Weapon Stats + Magic Classes

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  1. #1
    [B]aSH nofxpunkerbrian is offline
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    Weapon Stats + Magic Classes

    Code:
    1275 Pierce: Has a chance to decrease opponent's physical defence
    1276 Distract: Has a chance to decrease opponent's magic defence
    1277 Fright: has a chance to decrease target's physical attack
    1278 Muddle: has a chance to decrease target's magic attack
    1279 Atrophy: has a chance to decrease target's attack rate
    1280 Stupefy: Has a chance to slow target's channeling
    1281 Blind: Has a chance to decrease opponent's accuracy
    1282 Daze: Has a chance to decrease enemy's evasion
    1283 Toughen: Has a chance to increase physical defence
    1284 Wisen: Has a chance to increase character's magic defence
    1285 Slow: Has a chance to slow the opponent
    1286 Sharpen: Has a chance to increase physical attack
    1287 Quicken: Has a chance to increase attack rate
    1288 Nimble: Has a chance to increase accuracy
    1289 Regeneration: Has a chance to recover 5% HP
    1290 Enlighten: Has a chance to recover MP by 5%
    1291 Gloom: Has a chance to greatly increase physical attack at the cost of losing 5% MP
    1292 Unrelenting: Has a chance to greatly increase physical attack at the cost of reducing physical defence
    1293 Provoke: Increase your threat level
    1294 Stun: Has a chance to stun target for 3 seconds
    1295 Freeze: Has a chance to freeze the opponent for 3 seconds
    1296 Seal: Has a chance to make the target unable to attack for 5 seconds
    1297 Sacrificial Strike: Has a chance to inflict double damage at the cost of losing 5% HP
    1298 Berserk: Has a chance to make the wielder go berserk, increasing physical attack and attack rate along with damage taken
    1299 Meditation: Has a chance to recover HP and MP both by 5%
    1300 Blood Defect: Has a chance to recover 10% HP
    1301 Spirit Defect: Has a chance to recover 10% MP
    1302 Revenge: Has a chance to recover 5% HP, and increase physical attack
    1303 Comprehend: Has a chance to increase MP by 5% and increase physical attack
    1304 Spikes: Has a chance to increase physical defence as well as return 25% melee damage to attacker
    1305 Shield of Chi: Has a chance to cast a shield of Chi around you which reduces all damage taken by 20%
    1306 Bless: Has a chance to increase Physical Attack and Physical Defense
    1307 Faith: Has a chance to recover 5% HP and increase both physical defence and magic defence
    1308 Determination: Has a chance to stun opponent for 5 seconds but also freeze yourself for 10 seconds
    1309 Holy: Has a chance to recover HP by 5%, and remove all debuffs
    1310 Darken: Has a chance to freeze and seal the enemy
    Anyone know if any of the above work for magic classes casting skills?


  2. #2
    Newbie Farrk is offline
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    Re: Weapon Stats + Magic Classes

    1305 Shield of Chi: Has a chance to cast a shield of Chi around you which reduces all damage taken by 20%
    this one works.

  3. #3
    Sorcerer Supreme ivanaivana is offline
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    Re: Weapon Stats + Magic Classes

    1275 Pierce: Has a chance to decrease opponent's physical defence
    1276 Distract: Has a chance to decrease opponent's magic defence
    1277 Fright: has a chance to decrease target's physical attack
    1278 Muddle: has a chance to decrease target's magic attack
    1279 Atrophy: has a chance to decrease target's attack rate
    1280 Stupefy: Has a chance to slow target's channeling
    1281 Blind: Has a chance to decrease opponent's accuracy
    1282 Daze: Has a chance to decrease enemy's evasion
    1283 Toughen: Has a chance to increase physical defence
    1284 Wisen: Has a chance to increase character's magic defence
    1285 Slow: Has a chance to slow the opponent
    1286 Sharpen: Has a chance to increase physical attack
    1287 Quicken: Has a chance to increase attack rate

    1288 Nimble: Has a chance to increase accuracy
    1289 Regeneration: Has a chance to recover 5% HP
    1290 Enlighten: Has a chance to recover MP by 5%
    1291 Gloom: Has a chance to greatly increase physical attack at the cost of losing 5% MP
    1292 Unrelenting: Has a chance to greatly increase physical attack at the cost of reducing physical defence
    1293 Provoke: Increase your threat level
    1294 Stun: Has a chance to stun target for 3 seconds
    1295 Freeze: Has a chance to freeze the opponent for 3 seconds
    1296 Seal: Has a chance to make the target unable to attack for 5 seconds

    1297 Sacrificial Strike: Has a chance to inflict double damage at the cost of losing 5% HP
    1298 Berserk: Has a chance to make the wielder go berserk, increasing physical attack and attack rate along with damage taken
    1299 Meditation: Has a chance to recover HP and MP both by 5%
    1300 Blood Defect: Has a chance to recover 10% HP
    1301 Spirit Defect: Has a chance to recover 10% MP
    1302 Revenge: Has a chance to recover 5% HP, and increase physical attack
    1303 Comprehend: Has a chance to increase MP by 5% and increase physical attack
    1304 Spikes: Has a chance to increase physical defence as well as return 25% melee damage to attacker
    1305 Shield of Chi: Has a chance to cast a shield of Chi around you which reduces all damage taken by 20%
    1306 Bless: Has a chance to increase Physical Attack and Physical Defense
    1307 Faith: Has a chance to recover 5% HP and increase both physical defence and magic defence
    1308 Determination: Has a chance to stun opponent for 5 seconds but also freeze yourself for 10 seconds
    1309 Holy: Has a chance to recover HP by 5%, and remove all debuffs
    1310 Darken: Has a chance to freeze and seal the enemy

    This will help you, red - tested and didnt worked for me while castin (or maybe have a low chanse). Other or worked, or havent tested (hp, mp regen without other buffs works for me, some other stuff too, just forgeted and didnt noticed in excel.
    Last edited by ivanaivana; 28-03-11 at 06:34 PM.

  4. #4
    [B]aSH nofxpunkerbrian is offline
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    Re: Weapon Stats + Magic Classes

    That Helps alot thanks, I aint got the patience to test them all out and I have tested a few and none worked so lost hope haha.

  5. #5
    Sorcerer Supreme ivanaivana is offline
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    Re: Weapon Stats + Magic Classes

    Quote Originally Posted by nofxpunkerbrian View Post
    That Helps alot thanks, I aint got the patience to test them all out and I have tested a few and none worked so lost hope haha.
    All red was tested on magic wand. 25 casts (mb not enough) and no reaction. But if go closer and "beat" by phys attacks, it reacts and buffs, debuffs and etc.
    All skills of clear regen buffs worked when casting, so i have magic weapons with mana regen skill (10%), which helps players greatly against bosses and mili classes (no mana, no armageddon :D)
    Also. In each weapon there must be only one skill, cos when 2 and more, works only one of them (don remember which: first or last).
    Last edited by ivanaivana; 28-03-11 at 07:20 PM.

  6. #6
    [B]aSH nofxpunkerbrian is offline
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    Re: Weapon Stats + Magic Classes

    Yeah I know the rules on how the skills work and more than 1 will ruin it. Been working with skills for a long time, thats why I was pretty sure to myself none of those skills worked because I'd tested a lot of them and no results, I was aware that if you use a magic weapon and use a melee attack it will proc so I just basically wanted other peoples opinions on the stats incase I was wrong with some, lucky enough some are available when casting so I can be happy with my idea being fair on all classes.

  7. #7
    Sorcerer Supreme kristkos is offline
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    Re: Weapon Stats + Magic Classes

    thoughten and regenration work for me (usually wf class)
    1283(though) 1289(regeneration)
    Last edited by kristkos; 28-03-11 at 09:05 PM.



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