Add "ProbGroup13" to Drop Alchemy Items Without Overlap Error

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  1. #1
    Proficient Member Tazdingo is offline
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    Nov 2010 Join Date
    153Posts

    Add "ProbGroup13" to Drop Alchemy Items Without Overlap Error

    Well,

    What we know now ?

    There is a table called _RefDropItemAssign where you asign ItemID,Prob,GROUP,etc.
    Then we can see tables called:
    _RefDropClassSel_Alchemy_ATTRStone
    _RefDropClassSel_Alchemy_MagicStone
    _RefDropClassSel_Alchemy_Tablet
    That tables have only ProbGroup1 to ProbGroup12.

    Well we can add ProbGroup13 :D (For example in _RefDropClassSel_Alchemy_ATTRStone)
    Code:
    USE [ShardDB]
    GO
    
    /****** Object:  Table [dbo].[_RefDropClassSel_Alchemy_ATTRStone]    Script Date: 08/21/2012 14:54:42 ******/
    IF  EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[dbo].[_RefDropClassSel_Alchemy_ATTRStone]') AND type in (N'U'))
    DROP TABLE [dbo].[_RefDropClassSel_Alchemy_ATTRStone]
    GO
    
    USE [ShardDB]
    GO
    
    /****** Object:  Table [dbo].[_RefDropClassSel_Alchemy_ATTRStone]    Script Date: 08/21/2012 14:54:42 ******/
    SET ANSI_NULLS ON
    GO
    
    SET QUOTED_IDENTIFIER ON
    GO
    
    CREATE TABLE [dbo].[_RefDropClassSel_Alchemy_ATTRStone](
    	[MonLevel] [int] NOT NULL,
    	[ProbGroup1] [real] NOT NULL,
    	[ProbGroup2] [real] NOT NULL,
    	[ProbGroup3] [real] NOT NULL,
    	[ProbGroup4] [real] NOT NULL,
    	[ProbGroup5] [real] NOT NULL,
    	[ProbGroup6] [real] NOT NULL,
    	[ProbGroup7] [real] NOT NULL,
    	[ProbGroup8] [real] NOT NULL,
    	[ProbGroup9] [real] NOT NULL,
    	[ProbGroup10] [real] NOT NULL,
    	[ProbGroup11] [real] NOT NULL,
    	[ProbGroup12] [real] NOT NULL,
    	[ProbGroup13] [real] NOT NULL
    ) ON [PRIMARY]
    
    GO
    -------------------------------

    Right now goes everything OK.

    Then we have to add a new line to add a new dropeable item at _RefDropItemAssign
    Service RefItemID Prob_Relative Prob_Absolute AssignedGroup DropCount
    1 6452 100 100 13 1

    When you put 13 in AssignedGroup gameserver gives an overlap error.

    So where is the associated store procedure, error, etc etc etc who control New Groups ?????
    I dont want to add custom drops i want to continue with the common dropeable system, if you are interested help :D


    EDIT:
    Sorry move the thread to development section


  2. #2
    Member Darky is offline
    MemberRank
    Oct 2008 Join Date
    Fun landLocation
    92Posts

    Re: Add "ProbGroup13" to Drop Alchemy Items Without Overlap Error

    #Moved

  3. #3
    Account Upgraded | Title Enabled! TryToMakeServer is offline
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    Dec 2008 Join Date
    257Posts

    Re: Add "ProbGroup13" to Drop Alchemy Items Without Overlap Error

    Isnt that gameserver sided error?

  4. #4
    Member evestu is offline
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    Apr 2007 Join Date
    85Posts

    Re: Add "ProbGroup13" to Drop Alchemy Items Without Overlap Error

    Quote Originally Posted by Tazdingo View Post
    When you put 13 in AssignedGroup gameserver gives an overlap error.
    Just Add it to the 12D drops and let the 13D drops come from the 13D lvl mobs.

    You can use the custom drop table to Assign the mobs that drop and the rate they drop at.

  5. #5
    Proficient Member Tazdingo is offline
    MemberRank
    Nov 2010 Join Date
    153Posts

    Re: Add "ProbGroup13" to Drop Alchemy Items Without Overlap Error

    Quote Originally Posted by evestu View Post
    Just Add it to the 12D drops and let the 13D drops come from the 13D lvl mobs.

    You can use the custom drop table to Assign the mobs that drop and the rate they drop at.
    I dont want to add custom drops i want to continue with the common dropeable system, if you are interested help :D
    Thats the point of this thread. Add a new probgroup. I know how to add custom drops.

  6. #6
    Member evestu is offline
    MemberRank
    Apr 2007 Join Date
    85Posts

    Re: Add "ProbGroup13" to Drop Alchemy Items Without Overlap Error

    The only way to do this is by Editing the server exe itself by code cave etc, as this is limted in the exe not by the Database if you do a run trace in olly when you start the gameserver.exe you will see where it thows the error of the job overlap

  7. #7
    Account Upgraded | Title Enabled! RevoLand is offline
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    Jan 2009 Join Date
    117Posts

    Re: Add "ProbGroup13" to Drop Alchemy Items Without Overlap Error

    Quote Originally Posted by evestu View Post
    The only way to do this is by Editing the server exe itself by code cave etc, as this is limted in the exe not by the Database if you do a run trace in olly when you start the gameserver.exe you will see where it thows the error of the job overlap
    That's another reason for make an emulator, i will talk with Xsense and ask the future, our new project will depend on Xsense's answer.

  8. #8
    Proficient Member rieljames is offline
    MemberRank
    Oct 2007 Join Date
    Tagum, Davao, PLocation
    189Posts

    Re: Add "ProbGroup13" to Drop Alchemy Items Without Overlap Error

    just simpy replace items which belongs to ProbGroup1 with 13 degree ID's on _RefDropItemAssign.. no one needs 1st degree alchemy drops..



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