It can be broken up into three sections.
Code:
2b0100000000000001000000
2b010000 - Skill ID
00000000 - The amount for crafting skills, eg 200/200
01000000 - The level of the skill
To get the skill ID you find the skill in skillstr.txt in configs.pck. If you find venomous scarab in there it will look something like this.
Code:
2990 "Venomous Scarab"
2991 "^ffffffVenomous Scarab (Level %d)
^ffcb4aRange ^96f5ff%.1f^ffffff ^ffcb4ameters
^ffcb4aMana ^96f5ff%.1f^ffffff
^ffcb4aChannel ^ffffff1.5 ^ffcb4aseconds
^ffcb4aCast ^ffffff1.0 ^ffcb4aseconds
^ffcb4aCooldown ^ffffff1.0 ^ffcb4aseconds
^ffcb4aWeapon ^ffffffUnarmed, Magic Instruments
The 0/1 on the ID is just for the name/description and is not part of the ID. So the ID for venomous scarab would be 299. If you run 299 through a converter like sPCalc or pwgen1 or w/e you will get 2b010000 which is what you see on your character.
More info can been found here.
http://forum.ragezone.com/f755/weapo...4/#post6693029
Note Sage and Demon skills have a separate ID and are not level 11 of the skills. The level on them is 10 by default I believe but something like summer sprint that normally has a max level of 3 might differ. It shouldn't break anything setting it as 10 though.