Enabling Mercenaries

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  1. #16
    Enthusiast Yamaxanadu is offline
    MemberRank
    Nov 2011 Join Date
    38Posts

    Re: [Dev] Enabling Mercenaries

    Quote Originally Posted by Caipi View Post
    Why don't you look at other items/mobs with ~ the same properties. Probably there's something really necessary missing at the DB.
    Like Taese or Hang-A scrolls+mobs. Can also only be used by the Guild leader, are working and are also "mobs" :)

    Just to mention it..
    PHP Code:
    SELECT FROM _RefObjCommon
    WHERE CodeName128 like 
    'ITEM_ETC_GUILD_%SOLDIER%' 
    Would work too ;D
    The only problem is, Taese etc are being adressed as mobs, The mercs are being adressed as pets.

  2. #17
    #Yummi.sql Caipi is offline
    MemberRank
    Sep 2011 Join Date
    GermanyLocation
    403Posts

    Re: [Dev] Enabling Mercenaries

    Yep indeed, I didn't say that it's completely equal :)

  3. #18
    (⌐■_■) NourAyman is offline
    MemberRank
    Feb 2012 Join Date
    Behind you :PLocation
    683Posts

    Re: [Dev] Enabling Mercenaries

    You Are not Allowed to use this items :S , Help ?

  4. #19
    I hear your strange heart egsro is offline
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    Aug 2010 Join Date
    277Posts

  5. #20
    NewEvolust.Com xxNukertube is offline
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    Jul 2012 Join Date
    Ceres, Goias, BLocation
    215Posts

    Re: Enabling Mercenaries

    T_T i have



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