theres no solution.
nobodys going to sell you anythere here, dont be lazy.
theres no solution.
nobodys going to sell you anythere here, dont be lazy.
There is 100% secure fix for that shared in pwdev forum. This is it.
1st you need use that guide to make changes in gs and in elementclient, makin em different from "standart" ones. So only yours elementclien can log in your server.
2nd you need to make quests, which teleport gamers from "restricted" areas.
3rd you need to pack your datas and elemenclient with ****** *********, to make useless replacin tasks.
so they just need to find software, which unpacks from ****** ********* files - this will be harder for buggers. cos if you use standart elementclient, they just can use their own client. but if your gs and elementclient different in packet-leveled side, they must use only your elementclient.
Last edited by 343; 20-06-11 at 12:46 AM.
There is or there is no solution for this?
If a server has this problem, he will have to go bankrupt??
---------- Post added at 05:54 AM ---------- Previous post was at 05:35 AM ----------
Thanks for responding.
The wallhack disconnects the server when the character arrives in a restricted area?
Or have any specific area?
If in any restricted area that wallhack disconnects the server so it will be very difficult to add teleport around the map![]()
Last edited by 343; 20-06-11 at 12:47 AM.
you need to change offset, all bot and wallhack will not work, this old thread xD
Last edited by vixio_dv; 27-05-11 at 11:06 AM.
region.clt can do the same work for teleporting players outside the restricted area and it's more easier... then pack it to your elementclient.exe with ****** ********* or *******.
Last edited by 343; 19-06-11 at 11:16 PM.
change gs.conf for restricted area
i have multiple protection on my server now, auto kill illegal proggrams, change offset, and hide elementclient version.. i never open cube of fate, so i don't know xD
How to create this teleport?
---------- Post added at 12:33 AM ---------- Previous post was at 12:28 AM ----------
Includes processkiller within element.exe with ******* but did not work.
---------- Post added at 12:48 AM ---------- Previous post was at 12:33 AM ----------
I tried to do in the elementclient ronny but the version of element they use it in the forum is different from the version of ronny.
Some numbers do not exist within the element of ronny. I would find that the figures relating to them, but I'm not the patience for it ¬ ¬
But thank you all for trying to help
Last edited by 343; 20-06-11 at 12:48 AM.
Here is sample. Hope you got it and know how it works.Code:[trans] 1 205 0 //teleport from map tag 205 to map tag 1 -298.000000, 290.000000, -95.000000 //from (map tag 205) 5.000000, 5.000000, 2.000000 //size of the teleportation area, square 5x5 with a height of 2 1285.000000, 220.000000, 1139.000000 //destination (map tag 1)
Last edited by Romulan; 28-05-11 at 06:05 AM.
Just open region.clt with Notepad++ then convert with sMAPtool for server side.
Thanks, I'll try to do.
i red that using stuff like {SmartAssembly} makes CE not be able to hook on elementclient. i dont know why or how or anything thou
also if u want a process scanner, than build it into ur launcher, and if they close launcher make it close elementclient.exe or the connection.
Just use ****** *********... It's easy and very powerful. But its still client protection only...
Last edited by 343; 19-06-11 at 11:20 PM.
****** ********* is only useful if you can add critical sections to executable, like VM and on the fly decryption. Added to that, ****** doesnt protect against memory manipulation through Readprocessmemory and virtualallocex().
Edit : Smartassembly only protects .NET stuff. The approach is correct, but since fly/jump/wall hack are done in ram, no standalone protector will help you much. And its easy to mod CE so that its kernel driver isnt detected anymore. If you write a custom jump/fly hack, then it will be very hard detecting it. You could ofc hook writeprocessmemory and see if 2. parameter is directed at the dynamic jump count address in ram (Base + character struct (20h) + Some_offset , havent checked). Also, you could check sendpacket function. Place jmp on send call, check ebp +8h. If its outside 00400000, you know someone is hooking it. This is a nice way to stop most bots.
Cheers
Last edited by 343; 19-06-11 at 11:21 PM.
Last edited by 343; 19-06-11 at 11:22 PM.
Which is quite sad, but nevertheless. CE isnt the only tool there is, and coding your own Jumphack is a matter of 6 lines code in a timer or loop.
What I wanted to say is that as long as protections dont hook api calls (which ****** does only for its own address space, it doesnt monitor handles globally), it wont be able to kill off custom cheats.
But hey, maybe im wrong, just my two cents...
Cheers
Last edited by 343; 19-06-11 at 11:23 PM.
Wall hack,
well that one is simple, just edit out those Walls/buildings,
or build forunaces in the way of them... thats what i did for the 1k Wall hack.
how to protect my elementclient with the ****** *********?****** will protect you from 99% of cheaters. Most of people can't even make jump hack in CE.
you could help me?
Last edited by 343; 19-06-11 at 11:23 PM.