nope.chuck testa
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nope.chuck testa
nope.chuck testa
nope.chuck testa
You see, the game links to .ecm file, and when you trying to use skill, it loos for some CombineActName, which is action.
That action has animation, and some effects.
Your animation doesn't work, because game couldn't find needed CombineActName in the .ecm file.
For example:
In Your Game:
CombineActName: SuperCombo (it's an action)
BaseActName: SuperCombo (it's an animation)
AtkPath: SuperCombo.att (it's an effect)
In Some Other Wanmei Game:
CombineActName: SuperPunch (it's an action)
BaseActName: SuperPunch (it's an animation)
AtkPath: SuperPunch.att (it's an effect)
Your animation didn't works, because game looks for CombineActName: SuperCombo, but there's no SuperCombo, there is SuperPunch, and game don't use it, because nothing links to it.
You need to make somthing like that:
CombineActName: SuperCombo
BaseActName: SuperPunch
AtkPath: SuperPunch.att
nope.chuck testa
I believe its models.pck and its the ecm for the particular class.
ie if its a blademaster skill you would find the blademaster ecm in models.pck and it would be there.
I could be wrong though I havent messed with combine acts.
Also to delete your messages on the previous page;
1 - Choose edit
2 - Choose advanced
3 - Check "Delete Message" in the radio box at the top.
4 - Click "Delete this Message"