cross server 774

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  1. #1
    Member Rokky is offline
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    happy cross server 774

    cross server in general = waste of time unless running 3 servers
    1 cross central, 2 others
    cross must be centralin
    in all modules
    all 3 servers must be using exact same content
    so is giant waste of space and time!!!

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    am just explaining
    cross server = waste of time
    thats all it is
    plus is super glitchy
    player data can become trapped / exploits
    for stable server operation use either a smaller or larger version ...


  2. #2
    Account Upgraded | Title Enabled! datcom is offline
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    Re: cross server 774



    cross server
    There are maps that are only for cross country Rokky

  3. #3
    Member Rokky is offline
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    Re: cross server 774

    yes they are, but as you do cross on one server, do you understand what you are saying?

  4. #4
    Account Upgraded | Title Enabled! datcom is offline
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    Re: cross server 774

    is_cross_server=KUA_FU
    cross_svr_global_worlds = gs20;gs16;gs268;gs269;gs270;
    cross_svr_instance_worlds = 116;401;
    global_worlds_nopvp_samezone = gs268;gs269;gs270;

    this is how I set it up and it works

  5. #5
    Member Rokky is offline
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    Re: cross server 774

    Are you doing a cross server on one server?
    making love - masturbation ...

  6. #6
    Apprentice sene7 is offline
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    Re: cross server 774

    How to set up cross server
    Last edited by sene7; 02-02-21 at 05:31 PM.

  7. #7
    Member Rokky is offline
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    Re: cross server 774

    I wrote how to set up a cross server correctly ...

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    For the server to work properly, you need to start 3 identical servers and set up communication between them through the middle server cross, then the server will work correctly, very costly and not profitable

  8. #8
    Account Upgraded | Title Enabled! datcom is offline
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    Re: cross server 774


  9. #9
    Member Rokky is offline
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    I have this, but in order for them to work, you need to configure 3 servers for one stream, not just launching maps ... I have already said and will repeat, you are great, but a lot of finance is needed to maintain such a server at least 3 servers, even if 8 ram per 1 channel

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    Server maintenance per month will be cheaper for versions lower or higher, but not 774

    You can modify your gs and run 2 - 3 servers on one Linux system then the server will work perfectly, my hint ...
    Last edited by PyroSamurai; 23-03-21 at 12:38 AM.

  10. #10
    Fyyre Fyyre is offline
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    Re: cross server 774

    Did this on Serenity in 2017, before launch. Ultimately it proved pointless ... given both servers must have all matching details such as elements.data, and so forth.


  11. #11
    Member Rokky is offline
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    Re: cross server 774

    Yes, the 774 server can be made to work correctly, a little mind, I fixed a few task.data 1 and 12 with a hex editor

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    It was difficult to compile my own, for the version

  12. #12
    Fyyre Fyyre is offline
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    Re: cross server 774

    Quote Originally Posted by Rokky View Post
    Yes, the 774 server can be made to work correctly, a little mind, I fixed a few task.data 1 and 12 with a hex editor

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    It was difficult to compile my own, for the version
    yes.. i remember modification of task using 010 editor templates.. even before i quit FW, i admit to still doing npcgen this way, haha.

  13. #13
    Account Upgraded | Title Enabled! Milos is offline
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    Re: cross server 774

    Quote Originally Posted by Fyyre View Post
    yes.. i remember modification of task using 010 editor templates.. even before i quit FW, i admit to still doing npcgen this way, haha.
    well if you ever return to FW you may want to check out wrechid's multi-editor it has a very very nice npcgen editor http://forum.ragezone.com/f782/multi...ditor-1174795/



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