if the removing guild = "automatic guild" -> return -1
that way itll just give some wierd error msg...
if the removing guild = "automatic guild" -> return -1
that way itll just give some wierd error msg...
Please help we want to work on it
We want a good explanation
Everything you need is i the thread... what else do you need? A proper release with juse "run this query"? xD
Hello,
I did it. Now the guilds will automatically been added.
But the problem is, after a server restart the guilds are shown in union window and the master can remove them.
How can we avoid that the master can remove the guild? It is not a stored procedure, the gameserver updates the table _ALLIEDCLANS like this:
Maybe you can give me a hint?SQL:BatchStarting UPDATE _ALLIEDCLANS SET Ally1=11593,Ally2=11596,Ally3=11597,Ally4=11598,Ally5=11599,Ally6=11600,Ally7=11594,Ally8=0 WHERE ID=136
SQL:BatchStarting UPDATE _GUILD SET Alliance=0 WHERE ID=11601
Thank you