damit i cant found BlackPearl client :(
Printable View
SR_ShardManager says this and dont load anymore ... Fatal local overlap job exception : CServerProcessOverlap what i did wrong!
Everything works fine but stuck on siegefortress.txt. If i add this line client crashes, any solution for this?
Code:1 4 FORTRESS_CONSTANTINOPLE 콘스탄티노플요새 SN_FORTRESS_CONSTANTINOPLE GATE_EU 0 300 30 25 63 5000000 etc\fort_constantinople.ddj NPC_EU_FORTRESS_OFFICIAL
The fix for you
your seige fortress.txt i think you no add it if you add it you got crash sro_client.exe
if you add it will be done and you sro client.exe crash becuase you try to add segie register to npc offical but this npc service =0
i add it to hotan you this file and all bugs will be fix
siegefortress.txt
and if i helped you Like for me please xD :P: :thumbup:
siegefortress.txt is working fine even if the npc isn't spawned. Same case here :)
I have an other problem : whenever I teleport to constantinople fortress I get crash on loading screen... *.dmp assert line =>
Any ideas are welcome ! :)Code:ASSERT("(res\sn_structure_big_gate_01)ѕЛ·ББцБц ѕКАє ЖДАПАМґЩ."), 6043, D:\vss-od\Silkroad\Client\Landscape\MapEngine\Map.cpp“еd
If you added the structures to _SiegeFortressStruct table, but in the client not, it will crash the client whenever you try to teleport there. Add them to CharacterData_45000.txt for example. If you don't know which ones I am talking about:
Use my _GetMediaLines procedure: http://forum.ragezone.com/f722/sql-s...ia-pk2-816898/
then run this:
Code:USE [SRO_VT_SHARD]
exec _GetMediaLines
@Type=2,
@CodeName='STRUCTURE%_CT_0%'
any more erros ?
Refnest for npc and tactic and hive
Fortress NPC.txt
if i helped you please like for me :thumbup: :P:
well always getting crashed when i come near fw's gate or teleporting to it tryed to analize dumps maybe some of ids are wrong but still wth checked few times chardata stuff etc all ids machin db nd such shit
well database is easy client is not since i dont do pk stuff well its time to do some
atm 90% done of it
btw some ideas about this one?
CGObj::EnterWorld Failed!!! at MoveTo() GAMEWORLDID[5,1] Pos(1268.201,28.336, 659.036) Reason(1) Err(0)
nvm fixed
some ideas why i can only employ combat assistant?
done!
i did all correct and no any error sure i fixed all
but when i try to teleport nothing happen although i opened it in _RefRegionBindAssocServer
Edit : Fixed and i entered but i can't click on any struct inside although i added all _SiegeFortressStruct Correctly :<:
how i can fix this error...
CGObj::EnterWorld Failed!!! at MoveTo() GAMEWORLDID[2,1] Pos(90.000,514.413, 1.000) Reason(3) Err(0)
CGame::EnterWorld() => CGObj::EnterWorld() Failed!!! test [JID:1, CharID:6694][rid: 0x3d5b(x:91, y:61)][worldid : 2, pos: 90.000, 514.413, 1.000]
SR_READY_TO_PLAY, Game::EnterWorld() failed!! [JID: 1]
on my db GAMEWORLDID is 5 and ... take ID 2