I'm trying to add the new Forest Ruins (a12) map from PWI and having an issue. I have added it to the serverctrl.jsp, gs.conf, & gsalias.conf. Made sure all entries match. Took the map folder for a12 from PWI changed the needed entries & exported region.clt to server side. Unpacked configs.pck and added to instances.txt. Unpacked litmodels, loddata, & surfaces and added needed files from PWI. Restarted all maps and services. Map stays up, however when I get port there are glitches in the walls and floor. The outside surroundings are coming through. Any pointers to fixing this would be appreciated. Added pic in newer post.
Last edited by crxfreak; 10-11-11 at 05:59 PM.
Reason: Issue changed
It can't be Chrono as I can fly over to Gate of Antiquity. As far as the coordinates I simply used a set from the region.clt of that map. Not to sound dumb, but what is path.sev for exactly. Ignorant logic would tell me it is just to set walk paths for mobs, but I'm still learning all of this so very good chance I'm wrong.
Edit: Found the issue, had the wrong number for the map in instance.txt. Now to figure out what building textures are missing, any easy way to do this?
Okay got the teleport in issue resolved only to find the instance plagued with what I thought at first was missing files. However after flying up above the map, I found it was actually parts outside coming through the walls and floor. The cave seems to be sunken in to the ground and what is outside doesn't match the perimeters of the cave.
Still very new to the map adding side of things so any help would be greatly appreciatted.