addr = /tmp/gssock_arena02
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_arena03]
    index = 23
    tag = 203
    cid = 14,2,13
    limit = nothrow;clear-ap;use-save-point;allow-root;
    base_path = b01/

    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 200
    npc_count = 1000
    matter_count = 1000

    save_point = 1,-611.847,218.987,-1162.208

    [Terrain_arena03]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena03]
    type = tcp
    listen_addr = ARENA03:10943
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena03]
    type = unix
    listen_addr = /tmp/gssock_arena03
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_arena04]
    index = 24
    tag = 204
    cid = 14,2,13
    limit = nothrow;clear-ap;use-save-point;allow-root;
    base_path = b01/

    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 200
    npc_count = 1000
    matter_count = 1000

    save_point = 1,1285.881,219.612,1274.732

    [Terrain_arena04]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena04]
    type = tcp
    listen_addr = ARENA04:10944
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena04]
    type = unix
    listen_addr = /tmp/gssock_arena04
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_arena05]
    index = 25
    tag = 205
    base_path = b05/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 400
    ;save_point = 1,1285.881,219.612,1274.732

    player_per_instance = 15
    player_capacity = 5000
    npc_count = 131072
    matter_count = 262144

    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain_arena05]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena05]
    type = tcp
    listen_addr = ARENA05:10945
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena05]
    type = unix
    listen_addr = /tmp/gssock_arena05
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_bg01]
    index = 60
    tag = 230
    base_path = b30/
    limit = nothrow;allow-root;gm-free;noduel;nofly;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = destroy_key_building
    battle_player_count = 80
    max_sight_range = 50

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 10

    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000


    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8

    cid = 17,2,13

    [Terrain_bg01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg01]
    type = tcp
    listen_addr = BATTLEGROUND01:10961
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg01]
    type = unix
    listen_addr = /tmp/gssock_bg01
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------------

    [Instance_bg02]
    index = 61
    tag = 231
    base_path = b31/
    limit = nothrow;allow-root;gm-free;nofly;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = kill_all_mobs
    battle_player_count = 80

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 10

    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000


    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8

    cid = 17,2,13

    [Terrain_bg02]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg02]
    type = tcp
    listen_addr = BATTLEGROUND02:10962
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg02]
    type = unix
    listen_addr = /tmp/gssock_bg02
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_bg03]
    index = 62
    tag = 232
    base_path = b32/
    limit = nothrow;allow-root;gm-free;noduel;nofly;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = destroy_key_building
    battle_player_count = 80
    max_sight_range = 50

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 10

    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000


    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8

    cid = 17,2,13

    [Terrain_bg03]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg03]
    type = tcp
    listen_addr = BATTLEGROUND03:10963
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg03]
    type = unix
    listen_addr = /tmp/gssock_bg03
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_bg04]
    index = 63
    tag = 233
    base_path = b33/
    limit = nothrow;allow-root;gm-free;nofly;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = kill_all_mobs
    battle_player_count = 80

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 10

    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000

    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8

    cid = 17,2,13

    [Terrain_bg04]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg04]
    type = tcp
    listen_addr = BATTLEGROUND04:10964
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg04]
    type = unix
    listen_addr = /tmp/gssock_bg04
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;---------------------------------------------------------------------------------

    [Instance_bg05]
    index = 64
    tag = 234
    base_path = b34/
    limit = nothrow;allow-root;gm-free;noduel;nofly;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = destroy_key_building
    battle_player_count = 80
    max_sight_range = 50

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 5

    player_per_instance = 410
    player_capacity = 2000
    npc_count = 8000
    matter_count = 4000


    pool_threshold_low = 4
    pool_threshold_high = 4
    pool_threshold_init = 4

    cid = 17,2,13

    [Terrain_bg05]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg05]
    type = tcp
    listen_addr = BATTLEGROUND05:10965
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg05]
    type = unix
    listen_addr = /tmp/gssock_bg05
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_bg06]
    index = 65
    tag = 235
    base_path = b35/
    limit = nothrow;allow-root;gm-free;nofly;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = kill_all_mobs
    battle_player_count = 80

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 5

    player_per_instance = 410
    player_capacity = 2000
    npc_count = 8000
    matter_count = 4000


    pool_threshold_low = 4
    pool_threshold_high = 4
    pool_threshold_init = 4

    cid = 17,2,13

    [Terrain_bg06]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg06]
    type = tcp
    listen_addr = BATTLEGROUND06:10966
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg06]
    type = unix
    listen_addr = /tmp/gssock_bg06
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10
    Last edited by Drakaer; 15-10-10 at 01:28 PM.

  6. #6
    Nerd-IO Romulan is offline
    MemberRank
    Feb 2009 Join Date
    BelgiumLocation
    3,333Posts

    Re: Server Help

    Does your server have a static IP?

    192.168.137.88 looks like a dynamic IP to me... (attributed by your DHCP server of your router)

  7. #7
    3D Illusionist Drakaer is offline
    MemberRank
    Apr 2010 Join Date
    In My Own WorldLocation
    946Posts

    Re: Server Help

    Please use spoiler tags when making long posts like that. It means that we don't have to scroll so much each time we view this thread.

    I have added spoiler tags to your post

  8. #8
    Enthusiast alrock55 is offline
    MemberRank
    Apr 2009 Join Date
    44Posts

    Re: Server Help

    Quote Originally Posted by popejohnpaul View Post
    ok so im still stuck,, i have 4 online and 4 offline still
    like i said i have checked the files and logs ,but logs are empty and the files have my ip already setup but still they show offline
    is there something i have missed, ? i really hope so i have been dieing to
    try this out but to no aval so your help will be WELCOMED WITH OPEN ARMS lol
    Many thanks in Advance ...


    Service Description Process # Status
    Logservice ./logservice 0 Offline
    Auth Daemon ./authd 1 Online
    Unique Name Daemon ./uniquenamed 11 Online
    Game Anti-Cheat Daemon ./gacd 0 Offline
    Faction Daemon ./gfactiond 0 Offline
    Game Delivery Daemon ./gdeliveryd 1 Online
    Game Link Daemon ./glinkd 1 Online
    Game Database Daemon ./gamedbd 21 Online
    Map Service ./gs 0 Offline


    http://www.kimmy-love.webs.com/Server.jpg

    here is my log
    Spoiler:

    [LogserviceServer]
    type = udp
    port = 11100
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 2097152
    obuffermax = 16384
    tcp_nodelay = 0
    listen_backlog = 10
    accumulate = 2097152

    [LogserviceTcpServer]
    type = tcp
    port = 11101
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 2097152
    obuffermax = 16384
    tcp_nodelay = 0
    listen_backlog = 10
    accumulate = 2097152

    [logservice]
    threshhold = LOG_DEBUG
    fd_err = logs/world2.err
    fd_log = logs/world2.log
    fd_formatlog = logs/world2.formatlog
    fd_trace = logs/world2.trace
    fd_chat = logs/world2.chat
    fd_cash = logs/world2.cash
    fd_statinfom = logs/statinfom
    fd_statinfoh = logs/statinfoh
    fd_statinfod = logs/statinfod

    [ThreadPool]
    threads = (0,1)(1,5)
    max_queuesize = 1048576



    Here is my GACD


    Spoiler:

    [GAntiCheaterServer]
    type = tcp
    port = 29702
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 1638400
    obuffermax = 1638400
    accumulate = 1638400
    tcp_nodelay = 1
    listen_backlog = 10
    ;mtrace = /tmp/mtrace.gacd
    ;isec = 2
    ;iseckey = 456
    ;osec = 2
    ;oseckey = 123

    [GACControlServer]
    type = tcp
    port = 29712
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 1638400
    obuffermax = 1638400
    accumulate = 1638400
    tcp_nodelay = 1
    listen_backlog = 10
    ;mtrace = /tmp/mtrace.gacd
    isec = 6
    iseckey = fmct9clmTwkjupohogomtpfJccb1ac
    osec = 5
    oseckey = pvlSyt2jikh0glUsnabfgdsflmmntq

    [ThreadPool]
    threads = (1,9)(100,1)(101,1)(0,1)
    max_queuesize = 1048576
    prior_strict = 0

    [Other]
    zoneid = 1


    Here is my gfactioned
    Spoiler:

    [LogclientClient]
    type = udp
    port = 11100
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 16384
    obuffermax = 1048576
    accumulate = 1048576

    [LogclientTcpClient]
    type = tcp
    port = 11101
    address = 192.168.137.88
    so_sndbuf = 16384
    so_rcvbuf = 16384
    ibuffermax = 16384
    obuffermax = 1048576
    accumulate = 1048576

    [GFactionServer]
    type = tcp
    port = 29500
    address = 192.168.137.88
    so_sndbuf = 65536
    so_rcvbuf = 65536
    ibuffermax = 1048576
    obuffermax = 1048576
    tcp_nodelay = 0
    listen_backlog = 10
    accumulate = 1048576
    sender_interval = 100000
    accumu_packets = 4000
    mtrace = /tmp/m_trace.link
    table_name = filters
    table_charset = GBK
    name_charset = GB2312

    [GProviderServer]
    id = 101
    type = tcp
    port = 29600
    address = 192.168.137.88
    so_sndbuf = 65536
    so_rcvbuf = 65536
    ibuffermax = 1048576
    obuffermax = 1048576
    tcp_nodelay = 0
    accumulate = 1048576

    [UniqueNameClient]
    type = tcp
    port = 29401
    address = 192.168.137.88
    so_sndbuf = 65536
    so_rcvbuf = 65536
    ibuffermax = 1048576
    obuffermax = 1048576
    tcp_nodelay = 0
    accumulate = 268435456
    ;isec = 2
    ;iseckey = feilvbinhueotsog7xf6hwwplttn
    ;osec = 2
    ;oseckey = feilvbin1joctpgxjKJdyus1ohph
    isec = 2
    iseckey = baxiyEwt4fuqrysyoylfy7Fxbmhobo
    osec = 2
    oseckey = baxitf91jvrQarnjwbyvlcdxqdvuqp

    [GFactionDBClient]
    type = tcp
    port = 29400
    address = 192.168.137.88
    so_sndbuf = 65536
    so_rcvbuf = 65536
    ibuffermax = 1048576
    obuffermax = 1048576
    tcp_nodelay = 0
    accumulate = 1048576

    [ThreadPool]
    threads = (0,1)(1,4)(100,1)(101,1)
    max_queuesize = 1048576
    prior_strict = 0

    Here is my GZ
    Spoiler:

    [General]

    world_servers = gs01;is01;is02;is12;is13;is18;is19;is20;is21;is22;is33;is34;arena01;arena02;arena03;arena04;
    instance_servers = is05;is06;is07;is08;is09;is10;is11;is14;is15;is16;is17;is23;is24;is25;is26;is27;is28;is29;is31;is32;arena05;bg01;bg02;bg03;bg04;bg05;bg06;

    AntiWallow = false
    AntiCheat = false

    [WallowLight]
    exp = 0.5f
    sp = 0.5f
    item = 0.5f
    money = 0.5f
    task_exp = 0.5f
    task_sp = 0.5f
    task_money = 0.5f

    [WallowHeavy]
    exp = 0
    sp = 0
    item = 0
    money = 0
    task_exp = 0
    task_sp = 0
    task_money = 0

    [WallowTime]
    TimeLight = 2
    TimeHeavy = 4
    TimeClear = 5

    [DoubleExp]
    clear_day = 0 1 1 ;The start time for a very long time (week)
    first_rest_time = 7200 ;The starting number of time (in seconds)
    rest_period = 24 ;Each time the interval hours
    rest_time_unit = 7200 ;Each time interval of time (in seconds)
    max_rest_time = 50400 ;Maximum accumulated time (seconds)

    [MoveMap]
    Path = movemap
    WaterPath = watermap
    AirPath = airmap

    [Template]
    Root = config/
    itemDataFile = elements.data
    QuestPackage = tasks.data
    QuestPackage2 = dyn_tasks.data
    GlobalData = world_targets.sev
    PolicyData = aipolicy.data
    DropData = extra_drops.sev
    RareItem = rare_item.conf

    NPCGenFile = npcgen.data
    RegionFile = precinct.sev
    RegionFile2 = region.sev
    PathFile = path.sev
    RestartShell = restart2
    MallData = gshop.data
    LuaData = global_api.lua

    [MsgTCPSession]
    type = tcp
    address = 192.168.137.88
    port = 12341
    so_sndbuf = 65536
    so_rcvbuf = 65536
    tcp_nodelay = 0

    [MsgUNIXSession]
    type = unix
    address = /tmp/foo
    so_sndbuf = 65536
    so_rcvbuf = 65536

    ;----------------------------------------------------------------------------

    [World_gs01]
    index = 1
    tag = 1
    cid = 0,2,13
    base_path = world/
    limit = allow-root;

    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-4096.0,-5632.0} , {4096.0,5632.0}
    local_region = {-4096.0,-5632.0} , {4096.0,5632.0}

    [Terrain_gs01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 88
    nNumCols = 8
    nNumRows = 11
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_gs01]
    type = tcp
    listen_addr = WORLD01:10901
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 0
    listen_backlog = 10

    [MsgReceiverUNIX_gs01]
    type = unix
    address = /tmp/gssock_world1
    listen_addr = /tmp/gssock_world1
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is01]
    index = 31
    tag = 101
    base_path = a01/
    limit = nofly;allow-root;nomount;use-save-point;
    ;cid = 0,2,13
    cid = 14,2,13

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 150
    npc_count = 2000
    matter_count = 16384

    save_point = 1,1837.935,219.618,1204.463

    [Terrain_is01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is01]
    type = tcp
    listen_addr = INSTANCE01:10911
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is01]
    type = unix
    listen_addr = /tmp/gssock_is01
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is02]
    index = 32
    tag = 102
    base_path = a02/
    limit = nofly;allow-root;nomount;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}
    cid = 0,2,13

    player_capacity = 500
    npc_count = 2000
    matter_count = 16384


    [Terrain_is02]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is02]
    type = tcp
    listen_addr = INSTANCE02:10912
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is02]
    type = unix
    listen_addr = /tmp/gssock_is02
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is05]
    index = 35
    tag = 105
    base_path = a05/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;
    ;faction_server = 1

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    save_point = 105,-176.102,333.283,146.36

    #grid = {100,40,25,-5000.0,5000.0}
    #base_region = {-4900.0,5232} , {-3000.0,5632.0}
    #local_region = {-4900.0,5232} , {-3000.0,5632.0}

    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072

    instance_capacity = 100
    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain_is05]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is05]
    type = tcp
    listen_addr = INSTANCE05:10915
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is05]
    type = unix
    listen_addr = /tmp/gssock_is05
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is06]
    index = 36
    tag = 106
    base_path = a06/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    save_point = 106,-385.643,334.408,327.777

    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    instance_capacity = 100
    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is06]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is06]
    type = tcp
    listen_addr = INSTANCE06:10916
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is06]
    type = unix
    listen_addr = /tmp/gssock_is06
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is07]
    index = 37
    tag = 107
    base_path = a07/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 100
    save_point = 107,-198.891,333,87.2788


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072

    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is07]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is07]
    type = tcp
    listen_addr = INSTANCE07:10917
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is07]
    type = unix
    listen_addr = /tmp/gssock_is07
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is08]
    index = 38
    tag = 108
    base_path = a08/
    limit = nofly;clear-ap;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 100
    save_point = 108,-24.6444,332.637,-71.0062

    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072

    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is08]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is08]
    type = tcp
    listen_addr = INSTANCE08:10918
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is08]
    type = unix
    listen_addr = /tmp/gssock_is08
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is09]
    index = 39
    tag = 109
    base_path = a09/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 100
    save_point = 109,446.279,332.745,177.541


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is09]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is09]
    type = tcp
    listen_addr = INSTANCE09:10919
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is09]
    type = unix
    listen_addr = /tmp/gssock_is09
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is10]
    index = 40
    tag = 110
    base_path = a10/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 110,7.32576,332.558,223.994


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is10]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is10]
    type = tcp
    listen_addr = INSTANCE10:10920
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is10]
    type = unix
    listen_addr = /tmp/gssock_is10
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is11]
    index = 41
    tag = 111
    base_path = a11/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 111,-96.3219,307.383,126.313


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is11]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is11]
    type = tcp
    listen_addr = INSTANCE11:10921
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is11]
    type = unix
    listen_addr = /tmp/gssock_is11
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is12]
    index = 42
    tag = 112
    base_path = a12/
    limit = nofly;nomount;nothrow;clear-ap;use-save-point;allow-root;
    save_point = 1,1838.089,219.618,1202.187

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 400
    npc_count = 2000
    matter_count = 16384


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    ;cid = 0,2,13
    cid = 14,2,13


    [Terrain_is12]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is12]
    type = tcp
    listen_addr = INSTANCE12:10922
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is12]
    type = unix
    listen_addr = /tmp/gssock_is12
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is13]
    index = 43
    tag = 113
    base_path = a13/
    limit = nofly;allow-root;nomount;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 500
    npc_count = 2000
    matter_count = 16384


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is13]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is13]
    type = tcp
    listen_addr = INSTANCE13:10923
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is13]
    type = unix
    listen_addr = /tmp/gssock_is13
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is14]
    index = 44
    tag = 114
    base_path = a14/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 114,-252.617,337.245,200.764


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is14]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is14]
    type = tcp
    listen_addr = INSTANCE14:10924
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is14]
    type = unix
    listen_addr = /tmp/gssock_is14
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is15]
    index = 45
    tag = 115
    base_path = a15/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 115,-255.435,332.701,394.975


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is15]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is15]
    type = tcp
    listen_addr = INSTANCE15:10925
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is15]
    type = unix
    listen_addr = /tmp/gssock_is15
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is16]
    index = 46
    tag = 116
    base_path = a16/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 116,-175.349,256.104,-437.671



    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is16]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is16]
    type = tcp
    listen_addr = INSTANCE16:10926
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is16]
    type = unix
    listen_addr = /tmp/gssock_is16
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is17]
    index = 47
    tag = 117
    base_path = a17/
    limit = nofly;allow-root;nomount;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    save_point = 117,-179.73,257.264,446.24



    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is17]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is17]
    type = tcp
    listen_addr = INSTANCE17:10927
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is17]
    type = unix
    listen_addr = /tmp/gssock_is17
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is18]
    index = 48
    tag = 118
    base_path = a18/
    limit = nofly;nomount;nothrow;clear-ap;use-save-point;allow-root;
    save_point = 1,1838.089,219.618,1202.187

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 150
    npc_count = 2000
    matter_count = 16384


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    ;cid = 0,2,13
    cid = 14,2,13


    [Terrain_is18]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is18]
    type = tcp
    listen_addr = INSTANCE18:10928
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is18]
    type = unix
    listen_addr = /tmp/gssock_is18
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is19]
    index = 49
    tag = 119
    base_path = a19/
    limit = nofly;allow-root;nomount;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 500
    npc_count = 2000
    matter_count = 16384


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is19]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is19]
    type = tcp
    listen_addr = INSTANCE19:10929
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is19]
    type = unix
    listen_addr = /tmp/gssock_is19
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is20]
    index = 50
    tag = 120
    base_path = a20/
    limit = nofly;allow-root;clear-ap;use-save-point;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 100
    npc_count = 2000
    matter_count = 16384

    save_point = 1,1849.142,219.618,1206.922

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 14,2,13


    [Terrain_is20]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is20]
    type = tcp
    listen_addr = INSTANCE20:10930
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is20]
    type = unix
    listen_addr = /tmp/gssock_is20
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is21]
    index = 51
    tag = 121
    base_path = a21/
    limit = allow-root;

    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1024.0,-1024.0} , {1024,1024.0}
    local_region = {-1024.0,-1024.0} , {1024,1024.0}

    ;player_capacity = 8192
    ;npc_count = 20000
    ;matter_count = 163840


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is21]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 16
    nNumCols = 4
    nNumRows = 4
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is21]
    type = tcp
    listen_addr = INSTANCE21:10931
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is21]
    type = unix
    listen_addr = /tmp/gssock_is21
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_is22]
    index = 52
    tag = 122
    base_path = a22/
    limit = allow-root;

    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1024.0,-1024.0} , {1024,1024.0}
    local_region = {-1024.0,-1024.0} , {1024,1024.0}

    ;player_capacity = 8192
    ;npc_count = 20000
    ;matter_count = 163840


    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is22]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 16
    nNumCols = 4
    nNumRows = 4
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is22]
    type = tcp
    listen_addr = INSTANCE22:10932
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is22]
    type = unix
    listen_addr = /tmp/gssock_is22
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_is23]
    index = 53
    tag = 123
    base_path = a23/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200



    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is23]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is23]
    type = tcp
    listen_addr = INSTANCE23:10933
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is23]
    type = unix
    listen_addr = /tmp/gssock_is23
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;-------------------------------------------------------------------------------

    [Instance_is24]
    index = 54
    tag = 124
    base_path = a24/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is24]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is24]
    type = tcp
    listen_addr = INSTANCE24:10934
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is24]
    type = unix
    listen_addr = /tmp/gssock_is24
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_is25]
    index = 55
    tag = 125
    base_path = a25/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 20


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072

    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is25]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 9
    nNumCols = 3
    nNumRows = 3
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is25]
    type = tcp
    listen_addr = INSTANCE25:10935
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is25]
    type = unix
    listen_addr = /tmp/gssock_is25
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;-------------------------------------------------------------------------------

    [Instance_is26]
    index = 56
    tag = 126
    base_path = a26/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 20


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is26]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is26]
    type = tcp
    listen_addr = INSTANCE26:10936
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is26]
    type = unix
    listen_addr = /tmp/gssock_is26
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_is27]
    index = 57
    tag = 127
    base_path = a27/
    ;limit = nofly;nomount;allow-root;no-bind;
    limit = allow-root;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 20


    ;ÏÂÃæÊÇž±±ŸµÄ²ÎÊýÉè¶š ÍæŒÒÊýÄ¿µÈ¶ŒÊǹ«ÓõÄ
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is27]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is27]
    type = tcp
    listen_addr = INSTANCE26:10937
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is27]
    type = unix
    listen_addr = /tmp/gssock_is27
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_is28]
    index = 58
    tag = 128
    base_path = a28/
    ;limit = nofly;nomount;allow-root;no-bind;
    limit = allow-root;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}


    instance_capacity = 200
    ;save_point = 128,( )Š-Š?+-Š++?-Š-?-€++


    ;--+?-Š+ŠŠ+Š-Š+-€+?Š? -?+--€-+Š+Š+-ŠŠ?++Š-
    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072


    pool_threshold_low = 10
    pool_threshold_high = 20

    ;ž±±ŸÀïÌØÊâplayerÂߌ­£¬Íš¹ýÖÆ¶šplayerÂߌ­µÄÈýžö²¿·ÖµÄcidÀŽÍê³É
    ;Õ⌞žöÖµµÃÉè¶š·Ç³£ÃôžÐ£¬²»ÄÜËæÒâÉè¶š£¬Óë³ÌÐòŽúÂëñîºÏÐԷdz£Ç¿
    cid = 0,2,13


    [Terrain_is28]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is28]
    type = tcp
    listen_addr = INSTANCE28:10938
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is28]
    type = unix
    listen_addr = /tmp/gssock_is28
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;------------------------------------------------------------------------------

    [Instance_is29]
    index = 59
    tag = 129
    base_path = a29/
    limit = allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 200

    player_per_instance = 15
    player_capacity = 3000
    npc_count = 65536
    matter_count = 131072

    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain_is29]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is29]
    type = tcp
    listen_addr = INSTANCE29:10939
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is29]
    type = unix
    listen_addr = /tmp/gssock_is29
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;------------------------------------------------------------------------------

    [Instance_is31]
    index = 71
    tag = 131
    base_path = a31/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 400

    player_per_instance = 15
    player_capacity = 5000
    npc_count = 131072
    matter_count = 262144

    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain_is31]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 100.0f

    [MsgReceiverTCP_is31]
    type = tcp
    listen_addr = INSTANCE31:11941
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is31]
    type = unix
    listen_addr = /tmp/gssock_is31
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_is32]
    index = 72
    tag = 132
    base_path = a32/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1536.0,-1536.0},{1536,1536.0}
    local_region = {-1536.0,-1536.0},{1536,1536.0}

    instance_capacity = 50

    player_per_instance = 15
    player_capacity = 5000
    npc_count = 131072
    matter_count = 262144

    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain__is32]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is32]
    type = tcp
    listen_addr = INSTANCE32:11942
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 0
    listen_backlog = 10

    [MsgReceiverUNIX_is32]
    type = unix
    listen_addr = /tmp/gssock_is32
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;-----------------------------------------------------------------------------

    [World_is33]
    index = 73
    tag = 133
    base_path = a33/
    limit = allow-root;

    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1024.0,-1024.0},{1024,1024.0}
    local_region = {-1024.0,-1024.0},{1024,1024.0}
    ;base_region = {-1536.0,-1536.0},{1536,1536.0}
    ;local_region = {-1536.0,-1536.0},{1536,1536.0}

    ;player_capacity = 8192
    ;npc_count = 20000
    ;matter_count = 163840

    cid = 0,2,13

    [Terrain_is33]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 4
    nNumCols = 2
    nNumRows = 2
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is33]
    type = tcp
    listen_addr = INSTANCE33:11943
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_is33]
    type = unix
    listen_addr = /tmp/gssock_is33
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [World_is34]
    index = 74
    tag = 134
    base_path = a34/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,50,-2000.0,-2000.0}
    base_region = {-1536.0,-1536.0},{1536,1536.0}
    local_region = {-1536.0,-1536.0},{1536,1536.0}

    instance_capacity = 50

    player_per_instance = 15
    player_capacity = 5000
    npc_count = 131072
    matter_count = 262144

    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain__is34]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_is34]
    type = tcp
    listen_addr = INSTANCE34:11944
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 0
    listen_backlog = 10

    [MsgReceiverUNIX_is34]
    type = unix
    listen_addr = /tmp/gssock_is34
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_arena01]
    index = 21
    tag = 201
    cid = 14,2,13
    limit = nothrow;clear-ap;use-save-point;allow-root;
    base_path = b01/

    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 200
    npc_count = 1000
    matter_count = 1000

    save_point = 1,476.661,266.002,3294.183

    [Terrain_arena01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena01]
    type = tcp
    listen_addr = ARENA01:10941
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena01]
    type = unix
    listen_addr = /tmp/gssock_arena01
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_arena02]
    index = 22
    tag = 202
    cid = 14,2,13
    limit = nothrow;clear-ap;use-save-point;allow-root;
    base_path = b01/

    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 200
    npc_count = 1000
    matter_count = 1000

    save_point = 1,-1517.775,254.129,891.905

    [Terrain_arena02]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena02]
    type = tcp
    listen_addr = ARENA02:10942
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena02]
    type = unix
    listen_addr = /tmp/gssock_arena02
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_arena03]
    index = 23
    tag = 203
    cid = 14,2,13
    limit = nothrow;clear-ap;use-save-point;allow-root;
    base_path = b01/

    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 200
    npc_count = 1000
    matter_count = 1000

    save_point = 1,-611.847,218.987,-1162.208

    [Terrain_arena03]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena03]
    type = tcp
    listen_addr = ARENA03:10943
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena03]
    type = unix
    listen_addr = /tmp/gssock_arena03
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [World_arena04]
    index = 24
    tag = 204
    cid = 14,2,13
    limit = nothrow;clear-ap;use-save-point;allow-root;
    base_path = b01/

    #grid = {80,80,25,-1000.0,-1000.0}
    grid = {800,800,25,-10000.0,-10000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    player_capacity = 200
    npc_count = 1000
    matter_count = 1000

    save_point = 1,1285.881,219.612,1274.732

    [Terrain_arena04]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena04]
    type = tcp
    listen_addr = ARENA04:10944
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena04]
    type = unix
    listen_addr = /tmp/gssock_arena04
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------

    [Instance_arena05]
    index = 25
    tag = 205
    base_path = b05/
    limit = nofly;nomount;allow-root;no-bind;

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 400
    ;save_point = 1,1285.881,219.612,1274.732

    player_per_instance = 15
    player_capacity = 5000
    npc_count = 131072
    matter_count = 262144

    pool_threshold_low = 10
    pool_threshold_high = 20

    cid = 0,2,13

    [Terrain_arena05]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_arena05]
    type = tcp
    listen_addr = ARENA05:10945
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_arena05]
    type = unix
    listen_addr = /tmp/gssock_arena05
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_bg01]
    index = 60
    tag = 230
    base_path = b30/
    limit = nothrow;allow-root;gm-free;noduel;nofly;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = destroy_key_building
    battle_player_count = 80
    max_sight_range = 50

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 10

    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000


    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8

    cid = 17,2,13

    [Terrain_bg01]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg01]
    type = tcp
    listen_addr = BATTLEGROUND01:10961
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg01]
    type = unix
    listen_addr = /tmp/gssock_bg01
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;----------------------------------------------------------------------------------

    [Instance_bg02]
    index = 61
    tag = 231
    base_path = b31/
    limit = nothrow;allow-root;gm-free;nofly;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = kill_all_mobs
    battle_player_count = 80

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 10

    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000


    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8

    cid = 17,2,13

    [Terrain_bg02]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg02]
    type = tcp
    listen_addr = BATTLEGROUND02:10962
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg02]
    type = unix
    listen_addr = /tmp/gssock_bg02
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_bg03]
    index = 62
    tag = 232
    base_path = b32/
    limit = nothrow;allow-root;gm-free;noduel;nofly;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = destroy_key_building
    battle_player_count = 80
    max_sight_range = 50

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 10

    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000


    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8

    cid = 17,2,13

    [Terrain_bg03]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg03]
    type = tcp
    listen_addr = BATTLEGROUND03:10963
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg03]
    type = unix
    listen_addr = /tmp/gssock_bg03
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_bg04]
    index = 63
    tag = 233
    base_path = b33/
    limit = nothrow;allow-root;gm-free;nofly;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = kill_all_mobs
    battle_player_count = 80

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 10

    player_per_instance = 410
    player_capacity = 4000
    npc_count = 8000
    matter_count = 5000

    pool_threshold_low = 8
    pool_threshold_high = 8
    pool_threshold_init = 8

    cid = 17,2,13

    [Terrain_bg04]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg04]
    type = tcp
    listen_addr = BATTLEGROUND04:10964
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg04]
    type = unix
    listen_addr = /tmp/gssock_bg04
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;---------------------------------------------------------------------------------

    [Instance_bg05]
    index = 64
    tag = 234
    base_path = b34/
    limit = nothrow;allow-root;gm-free;noduel;nofly;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = destroy_key_building
    battle_player_count = 80
    max_sight_range = 50

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 5

    player_per_instance = 410
    player_capacity = 2000
    npc_count = 8000
    matter_count = 4000


    pool_threshold_low = 4
    pool_threshold_high = 4
    pool_threshold_init = 4

    cid = 17,2,13

    [Terrain_bg05]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg05]
    type = tcp
    listen_addr = BATTLEGROUND05:10965
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg05]
    type = unix
    listen_addr = /tmp/gssock_bg05
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    ;--------------------------------------------------------------------------------

    [Instance_bg06]
    index = 65
    tag = 235
    base_path = b35/
    limit = nothrow;allow-root;gm-free;nofly;noduel;clear-ap;no-bind;
    battleground_server = 1
    battle_destionation = kill_all_mobs
    battle_player_count = 80

    grid = {80,80,25,-1000.0,-1000.0}
    base_region = {-512.0,-512.0} , {512,512.0}
    local_region = {-512.0,-512.0} , {512,512.0}

    instance_capacity = 5

    player_per_instance = 410
    player_capacity = 2000
    npc_count = 8000
    matter_count = 4000


    pool_threshold_low = 4
    pool_threshold_high = 4
    pool_threshold_init = 4

    cid = 17,2,13

    [Terrain_bg06]
    szMapPath = map
    nAreaWidth = 512
    nAreaHeight = 512
    nNumAreas = 1
    nNumCols = 1
    nNumRows = 1
    vGridSize = 2.0f
    vHeightMin = 0.0f
    vHeightMax = 800.0f

    [MsgReceiverTCP_bg06]
    type = tcp
    listen_addr = BATTLEGROUND06:10966
    so_sndbuf = 16384
    so_rcvbuf = 16384
    tcp_nodelay = 1
    listen_backlog = 10

    [MsgReceiverUNIX_bg06]
    type = unix
    listen_addr = /tmp/gssock_bg06
    so_sndbuf = 16384
    so_rcvbuf = 16384
    listen_backlog = 10

    chek this out http://forum.ragezone.com/5608331-post4.html



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