Silkroad Online - New Era - (Since 2010) re-creation

Page 2 of 3 FirstFirst 123 LastLast
Results 16 to 30 of 43
  1. #16
    Banned nemo07 is offline
    BannedRank
    Sep 2011 Join Date
    HomeLocation
    284Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    Quote Originally Posted by NourAyman View Post
    BTW , its not good for mmorpg

    That graphic edit kind will be better for the action games

    Or what ?
    Im with you in your Opinion but it's something new that will change the boring Sro view . :)

  2. #17
    Apprentice GuardianTeam is offline
    MemberRank
    Nov 2012 Join Date
    14Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    Graphics wont be an issue. The game like isro holds a graphic menu. You can switch from low settings to medium and high.

    People with graphic cards that hold directx 10 support and 512 mb ddr3 in the card will be able to play Medium settings in 30-35 FPS. 1gb ddr3 up to 40-50 fps. 2 Gb ddr3 60-70 fps. So those with 1-2 gb can run high settings probably around 30-45 fps max. maybe a tad bit more.

    People that hold ONLY a direct x 9 graphic card please have a minimum of 512 mb ddr2 to run 25-35 fps on low settings. People with onboard cards , you will have 10-15 fps on low settings.


    Game is designed for DirectX 10, 11 cards with minimum of 512 MB ddr3 ram in the card. You can switch from low to med and high settings.

  3. #18
    (⌐■_■) NourAyman is offline
    MemberRank
    Feb 2012 Join Date
    Behind you :PLocation
    683Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    Okey . But you are working until now , or just Discussionn ?

  4. #19
    Apprentice GuardianTeam is offline
    MemberRank
    Nov 2012 Join Date
    14Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    Quote Originally Posted by NourAyman View Post
    Okey . But you are working until now , or just Discussionn ?
    Read first post. I stated the game has been in development since 2010

  5. #20
    Valued Member OnlyRipper is offline
    MemberRank
    Aug 2008 Join Date
    104Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    Beta test phase will be made by a script who will choose,randomly,from all "contesters"?

  6. #21
    Apprentice GuardianTeam is offline
    MemberRank
    Nov 2012 Join Date
    14Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    Quote Originally Posted by OnlyRipper View Post
    Beta test phase will be made by a script who will choose,randomly,from all "contesters"?
    Closed Beta = 60 people ( We choose those 60 )
    Open Beta = 150-200 People max connection at time. ( Open for everyone )

  7. #22
    Account Upgraded | Title Enabled! RevoLand is offline
    MemberRank
    Jan 2009 Join Date
    117Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    Quote Originally Posted by GuardianTeam View Post
    Closed Beta = 60 people ( We choose those 60 )
    Open Beta = 150-200 People max connection at time. ( Open for everyone )
    Any information about time of closed beta?

    and good luck.

  8. #23
    Banned nemo07 is offline
    BannedRank
    Sep 2011 Join Date
    HomeLocation
    284Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    Quote Originally Posted by RevoLand View Post
    Any information about time of closed beta?

    and good luck.
    +1 with you

  9. #24
    Apprentice GuardianTeam is offline
    MemberRank
    Nov 2012 Join Date
    14Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    Were aiming for June 2013 Closed beta with jangan , donwhang and hotan regions fully functional. This of course can change at any time.

  10. #25
    I'm Archimedes InsaneDev is offline
    MemberRank
    Jun 2012 Join Date
    EgyptLocation
    454Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    will this be a new invented system or what?

  11. #26
    Apprentice GuardianTeam is offline
    MemberRank
    Nov 2012 Join Date
    14Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    Quote Originally Posted by InsaneDev View Post
    will this be a new invented system or what?
    It will work just like sro was back in 60 cap. Very old Job system , skills , items , mobs etc . Of course with some regions mixed together , brand new routes , underwater world for quest and much more new feature that wont " interfear " with regular sro gameplay.

  12. #27
    Member grasvys112 is offline
    MemberRank
    Jan 2009 Join Date
    lithuaniaLocation
    90Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    nice project you working with game engine or making your own ?

  13. #28
    Valued Member LoCker is offline
    MemberRank
    May 2012 Join Date
    CanadaLocation
    127Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    (no offense)
    but this project will fail soon or later
    i guess you wont share your work like server files,dbs etc ,right ?
    so here is it , people will like it (maybe) then will go after it to get your work ,at last a cute hacker like Chern0byl or whatever will gain access to your server root and download everything for free , pretty cool ,huh ?

  14. #29
    beq $v0, $0, 0x80000000 megaman963 is offline
    MemberRank
    Sep 2011 Join Date
    r3000 - MIPSLocation
    198Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    Quote Originally Posted by LoCker View Post
    (no offense)
    but this project will fail soon or later
    i guess you wont share your work like server files,dbs etc ,right ?
    so here is it , people will like it (maybe) then will go after it to get your work ,at last a cute hacker like Chern0byl or whatever will gain access to your server root and download everything for free , pretty cool ,huh ?
    btw, their project is not inside server files anyway ... they are focusing on creating perfect client designing and new mapping which has really few relation between server and the client ...

    so if you said that Chern0byl will hack their server .. nothing will be interesting on their server files, only for running client ?

    the only interesting thing on their tools that used to modify the client ...

    ========================

    Have idiot question for GuardianTeam :

    Q: is you game based on silkroad server files ?? or based on another server files (open MMO source one) or (leaked MMO source) ?

    Q: what it is the percentages for chance of opening server w/o Joymax copyrights restrictions ??

  15. #30
    Apprentice GuardianTeam is offline
    MemberRank
    Nov 2012 Join Date
    14Posts

    Re: Silkroad Online - New Era - (Since 2010) re-creation

    @LoCker: It wont fail :) , atleast development wont stop. Its been on since 2010 and were eager to finish it. And hack ? lmfao if you can manage to hack us and steal our files while the development pc and testing pc are all completely 100% disconnected from the internet and never have been connected to internet. Let me know how you did it :) or who ever decides to try :)

    @megaman : Um i think you have everything confused O.o , there are server files. And their not joymax server files. Their ours. This is a whole new game were creating from scratch with a server side and client side. And joymax can sue , cause even though its a whole new game. It still has sro copyright content inside.



Page 2 of 3 FirstFirst 123 LastLast

Advertisement